sonic r is there, i remember playing it as a kid from a youtube video containing sonic games in a zip file. how the fuck didn't i get a virus at the time. it was the version with no music
also mario teaches typing is there lol
thank you, i wanna play as the bear
if i can't do quarter circles (controller or keyboard, i can do neither of them), what do
the only fighting games i tried were sonic the fighters (funny soncic), soul calibur 5, jojo bizzare adventure heritage for the future and maybe street fighter 2 on the snes
i button mash because i cannot do shit
do i have to remember all the button combos for any tekken game? i saw the combo list and i was like "nah fuck this, i can't play finger twister"
person "pylon must" is doing the yump? why? is he problematic to causation?
quake 3 bots have chat replies based on the eliza chatbot, and even had clever programming to make them player-like. the easiest way to try that out is going to the tutorial zone and just writing messages. crash will reply.
some bots are hard coded to reply sometimes, and others are hard coded to never reply. crash is one of the chattier characters from what i know
the programmer for the bots actually made quake 3 bots as his thesis paper subject!
http://www.kbs.twi.tudelft.nl/docs/MSc/2001/Waveren_Jean-Paul_van/thesis.pdf
(i watched thsi video 5 times but i don't feel like referencing it)
"pommy i need 5 bucks"
"why don't i have my wallet"
"damn you are high in dent let me help you with that" exlodes all banks
"cane what the fuck are oyu doing with my wallet"
"saving the world from the clutches of capitalism, i have read the red book of red and it has told me the reality"
hell yeah i praxised :D :D :D
the servers are basically always empty in acr (the one i effortposted about!), but regular ac is very active so check both of them out due to gameplay differences (same engine)
i used to play both on my nvidia fermi laptops and it was a blast tbh. foss games typically run well on low-spec hardware, even with settings to further squeeze performance
the equivalent of the terrorist team, the "cubers liberation army" ("cla") actually uses the anarchy symbol in their flag and other parts of the games! so there's a wee bit of a politics in there, but not much
the blue team is "rabid viper special forces" btw
ay mates lelkins here
i couldn't post this thing i actually planned for a long time due to irl stuff. also new computer and i had to bring files over and it took a while for that to finish. this one is a little ambitious cause i tried getting gifs for this bloody post! i hope you all understand the hiatus. sorry everyone.
also, this one is a little ambitious cause i tried getting gifs for this bloody post! might've been better to use webms, but feel free to tell me cause i do not know how computer works properly.
i apologise for increasing this post's loading times for you all
so here's a foss game some don't know. we all clearly know xonotic, sauerbraten and openarena... and another one i'd mention on the next installment (someone on lemmygrad actually introduced me to it! i will make a post about that game when i feel like it), those are pretty good quality games. openarena is just quake, xonotic is like unreal tournament (even if it just uses quake technically) and sauerbraten is a quake-like with singleplayer campaigns, under an engine that can show some cool graphics on lower end hardware (and with some sick tunes!).
alright, onto the main subject. what if sauerbraten... but more like a deathmatch counterstrike-like game? here's assaultcube, a game that uses the cube engine. not cube 2 like sauerbraten, but cube 1. older. can work on older machines too.
wait, actually... scratch that. assaultcube is already a bit well known, it was in some foss games lists a couple of times. but there's a different assaultcube that is so lesser known that basically nobody plays it.
thought this was just about assaultcube? yea, that game is good, but this fork is very special. we are talking about
assaultcube reloaded, yeaaaaaa!
alrighty! now we're talking! assaultcube reloaded is a fork made in god knows when by some guy named victor. same engine btw. also the oldest version i can find (2.6.1 aka 2.7 beta 1) was made in 2014-08-24, while the official website dates back in 2010 (archive.org has the 2012 version of the site) so you know it's an old project. but is it good?
fuck yes. i will just talk about the gameplay and shit
differences
original assaultcube (ac) is obviously older and more played than this version, that i confirm. but the gunplay is drastically different.
-ac feels a bit more archaic shooting-wise, but still fun, while assaultcube reloaded (will call it acr from here on out) feels more polished and has the typical tactical shooter features. also acr doesn't stutter on wayland in my case with the new machine.
headshots feel more accurate on acr as the hitboxes feel larger, i can't get even one in ac sadly :(
-both have grenades that you can cook up, but acr has a timer and everything.
