for those of you without the patience to read a blogpost, the new name's actually a bit of wordplay.
“Luanti” is a wordplay on the Finnish word luonti (“creation”) and the programming language Minetest Luanti employs for games and mods, Lua. The goal was to avoid yet another plain English word (good luck finding something unique…) and highlight the core principles of the project. The fusion of celeron55’s Finnish nationality and the platform’s focus on content creation resulted in the birth of “Luanti”.
I actually like the new name. It seems like when a community project renames it always is something even worse than the original name. This is a great name that doesn't sound silly to say out loud.
Man, I saw them initiating discussions around the name like a year ago. I did not expect anything to actually come from that after all this time. But yeah, glad that it did.
Did they ever fix the game having a maximum map size of like 10.000 by 10.000? That limitation always seemed to put it at a disadvantage compared to Minecraft, for larger communities
Oh man, I remember this from years ago when the only 1-up on Minecraft it had, was that I could run it at 60 FPS, infinite chunks in all directions, no extreme lag spikes while generating the map, and further view distance.
Zero mods back then, so I'm happy to see the mod support!
It's nice to see open-source things copying what dot-coms do when they're bored.
Wait. No it's not. It's actually worrying.
I worked for a company named essentially "The Portland Office", and it had that name for 30 years; because, honestly, who cares about a name? The product should stand out.