Skip Navigation

Is Elder Scrolls 6 doomed to fail? I can't see how it will work

After the massive blunder of Starfield, I cannot see how Elder scrolls 6 could possibly be successful. Everything points to the fact that they knew that the game was not even half finished, in my opinion, with major glaring issues, and they decided to just send it off anyway. The difference between this game and Oblivion is that this time, it wasn't light-hearted and filled with silly mistakes that made people laugh. It instead inside it a lot of anger and disbelief as to how they could fail so spectacularly with a AAA title...

But this has not been the first time that Bethesda as a whole has failed, and is in fact the third strike. They failed spectacularly with Fallout 4, which took the gaming industry by surprise after seeing how poorly developed it was, and the extreme low quality of the story, how unfinished the game was, how simply broken many areas and features were, I could talk about it for hours. Biggest thing to me was the poorly made settlement system that barely even worked because there was no snapping, and it felt like playing an indie game. The second strike was Fallout 76, crazy how disappointing his game was and even to this day is still broken and in disarray. It's only been able to survive purely because of microtransactions...

Then, you look at what most people are playing right now, and it's Skyrim. Above any other game out there, it's Skyrim. The similarity between Skyrim and Elder scrolls 6 doesn't really matter that much, the age is what you should really focus on. Why are people playing such an old game still to this day? Hint, it's because every single other title they've released has been a disappointment.

Personally, I have no faith or belief that Elder scrolls 6 will be anything other than a colossal disappointment. I don't see how Bethesda as a studio can possibly manage to produce AAA titles anymore, I think they have a budget of half of what they need to have, and it's only getting smaller each year as costs are being cut, and People are being laid off, stakeholders and stockholders want more revenue growth than ever before. It's unbelievable honestly. They expect infinite growth with minimal headcount that keeps shrinking

113 comments
  • If we reword the question as "Is Elder Scrolls 6 doomed to be a mediocre experience?" then my money would be on "yes". Bethesda generally seem to aim to make games just as good as they need to be to make money. Capitalism over creative expression.

    If the game is good enough to get people to buy it and consider buying the next one, that's all the effort it's worth putting in (as far as publishers are concerned). It's not a new approach, they've just had a lot more practice at it than game developers/publishers had in the '90s.

    Temper your expectations as unless you're willing to buy a few million copies yourself, they can't justify the cost of caring what you think.

    ...and no, I do not approve of this system one jot. It's gross and antithetical to creativity. I'm glad we have a lot more independent developers who aren't as beholden to neoliberal capitalism these days.

  • I think it's DOA without an upgraded game engine. I started playing Starfield right after coming off Cyberpunk with RT enabled and immediately requested a refund from Steam, it just looked like absolute shit in comparison.

    • There are amazing and impressive games being made in Build engine (the one from classic DOOM) even today. The engine is not the issue, it's who's using it and how.

      Gamers go all high and mighty with their expletives against creation engine but it doesn't matter, they could use an abacus or unrealdot unitybite rered 6 engine for all that it's worth and the games could still come out bad if they don't change how they approach and develop it.

  • If they don't shit the bed somehow, I think TES6 will still be successful. Skyrim was pretty much just the video game equivalent of plain salted potato chips in retrospect. So long as they can at least meet that level of quality doing something they know, I think it'll do fine. They don't need to make a masterpiece or anything, modders will just be pleased to have a new prettier medium and a new map to loot plants from.

    All of that said, uuurghhh, I have so little excitement for more elder scrolls slop. Bethesda seriously needs a total mixup in leadership and direction for me to get hopeful again.

  • I strongly disagree. I've had immense fun in every Bethesda game, including Starfield and 76. I've put hundreds of hours into all of their games, possibly over a thousand for games like FO3 and Oblivion. The only one that truly failed to grasp my attention was ESO. My only real complaint about Starfield was NG+. Losing over a hundred hours of collecting and ship/settlement building isn't new game plus. It's a prestige system, and although it makes sense given the ending, it's a shitty way to restart an RPG. Nonetheless, I've still gotten 180 hours out of it. Hell, I just started a fresh game last week and started modding the hell out of it.