!YOUR HEAD ASPLODE!! this can also be done in original ac too ofc!
here is me doing some shenanigans with this feature in acr. this can also be done in ac!
-acr has aim-down sights (some don't like those i think) and recoil that is similar to other tactical shooters, while ac only has a scope feature for the sniper and nothing else.
-ac has no classes, instead it has weapons you can choose, as every player gets a pistol and a knife in their arsenal, along with their weapon of choice.
notice there's a carbine. acr does not have that weapon. to be honest, it's more like a sniper without a scope, feels powerful but almost sluggish. it's not much of a loss.
-you can throw your knife in acr, and there are also special throwing knives for your custom loadouts. also almost all classes in acr have 1 grenade by default
actual stuff in acr
alright, now time for me to show my shoddily made gifs from a month ago :D :D :D
i will show each class
as i said before, acr uses a loadout system compared to the "change your main weapon" system that ac has.
- assault
this is your standard assault rifle man. bigger gun, smaller gun, knife. and grenade.
it's your typical assault rifle shtick, crouch, stop moving, aim down and shoot. all cool.
- spec ops
similar to assault, the only difference is that your spec-ops has a submachine gun! be like rambo! gun down at close range!
no gif here as there's a class that shares the same weapon type that i will get to shortly.
- sniper
sniping's a good job, mate. it's challenging work, outta doors. and i guarantee you'll not get bored playing as one!
sure, you can just snipe normally, hide near some wall and catch some unsuspecting foes like here...
but this is acr, we have modern-day shooting! you can do some cool shit with this!
yesss, quickscoping! you can do that! even noscoping from what i tried. it's also a VERY powerful weapon like all sniper rifles should be
- demolition
what makes me a typical demoman? well, if i was quoting tf2 every time i get the chance to do that, i wouldn't be here discussing this, now, would i?
jokes aside, this class is more up close and personal than the spec-ops, because you get to have a shotgun! you kind of have ads like every other weapon, but you instead just get a smaller closeup. not much a sights thing and more of an observe. idfk what i am trying to say.
if blowing heads off into mincemeat is not your thing, you also get to have a tremendously strong rpg as your secondary weapon that funnily enough has the beta minecraft bow sound lmfao, genuinely a great weapon, has very good accuracy, has splash damage, but it's not as viable compared to your main weapon due to the small clip size.
!boom! boom! explosion sound!!
this class is more made for chokepoints, i guess!
- medic
so spec-ops isn't your thing? you want to help people? this is one of the two classes that has a special secondary, everyone else (but demolition) has a measly pistol. sure, you have a sub machine gun, but look, you have a magic wand! what does that do, you ask? since you are a medic, it actually heals your allies in the battlefield!
here, let me demonstrate in the spawn point on a bot in my team. i forgot to mention that all the players here are bots, i cannot play multiplayer due to how empty the servers always are. i tried playing with a friend and it works really well. we enjoyed this game a lot tbh
!healing a random computer-controlled player
we all know the "crap, i slipped into a gunfight and remained the victor, but i ended up being severely damaged! and there are no health pickups around!" ordeal. but as a medic, you can heal yourself if you are in a tight situation! just point your magic wand at yourself (hold right click) and administer yourself some zaps.
you also get points doing these, too.
- custom loadout
you might be asking "hey lelkins, what about custom loadout 1 through 10"? they're just loadouts you can customize. you can use a sniper rifle and a magic wand. you can use an rpg and an ak47. you also get perks! here's all of them (perk 1, perk 2 and "combined perks" which i don't understand much. think of them as a mega perk that will disable your main two perks, i guess!)
i forgot to mention the one powerup that replaces your weapon with a funny one. the akimbo uzi. you dual wield a very fast full-auto rifle, what's not to love?
