For all your quarter-circling.
Hopefully it won't take five or six years between showing a prototype and production as it was with the Saturn Pro controller.
I don't know if it ever stopped. Seems like every other month there's a port or a homebrew that eventually goes retail.
The Atomiswave arcade ports are great.
Dreamcast Junkyard is the typical forum for all things that are "still thinking"
Short answer, absolutely not.
The Virtex Ultrascale+ FPGA boards are $10,000 AND UP.
If you look up why Mister will not move up to more powerful FPGA chips, this is why.
Would it be cool? Yes. Definitely.
Now imagine that, but on a keyboard. No mouse. That's pc controls for ZT
Extreme G 2 on pc loses the analog steering from N64, which turns out is a big deal. Throwback Entertainment made a port-of-a-port and introduced a speed hack in the launcher menu where you can slow down the game a bit, which helps, but doesn't fix the issue.
In some other cases like Hexen, there were alterations on console that I find generally more appealing, like an ost remaster or lighting effects.
The Genesis game Zero Tolerance and Dreamcast version of Expendable are games I prefer on console simply because of the control schemes on pc.
Yeah, the Doom 64 projects are a bit different in scope, so I figured they deserve separate listings. Anywho:
D64-RE is a decomp that you recompile yourself. There are some minor features like additional cheats, but it's a pretty raw "here is all the code" project that you can mess with yourself.
Doom64 EX + is a fork of the original work by SVKaiser, called Doom 64 EX.
Doom 64 EX is a mish-mash of reverse engineering and source port conversion. Famously, Kaiser now works at NightDive Studios and brought his proprietary KEX engine with him.
EX+ basically rips out Kaiser's KEX engine, while keeping the improvements of the modern commercial release like loads of bug fixes, performance increases, and aims to be faithful to the original game.
In addition, EX+ is able to be played on other platforms besides Windows, and can accept DeHacked64 patches. This allows for tweaks to values throughout the game (monster health, damage, weapons, etc), while bringing in support for a number of existing map packs.
Strangely, EX+ does not have controller support - at all. It is mandatory mouse/keyboard.
The Sonic 1,2 and CD projects are cool since they are decomps of the remastered Android versions with proper widescreen plus modding support on 1 & 2 built in.
The Sonic Mania decomp allows you to choose your renderer (DX11 / DX12, and Vulkan), among bug fixes and mod support. Did you know the official release doesn't let you use more than one controller in Competition Mode? The decomp lets you fix that. Plus mod support, of course. Most of the mods for Mania are cosmetic, but occasionally you get some cool stuff like more abilities or extending movesets to other characters.
Gamebanana.com is a good resource on all counts of classic Sonic modding
Adam Freeland - Mind Killer (GO-GO-GST Rez Version) remixed by Renard.
The Rez version is great, and this remix is even better.
This gets into the realm of licensed music, but it's made for the game, so I count it 😉
@TheAgeofSuperboredom:
Do you celebrate relentlessness?
Are you also better than the best, megalomanical, and harder than the rest?
Original by Savaged Regime Support me on Patreon: https://www.patreon.com/savagedregime
pokes head out from behind a flood of posts
...is it....is it safe to come out now?
Anywho, Savaged Regime has been doing YM2612 arrangements for a whiles now, and has been tapped to do new Genesis games like this one and Astebros.
King Ghidorah's theme from the "Godzilla: Monster of Monsters" Nintendo game, as heard in the stop motion animation "Godzilla: Aftermath". Played by the Flammable Solids. Godzilla: Aftermath - https://www.youtube.com/watch?v=p0Y-vx3X6Jg #godzilla #nes #nintendo #ghidorah #kingghidorah #godzillaki...
If you search "Godzilla NES remix" it's about impossible to find actual music and not creepypasta stuff.
NES Music Orchestrated - Castlevania III - Anxiety This is one of many tracks from the classic NES game Castlevania III I try to stay as true to the original as possible to capture the feel of the original game, but improve the realism with modern Orchestral Sample librairies. The main librairies I...
I think this song benefits from having modern samples. Live instrument versions also generally sound good.
He's mostly known for his stuff while at Tri-Ace: Star Ocean and the like, but has also done a few sports games for Nintendo - namely Mario Golf and Tennis.
In so far as works outside of games, I think you pretty much got it. He has a rock album called Gikyokuonsou.
Available Now: https://yourtunes.net/r/battle-begins-again Spotify: https://open.spotify.com/album/0agP0Ew5fOxsaflU0o8p1p Apple Music: https://music.apple.com/us/album/battle-begins-again/1677746910 YandexMusic: https://music.yandex.ru/album/25248122 Deezer: https://deezer.page.link/uYCoL1AbeTdxTzK...
Apart from just a cool remix, it's a nice glitch demonstration / behind the scenes compilation.