    With Bethesda, their games are about the fun you make. Sorry if you didn't enjoy the experiences, but maybe some of them just weren't meant for you. Personally, I'm looking forward to ES6 and sinking a few hundred hours into it. If it's a bad game, so be it, but I honestly can't wait to see what they do!

    • Starfield somehow built a game tailor made for NG+ and not only didn't take advantage of it with their faction system, they also got rid of my favorite guns and all of my currency, which discouraged me from engaging with it at all.

  • I think it is really going to depend on how "media" approaches it.

    You clearly want it to fail. So do a lot of people. It is the same logic behind how every single Battlefield is the worst game ever made during beta/launch (and all the fans keep saying "Never play Conquest. It has always fucking sucked. Play Rush") which lead to the first year being "Can Dice fix this unprecedented massive blunder and make this game good?".

    Or... just look at how everyone danced on the grave of Concord basically immediately.

    And a lot of that is because, as Yahtzee et al taught us, it is a lot more fun to shit on something than to admit we liked it. Talking about how it is the worst furry fanwank ever is a lot easier than putting yourself out there and acknowledging that Dust: An Elysium Tale's themes of courage and ethics in the face of inevitable failure unseamed you.

    Starfield was a new IP. It was also a game that was "okay" at best with a lot of the Bethesda jank. And the world map traversal was HORRIBLE but... so was exploration in Mass Effect and we loved that until the last hour of 3.

    But also? Look at Fallout. There are people who will argue that all the Bethesda Fallouts shat on the originals (and ignore that most of that nonsense and lack of cohesive theming was there since 2 but...). But 3 is almost universally loved (outside of the NMA crowd) and New Vegas is that game everyone claims to have loved but almost nobody actually played. And 4... was definitely a step back in a lot of ways. But it had a strong marketing campaign and, gameplay wise, was perfectly fine if not better than 3. So after that initial hatefest it is pretty well regarded.

    TES6 will obviously have a very strong marketing campaign. There are going to be the people who will say it is shit but most of them will ALSO start talking about how Skyrim was shit and Oblivion was the last good Bethesda game (us Morrowind fans will be too busy watching Matlock re-runs) which will rapidly undermine them. At which point it will boil down to whether people want that kind of open world game.

    All that said? I have an increasingly bad feeling that Microsoft is killing Obsidian to save Bethesda because TES is a much more valuable brand than Pillars or just "we make amazingly good games that are missing the last five hours". Starfield being "fine" hurt it, but it was very clear people were desperate for a "real" Skyrim after the horrific sin of basically making a Fallout 3 scale game in Outer Worlds.

    But when Avowed hits next year and isn't "Baldurs Gate 3 but on the scale of Skyrim but also better"? Obsidian gets shitcanned (likely while Phil et al talk about how Pentiment and Avowed are exactly the kinds of games MS needs to make) and the entire TES6 marketing campaign becomes about how Microsoft and Bethesda are sorry that those horrible evil games exist and they have hired a bunch of influencers to help them make sure they make the game right (see: CDPR and Cyberpunk) and that TES6 is going to be a return to form that is informed by What Players Want (TM).

  • Even if they spend $300M making it, they'll likely still make their money back, even in a world where Game Pass exists. I think their tech stack is so ancient that it ought to be thrown straight in the garbage, and they'll get more mileage out of an Elder Scrolls game that's forked from what Obsidian built in Unreal for Avowed. It also sure sounds like, much like studios like Arkane, Rocksteady, and BioWare, they were so high on their previous successes that they couldn't admit to themselves that any decision they made was a bad one. If they can learn from their mistakes and take the L on Starfield (an L that would be considered a W for most other developers), then Elder Scrolls can potentially meet fans' expectations. If they keep making games the way they've always made them without trying to adapt to the times, they'll follow the same path as Fallout 4 and Starfield.

113 comments