!mowing down like 2 bots with this powerup. i also died seconds later. eh.
ooh ooh! you asking me "how is this counter strike? where is bomb? terrorist moment? well, lemme tell you about th-
gamemodes
there are multiple gamemodes. i should've called this "we have call of duty and battlefield at home and it's one game with some random stuff strapped onto it" but that's not a fun title, ain't it?
your typical deathmatch, team deathmatch, capture the flag, but also "bomber" and zombie. and other stuff
bomber is like capture the flag but you are bringing your flag to the enemy's base, blowing yourself up.
zombie is a wave-based coop thing where you fight bot-controlled "zombies" that inflict a bleeding effect and your job is to kill them all and survive as long as possible, or until you get bored lol
"secure the flag". i never played cod but apparently it's like domination? you stay near the flag to gain points and protect it. acts almost like tf2's capture the point gamemode but there are so many flags to slowly capture, it's kinda chaotic
"keep the flag" is "get a flag from the enemy team and survive, this is team-deathmatch btw"
"hunt the flag" is "shoot the player that has a flag and keep the flag to yourself for points, difference is that there's one flag and it's deathmatch"
and "overload". wow. overload is kinda weird to explain. so flags can be damaged. you go to the enemy team, fight the flag, fight the enemies and hopefully destroy their flag to score
just like sauerbraten, you can edit maps! yes, you can make your own stuff here. i didn't try that tbh, i just wanna go guns blazing
conclusion? nah, rambling
now that i am done talking about the game and its range of classes and stuff, you may ask "why is this not the more played one?"
to be honest, i ask myself the same thing. why is this abandoned?
the original assaultcube community kind of hates this fork as its main creator, victor, has his ips banned? the website has a "promotion client" that not only advertises this fork every 16 seconds, but has like two actual cheats (explosive ammo and a radar, both are off by default)
i am not going to talk about the slander in the forums btw. it's a mess and i don't understand it instead, have a comment used to slander this specific fork from a post about the 2012 aurora, colorado movie theater shooting in the assaultcube forums
cw: mention of the shooting, the entire post is that
https://forum.cubers.net/post-103789.html#pid103789
like seriously what the fuck
also this fork uses (or used to use? i don't know much) "copyrighted assets" from original ac, but the stuff is licensed under the cube license which is pretty permissive but technically not fully libre.
as i mentioned in the first UNNAMED FOSS GAME THING post, i consider games that have copyrighted material a la srb2 or foss games that require paid assets a la doom, quake and openmw. i am not the kind of person who would sell games in a pack or something. i am just here to talk about games that i like
so am i actually promoting something bad? the game is pretty good in terms of gameplay, but these actions kinda suck and i do not know if victor changed his ways or anything. promote the game, not the person i guess????
this is all a mess, and these are just past posts from the forums. nowadays if you mention acr, nothing seems to happen. it used to be a sign to ridicule the person, similar to a "kick me" flyer taped to someone's back. just ignore this shit and move on, cause the game's pretty fun
actual conclusion
game's good. the other game's good. try both ac and acr out, they're both good in their own way. shame that acr had some incidents to be fair.
acr's multiplayer is pretty much a barren wasteland, but a couple of friends can fill it up for a good computer-based time. ac is still active multiplayer-wise, even if it was last updated in 2022. i played a couple of multiplayer matches and it was pretty fun!
both are on flathub if you all use flatpaks, both are on the aur if you all use arch. both of them are easily playable. windows users may have trouble due to false positives but these games are foss and can be compiled so do not worry about that
i am sorry i made this post so fucking long and so rambly, i just wanted to post gifs of me shooting in a cool way :((((
anyhow, thank you all for reading this shit i wrote in 1 hour. see you all some day with a different game.
foss sweep.
links
assaultcube reloaded source code
assaultcube reloaded official website!
assaultcube reloaded weapons list and other stuff (breezewiki link)
fanmade assaultcube trailer as a little treat for the curious folks that look at the links :D
again, thank you all for reading!
i love the term "clothes shoppi", i call every store a shoppi in my head cause of this
thank you gianni
jolly years of new !!!!!!!!
thank you very much, happy new year!!!!!