Alternatively, a megamix of all this guy's MKII tracks are here. The channel is worth deep-diving, too. Lots of MK remixes.
There are barely any remixes to the music from this game, so I made my own. I'll be making more music, so stay tuned.
Such a great ost overall, despite having a few artists involved.
I appreciate Mick's approach to legacy games. He shows lots of respect to the original tracks while adding his own touch.
YouTube Video
Click to view this content.
In honor of Toriyama.
Title: Death Comes For AllAlbum: Warhammer 40,000: Dawn of War IIIArtist: Paul Leonard-MorganImage: https://goo.gl/ofQePTBuy the game: https://store.steampow...
Too bad the game tried to push people toward a multiplayer that nobody wanted or liked to unlock single player content.
Dope orchestral soundtrack, though. Turns out blaring brass sounds good when you know what you're doing.
Still have mine!
If someone told me you could finish that game by only sliding, I would believe them.
It was the era of the oontz, oontz, oontz beat, but no complaints here. The ost does its job.
Crafting / farm games don't usually have a reason to do much more than have chill bgm, but this is great
from the album Strike the Earth! Shovel Knight Arranged
YouTube Video
Click to view this content.
This roguelite Metroidvania surprised me with how well the randomized mechanics blended with exploration, and this track gives plenty of atmosphere to the third biome.
YouTube Video
Click to view this content.
The Frontiers ost, and esp. the cyberspace stages are amazing as-is, but yeah, I can get down with this.
Indeedy. It was during the same concert of that year. Apparently, this is a thing they continue to do ala Video Games Live.
Megaman - Suite Composers: Manami Matsumae; Takashi Tateishi; Yasuaki Fujita; Harumi Fujita Performed live by the Swedish Radio Symphony Orchestra Conductor: Charles Hazlewood Orchestral Arrangement: Andreas Hedlund SCORE: Orchestral Game Music Produced by Orvar Säfström http://scoreconcert.com/
Themes from Mega Man 1 - 3 are here, including a couple of Wily Castles.
Skies Of Arcadia Développeur: Overworks Année de sortie: 2001 https://www.sega-mag.com/jeux/skies-arcadia-3899
A turn-based rpg about travel and discovery in a very shonen kind of way. Now that I think about it, Skies takes a page or two from Laputa: Castle in the Sky. Anyway, one of the early lands has some of the most memorable music.
The ost was released physically by Wayo Records here. If you care enough about the soundtrack as a whole, it's a beautiful recording and a neat cd collection to own, despite missing a few tracks here and there.
OC Remix also has a remix album here
Provided to YouTube by TuneCore Spent Fuel · Andrew Hulshult Prodeus (Original Game Soundtrack) ℗ 2020 Andrew Hulshult Released on: 2020-11-10 Auto-generated by YouTube.
Prodeus might have been the first time in a while that I had a great time in an fps.
Spent Fuel is a downbeat industrial metal track that symbolizes the game's "I'm here to kick ass and chew bubble gum" attitude.
Portal 2 "Don't Do It" remix, inspired by the Portal 2 soundtrack! Check out my other Portal remixes and Team Fortress 2 remixes. #Portal #Portal2 #StalemateAssociate SUBSCRIBE: https://bit.ly/2cHQ0FW DOWNLOAD: https://bit.ly/2VEOq0U PORTAL & TF2 REMIXES PLAYLIST: https://bit.ly/3cyRrWW REMIXES ...
The long, brooding original by Moraski is given a similarly dark and insidious treatment with heavy synths and punchy bass.
Check out the rest of his Portal 2 remixes here
Terraport and Reclamation are my faves from each of these games. Good stuff
Bit Brigade just performed live in Louisville, KY recently. They played a double-header of Ninja Gaiden and Double Dragon. Great show.
I do like me a good sawtooth wave.
YouTube Video
Click to view this content.
Most seem to prefer "Vitality" from the same album, but I rather enjoy the darker, more intense rhythms here.
Helltaker is a slide puzzle akin to Slayaway Camp mixed with a waifu collector visual novel, and the ost has no business going this hard. I haven't played the game even once, but I've listened to this album for hours.
You can support Mittsies on Bandcamp but just be aware the artwork can be a bit....saucy.
I would be remiss to mention SayMaxwell did very popular remixes to most of the tracks as well, including this one.
YouTube Video
Click to view this content.
David Wise needs no introduction, and to an extent neither does Banjo Guy Ollie and his folksy covers of game music. Here, he teams up with Game Brass for a band cover of a classic.
Support GameBrass on Bandcamp
YouTube Video
Click to view this content.
You didn't even know you wanted a synth cover of Doom music, did you?
Great game, and a cool ost
Gotta love that iconic 90s rap. It's still not as cheesey as it could be. Another fighting game that has a rap for no reason is "Gorge!" on the Primal Rage ost.
Cliché, I know, but I'm all about Esaka. Especially since they've redone it so many times.