I've been trying to get to soulslikes for years. One of the thing I've noticed is that the guides are basically even more complicated than the Nintendo walkthroughs of years gone by.
Guide: "Oh this boss fight is a toughie. In phase 1, the boss will hurblinate. In phase 2, the boss will skurblinate instead."
Me: "I'm just getting walloped. How am I supposed to tell a difference? And does it really matter? ...Never mind, I'll just go for it."
Oblivion is an excellent game. I'm not sure how much an official remake can bring to the table. Maybe a Skyrim-esque UI would be welcome.
What I'd really want would be a Morrowind remake. The world design and writing was beyond excellent, but the mechanics side had quite a bit of jank and the UI wasn't the best. Would love a mildly Oblivionised Morrowind. Just don't Skyrimise it - Oblivion had just enough RPG stuff, while Skyrim at times feels more like a story-action game rather than a RPG.
I don't know where this particular fella fits in the history, but turtles evolved from similar quadruped reptiles. Basically, their ribs evolved flat and wide so that their chests could support them better while burrowing tunnels. That turned into the turtle plastron.
Choosing to not use something is not a good way to learn how to use it.
In this particular instance, the lesson is to either a) use the provided database tools (e.g. pg_dumpall) for live backup, or b) bring the database cluster down before you backup the raw data folder.
If I were building a larger site, I'd probably use Drupal.
It's a bit of a departure from the "blogware" mindset though. You're not managing "posts" and "static pages". You're managing stuff. ...Which can manifest itself as pages or posts. Different kinds of content, different kinds of fields. Blogware gets hacky if you are posting anything but pages and posts, but in Drupal, every type of content is equally tweakable.
Also, this is Jeranism, who has a history of doing a bunch of legit experiments, ending up proving globe every single time, admitting as much, then just going "well that's interesting", and keeping believing in flat Earth anyway.
I've lately started using more paper notebooks for various projects. Recently bought a new sketchbook. Will go buy a paper almanac for the next year today.
I'm a huge tech nerd, but I don't think going 100% digital works for me. Also noticed that one of the ways I can deal with ADHD is to stop messing around with computers and do things by hand.
PEGI is a private organisation. The reason it exist is that it allows the industry to regulate itself, because in some jurisdictions, the only alternative would be for the governments to establish their own rating board.
(Not trying to justify what their current policy is in this instance, however.)
Hngh. Balatro already had a bunch of hassle on Switch eShop due to the PEGI ratings change.
Earlier, Nintendo somehow got a PEGI 12 rating for 51 Worldwide Games, which includes poker and blackjack. I wonder what they argued to avoid the 18 rating. "Sure, this compilation has poker and blackjack, but it's not like we made it fun." (It's adequate but compared to Balatro it's very much a non-frills experience.)
Will there be an official Office of Dildo Inspections? With Dildo Inspectors making rounds, carefully checking every household for staying within their allotted number of items? Will the billboards aside the vast highways advertise the government hotline for anonymous reporting of infractions?
And if not, well, they're clearly cowards. If you're going to pass a law like that, you have to go all the way!
Seriously though, I sometimes wonder how this period of time will be described in history books 50 years from now.
I'm also reminded of the old article, which described how the ancient samurai charged into battle, shouting You must install Flash plugin to view this content.
I've been trying to get to soulslikes for years. One of the thing I've noticed is that the guides are basically even more complicated than the Nintendo walkthroughs of years gone by.
Guide: "Oh this boss fight is a toughie. In phase 1, the boss will hurblinate. In phase 2, the boss will skurblinate instead."
Me: "I'm just getting walloped. How am I supposed to tell a difference? And does it really matter? ...Never mind, I'll just go for it."