my family consists of both. my dad believes in aliens, my mom and other family members don't believe in aliens and my inlaws believe they are demons in disguise
also dad believed he was an alien (and still does for some reason)
i have this weird memory of an alien sighting cd that played a low quality version of the xfiles theme and i think was in spanish, i have no fucking clue how i got there but i was fascinated by the dark green and black color palette
aliens are funny, i like alien's :)
thank you for the hug, wish i can :meow-hug: back
funnily enough, i only knew ONE person who knew... and only used that info for shock value because that person was an edgelord and shit
my dad for instance said "no we didn't gas we used trains lol silly, they were right you know, don't believe in the lies by soros" so far righters believe romania did it but because "da jooz are irredeemable and steal and make a shit ton of money" and because "the [ROMANI SLUR]s steal and have big castle house and steal and make dogshit music and manipulate the government to give them money while they have big castle house and are welfare queens kill dem al !! !!!"
if only stalin didn't stop at berlin
hello to all of play fans !
today we are goig to "upgrade" our COMPUTER machine "epic gaming 5 super edition". we have old "computer processings unctangle" which is a weentel 50 core x988m-52 from the year 5. we will replace it with an ameendee "raisin bran 2", newest of the new, because this is year current "$CURRENTYEAR" of currency at the moment time.
the 500 rams of one stick is good enough, due to the computer machine "epic gamer 5 super edition" being top quality and its maximum of "750" isn't worth it at the moment, current video game "minecraft 2" (game made in country of country "snood") and "doki doki literature club 2: the rise of the ancient pringle (with new luigi thought system)" (rpg made in the usa) do not use more than 250 ramish, the 500 rams is enough for a play and many a music through youtube dot gov (the only source)
gramphic card is baked into the chippy-you "raisin bran 2" amd but always weaker compared to physicsical grraph carde so we put another Anthropic Machine Dongle branded gpu, the rx-480.
and now computer is upgrationed. now we have enough specs to play disco elysiums 5. thank you for watch ! this is GamerAlternateUniversal02 sighing off
my parents really hate the lgbtq+ like any "good" christian family. they really love shit against them, and the news goes all in on just showing crossdressers and laughing at them because "LOOK THIS IS A MAN AND THINKS IS WOMAN !!! LAUGH NOW WE ARE OF CULUTRE AND TRADITION THEY ARE SCUM KILL THEM ALL". it disgusts me and i am powerless against this shit because anything i say will be discarded
i can't do shit in general, anything i say in the left side kind of works but not really.
my parents say they loved the time when they lived in communism but somehow their memories are covered in iron guard propaganda. shit like "communism would kill gay people so i love it" and "death to romani people" are their favorites. one time my dad kept telling me about "HEY KID, STALIN SAID "IT DOES NOT MATTER WHO DO THE VOTE AND NUMBER OF IT, BUT WHO COUNT THE VOTE" !! LOOK, WIKIPEDIA SAYS IT'S TRUE" and i kept saying "no he never fucking said that" and then he asked "then WHO ??? ha"
my only form of escape from them are the university which consists of liberals and so many far right folk that love calin georgescu and donald trump. that being said, i have no way to escape. i will just die mentally, my brain will genuinely disintegrate into fine powder
my dad likes palestine because he hates jewish people and called them "thieves and the most irredeemable people imaginable"
and then praised hitler for all the gassing and shit. he once told me as a kid that he would've televised the chemical euthanasia of ethnic minorities if he was a president or a leader or whatever the fuck. help
sadly yes. i am alone. this post resonates with me and i am sad to hear the stories you all have
my family used to not believe in reactionary bullshit like chemtrails and antivax but somehow they believe in everything now. i think facebook and my brother in law were at fault for this extremist change. inlaw used to be the cool guy who bought me a lego set and listened to metallica but now he's a reactionary christian who keeps telling me that i am in a satanic university who supports the lgbtq (has one teacher that asked for pronouns because she was from the usa) and marxism (had a course on marxist analysis in year 1) and that i should watch all that "jordan peterson ben shapiro good trans people bad disproven with facts logic science and GOD" type of shit
it costed my actual sanity, or a lack thereof, but hey they believe in romanian sorosposting to the max. i didn't describe "sorosposting" i keep saying that word (because it's funny and because it's a word i can use instead of saying the actual thing every time). basically the main scapegoat usage of george soros in the far right "community". "politicians are paid by soros", "soros planted the lgbtq horde in the country of romania", shit like that. that's what i call sorosposting. whatever the far right says and uses soros as "the reason", that's sorosposting.
it's not just the internet anymore. the news ended up becoming the same. romanian news uses all those things and end up being the exact same. you cannot escape the far right's grasp anymore. you hear it everywhere, even outside
edit: i also think they were always like this, my rose tinted glasses can't detect that but damn. they basically consider me useless cause i can't be used as a money maker and shit.
dad used to be a police officer and ended up drinking and shit. one time he threatened to cut my fingers off during math homework.
my mom was in italy in most of my childhood and ended up telling me about this "mussolini" guy who was "good" because "he was so intimidating that when he was leader nobody took coins from the ground"... like what? that was what boomers she worked with believed in so that says something tbh.
so yea i was fucked from the start. i am surprised i am with you all instead of the hellish landscapes they oh so love
sonic, where i'm from, there's no such thing as "thinking"
This track has been used as Baddie Tune 2 in the game Platypus. I've remixed Martin Walker's Armalyte title track together with Chris Abbott for his awesome 2001 C64 Remix CD "Back in Time Vol. 3. Be sure to visit www.c64audio.com for more information! Uploaded with permission. Subscribe to my chan...
song from a game i used to play as a kid (platypus)
!it literally goes so hard why does it go so hard
cross-posted from: https://lemmygrad.ml/post/6426902
i am too lazy to remove the quote bits btw
> ay mates lelkins here. today i will make a proper post for once about something i like. free and open source software, more notably the games in there. i am not good at this lemmy stuff so please let me know if this is fine or not! > > i do not know how to name this thing but it's going to be about foss* games. > > asterisk was added because of one thing: some of the games i will mention are not free for distribution, as they either require paid asset files or contain assets based on copyrighted material. > so stuff like openmw, openra, openrct2 are considered foss for me due to the skull and crossbones flag that my country loves oh so much, along with the fact that those engines are licensed under the gpl or something similar. sonic robo blast 2, while it's based on a franchise owned by a company, is still considered foss to me (gpl licensed). > > okay, time to talk about the thing in the picture. what the fuck is that little guy doing there in "elementary"? what the fuck is this game called? i forgot what the title was- > > # the ballad of chip > > this is chip's challenge, a real-time sokoban-style puzzle game made by chuck sommerville in 1989 for the atari lynx, and published by epyx. you play as a nerd named chip mccallahan and you have to beat like 141 levels to join a nerdy nerd nerd club i don't fucking care just give me the puzzlers > > !first level of cc1 running on the atari lynx. obtained from the chip's challenge wiki. > > > i didn't exist that time, how the fuck do i know about this game? from a tf2 gmod video where the heavy gets a nasty virus based on sam and max and had to remove the virus malwere. he played it on a windows 95 machine. > > speaking of windows (ew), a more known port for windows 3.1 showed up much later in the "best of windows entertainment pack", without the lynx version's smooth movement and animated tiles. i am using the 3.1 tileset btw. for simplicity sake, it'll be called "mscc", like how the community calls it. > > > !the first level of cc1 running on the original windows 3.1 release. classic! > > here's mscc in all its different-looking glory. i find it charming honestly > > > the game was so good that chuck's at-the-time girlfriend kept playing it to the point of consuming every single battery in the house. it was the only reason one would have that portable console. > > people who poked in the game files found out about level creation by editing "chips.dat", and ended up making levels and even their own level editor at some point.. > > the game was so good to the point of showing up in the microsoft game hall of fame. one would ask: if chip is so challenging, why is there no chip's challenge 2? > > chuck DID work on a sequel for two whole years, but epyx fell off and a christian company named bridgestone multimedia (now known as alpha omega productions) bought the rights to the company for some bible software and kept all the rights to chip's challenge in a 1 million dollar (or "six figures" as he said in a "3 facts about chip's challenge" video made by him) license agreement. now where can we go after this? oh yea, the... > > # tile world > > in the year 2000, a programmer named brian raiter found out about the game and thought "cool, i want to play this on linux. time to reverse engineer the game! especially with the whole level dat file thing!". and after 2 years, the first version of tile world just dropped, linux only. chuck sommerville asked for a windows version so that there'd be a legal way to play his game on modern systems, supporting brian's project. > > original tile world's page > > !first level of cc1 running on tile world. obtained from the chip's challenge wiki. > > here is how tile world 1 looked like. the one i have in the image tab is the newer "tile world 2" version maintained by madhav shanbhag and many others. that will be linked again for ease of access dw > > it supports the lynx ruleset and the mscc ruleset and is very accurate. the fact that it is open source also allows developers to port it anywhere, the one i know is a psp port which is very neat. > > can't get chips.dat? no problem, most of the "cclp" (chip's challenge level pack) community packs are available in tile world! > > the community calls software like tile world "emulators", similar to how you can play mario using an nes rom and an nes emulator, you play chippy with a dat file on specific software that knows how to translate that into levels and specific rules. > > the last version at the time was made in 2006. at least until the events of chip change... chip's challenge 2 was released on steam in 2015. new players showed up with great interest towards a sokoban-like puzzler, with new tricks and everything, along with a re-release of the original chip's challenge, with the mscc assets being added later on by fans requesting it. even got an official level editor! > > and before cc2's official existence, chuck tried making an open source recreation known as "puzzle studio". not much is known about it except that it was worked on by the community too like any good ol' foss project. it was also 3d and stuff, wow. lasers too? > > one of the two surviving videos showing puzzle studio gameplay. listen to that midi. woahh... > > apparently the code is still around in some google site but i am too lazy to look into it, but you can find it in the wiki of course! > > all was cool, and we finally got a 2 year project. but can you run it on linux? can you make levels? used to work on wine, but an update screwed everything up for level creation. that would piss me off too, but someone did that for me, and did more than i could. fuck i got lost in th- > > # the labyrinth. how the fuck do i do transitions or something > > some girl known as "eevee" on the internet took notice of that and ended up making a clone of chip's challenge that works on your web browser known as "lexy's labyrinth". as i said, it used to work on wine. > > >[...] The game was Windows-only, but it was old Windows-only, so Wine handled it perfectly well. I played through a few dozen levels. Passwords were gone, so you were free to skip over levels you just didn’t feel like playing. > > >And then they patched a level editor into the game, and it completely broke under Wine. Completely. Like, would not even run. It’s only in recent years that it even tries to run, and now it can’t draw the window and crashes if you attempt to do anything. > > >The funny thing is, apparently it doesn’t draw for some people on Windows, either. It doesn’t for me in a Windows VM. The official sanctioned solution is to… install… wined3d, a Windows port of the Wine implementation of Direct3D. > > >I don’t know. I don’t know! I don’t know what the hell anything. This situation is utterly baffling. What even are computers. > > -eevee. link to the blog she wrote all that (she even made an older port of cc2 using qbasic!) > > !first level of the "lexy's lessons" pack in lexy's labyrinth, running on my laptop in firefox. > > this not only allows you to run cc2 level packs, but also cc1 levels, which means you can play the original levels on your phone or device of choice!. even add your own tilesets if you are not into the "play as a fox and sometimes a goop bunny" thing, along with controller support. it even works on mobile, and that was eevee's intention too! here's me playing a level from the original cc1 on my phone, with the graphics to boot! > > !the first level of cc1 running on lexy's labyrinth, using a mscc tileset, played on cromite due to weird artifacting on mobile firefox. > > link to the actual game. > > lexy's labyrinth couldn't be done without the existence of tile world and the fans of cc1 and cc2 making level packs together. and without tile world, not many people would have access to chip's challenge as a whole, making it more obscure than it already is. > > # half assed ending > > with all that babbling about, a question might be on your heads. > > is it a good game? yea! it pretty much is! > > i enjoy it, easy to pick up, simple-ish to understand but wow is it hard. very good puzzle game. the reason why i can actually play this on modern devices is because of these developers and fans that are passionate about a little game that was made in 10 weeks with the reasoning of "i want to make a game i want to play, not a game based on what marketing wants to play". that mentality oozed into the fans as well, making these "emulators" exist, forever immortalizing this "chip's challenge". > > most old games can't be played without heavy tweaking or using a specific old operating system, but with the help of open source software, you can play this little puzzle game on almost anything, even a wii (link is for the open shop channel btw). even on the psp. even on haiku. even on fucking haiku, you can get it through the package manager and have a fun time pushing blocks and running from teeth. > > # links of the main foss games mentioned: > > https://www.muppetlabs.com/~breadbox/software/tworld/ (tile world 1. available on the aur as tile-world, consider this more as a stable version i guess? also tile world 2 is still worked on!) > > https://tw2.bitbusters.club/ (tile world 2. mac port below) > https://github.com/mjfwalsh/tworld (tile world 2 but compatible with macs for the mac users out there. looks different too. think of this as an extra.) > > https://c.eev.ee/lexys-labyrinth/ (lexy's labyrinth for mobile and other devices) > > as i said sometimes... > > foss sweep.
ay mates lelkins here. today i will make a proper post for once about something i like. free and open source software, more notably the games in there. i am not good at this lemmy stuff so please let me know if this is fine or not!
i do not know how to name this thing but it's going to be about foss* games.
asterisk was added because of one thing: some of the games i will mention are not free for distribution, as they either require paid asset files or contain assets based on copyrighted material. so stuff like openmw, openra, openrct2 are considered foss for me due to the skull and crossbones flag that my country loves oh so much, along with the fact that those engines are licensed under the gpl or something similar. sonic robo blast 2, while it's based on a franchise owned by a company, is still considered foss to me (gpl licensed).
okay, time to talk about the thing in the picture. what the fuck is that little guy doing there in "elementary"? what the fuck is this game called? i forgot what the title was-
the ballad of chip
this is chip's challenge, a real-time sokoban-style puzzle game made by chuck sommerville in 1989 for the atari lynx, and published by epyx. you play as a nerd named chip mccallahan and you have to beat like 141 levels to join a nerdy nerd nerd club i don't fucking care just give me the puzzlers
!first level of cc1 running on the atari lynx. obtained from the chip's challenge wiki.
i didn't exist that time, how the fuck do i know about this game? from a tf2 gmod video where the heavy gets a nasty virus based on sam and max and had to remove the virus malwere. he played it on a windows 95 machine.
speaking of windows (ew), a more known port for windows 3.1 showed up much later in the "best of windows entertainment pack", without the lynx version's smooth movement and animated tiles. i am using the 3.1 tileset btw. for simplicity sake, it'll be called "mscc", like how the community calls it.
!the first level of cc1 running on the original windows 3.1 release. classic!
here's mscc in all its different-looking glory. i find it charming honestly
the game was so good that chuck's at-the-time girlfriend kept playing it to the point of consuming every single battery in the house. it was the only reason one would have that portable console.
people who poked in the game files found out about level creation by editing "chips.dat", and ended up making levels and even their own level editor at some point..
the game was so good to the point of showing up in the microsoft game hall of fame. one would ask: if chip is so challenging, why is there no chip's challenge 2?
chuck DID work on a sequel for two whole years, but epyx fell off and a christian company named bridgestone multimedia (now known as alpha omega productions) bought the rights to the company for some bible software and kept all the rights to chip's challenge in a 1 million dollar (or "six figures" as he said in a "3 facts about chip's challenge" video made by him) license agreement. now where can we go after this? oh yea, the...
tile world
in the year 2000, a programmer named brian raiter found out about the game and thought "cool, i want to play this on linux. time to reverse engineer the game! especially with the whole level dat file thing!". and after 2 years, the first version of tile world just dropped, linux only. chuck sommerville asked for a windows version so that there'd be a legal way to play his game on modern systems, supporting brian's project.
!first level of cc1 running on tile world. obtained from the chip's challenge wiki.
here is how tile world 1 looked like. the one i have in the image tab is the newer "tile world 2" version maintained by madhav shanbhag and many others. that will be linked again for ease of access dw
it supports the lynx ruleset and the mscc ruleset and is very accurate. the fact that it is open source also allows developers to port it anywhere, the one i know is a psp port which is very neat.
can't get chips.dat? no problem, most of the "cclp" (chip's challenge level pack) community packs are available in tile world!
the community calls software like tile world "emulators", similar to how you can play mario using an nes rom and an nes emulator, you play chippy with a dat file on specific software that knows how to translate that into levels and specific rules.
the last version at the time was made in 2006. at least until the events of chip change... chip's challenge 2 was released on steam in 2015. new players showed up with great interest towards a sokoban-like puzzler, with new tricks and everything, along with a re-release of the original chip's challenge, with the mscc assets being added later on by fans requesting it. even got an official level editor!
and before cc2's official existence, chuck tried making an open source recreation known as "puzzle studio". not much is known about it except that it was worked on by the community too like any good ol' foss project. it was also 3d and stuff, wow. lasers too?
one of the two surviving videos showing puzzle studio gameplay. listen to that midi. woahh...
apparently the code is still around in some google site but i am too lazy to look into it, but you can find it in the wiki of course!
all was cool, and we finally got a 2 year project. but can you run it on linux? can you make levels? used to work on wine, but an update screwed everything up for level creation. that would piss me off too, but someone did that for me, and did more than i could. fuck i got lost in th-
the labyrinth. how the fuck do i do transitions or something
some girl known as "eevee" on the internet took notice of that and ended up making a clone of chip's challenge that works on your web browser known as "lexy's labyrinth". as i said, it used to work on wine.
>[...] The game was Windows-only, but it was old Windows-only, so Wine handled it perfectly well. I played through a few dozen levels. Passwords were gone, so you were free to skip over levels you just didn’t feel like playing.
>And then they patched a level editor into the game, and it completely broke under Wine. Completely. Like, would not even run. It’s only in recent years that it even tries to run, and now it can’t draw the window and crashes if you attempt to do anything.
>The funny thing is, apparently it doesn’t draw for some people on Windows, either. It doesn’t for me in a Windows VM. The official sanctioned solution is to… install… wined3d, a Windows port of the Wine implementation of Direct3D.
>I don’t know. I don’t know! I don’t know what the hell anything. This situation is utterly baffling. What even are computers.
-eevee. link to the blog she wrote all that (she even made an older port of cc2 using qbasic!)
!first level of the "lexy's lessons" pack in lexy's labyrinth, running on my laptop in firefox.
this not only allows you to run cc2 level packs, but also cc1 levels, which means you can play the original levels on your phone or device of choice!. even add your own tilesets if you are not into the "play as a fox and sometimes a goop bunny" thing, along with controller support. it even works on mobile, and that was eevee's intention too! here's me playing a level from the original cc1 on my phone, with the graphics to boot!
lexy's labyrinth couldn't be done without the existence of tile world and the fans of cc1 and cc2 making level packs together. and without tile world, not many people would have access to chip's challenge as a whole, making it more obscure than it already is.
half assed ending
with all that babbling about, a question might be on your heads.
is it a good game? yea! it pretty much is!
i enjoy it, easy to pick up, simple-ish to understand but wow is it hard. very good puzzle game. the reason why i can actually play this on modern devices is because of these developers and fans that are passionate about a little game that was made in 10 weeks with the reasoning of "i want to make a game i want to play, not a game based on what marketing wants to play". that mentality oozed into the fans as well, making these "emulators" exist, forever immortalizing this "chip's challenge".
most old games can't be played without heavy tweaking or using a specific old operating system, but with the help of open source software, you can play this little puzzle game on almost anything, even a wii (link is for the open shop channel btw). even on the psp. even on haiku. even on fucking haiku, you can get it through the package manager and have a fun time pushing blocks and running from teeth.
links of the main foss games mentioned:
https://www.muppetlabs.com/~breadbox/software/tworld/ (tile world 1. available on the aur as tile-world, consider this more as a stable version i guess? also tile world 2 is still worked on!)
https://tw2.bitbusters.club/ (tile world 2. mac port below) https://github.com/mjfwalsh/tworld (tile world 2 but compatible with macs for the mac users out there. looks different too. think of this as an extra.)
https://c.eev.ee/lexys-labyrinth/ (lexy's labyrinth for mobile and other devices)
as i said sometimes...
foss sweep.
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cross-posted from: https://lemmygrad.ml/post/6408732
> i can't fucking believe this
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ay mates lelkins here
i am an adhd fellow from romania that draws once in a funnily colored moon. i like video games and foss stuff. and foss video games. and other stuff. idk.
note that i edit my comments and posts a lot. i am very forgetful. also why is the bio limited i can't even describe myse