What was Capcom thinking?
What was Capcom thinking?
What was Capcom thinking?
How to turn a "must-play game" into trash no one wants in less than 24 hours. Good job. Makes me feel sorry for the poor devs who poured their hearts & souls into it only to have the suits fuck it up - again.
holy cow... no kidding! Hype was only building - and then to "reveal" the enshitification before it even enjoys release interest. wow.
What I've heard from people playing the game, is that those and everything else you could pay real money for is dirt cheap to buy and purchasable with the in game currency that you earn by playing the game and that you earn the in game currency quickly enough that you aren't having to grind anything if you want to buy the stuff.
its what japanese game companies do after a "golden era" when they come off on top. they make stupid business decisions that tank their goodwill they just earned.
its why when a japanese game company makes it big, it almost always is followed with becoming the villian immediately after
the sucess of monster hunter, resident evil remakes, and sf6 has gotten to their head.
It sucks because I was looking forward to the game since I liked the first DD but after seeing all the micro transactions they added into a single player game I'm going to pass on it.
The worst part of it is that those same assholes that insisted on micro transactions will blame every other aspect of the game before admitting that it did poorly on release because of the blatant money grabbing.
Capcom continually hamstringing themselves. With this and Street Fighter 6 having 100 dollar costume sets they can fuck all the way off. I expect RE9 to let you buy ammo for cash.
I mean, the RE4make let you buy weapon upgrades with cash, DMC 5 let you just buy all the currencies in game directly, I don't even know where to begin with Monster Hunter World's microtransactions. It's shitty, but Capcom does this in literally all of their games now, so absolutely you'll see dumb mtx in RE9 and Monster Hunter Rise.
i got made fun of when i said microtransactions were a slippery slope and this was gonna end up happening
The thing with microtransactions is that people actually buy it. And it makes gobs of money. We don't deserve full games.
I was considering buying this but no longer. Game might be good but vote with your wallet to signal intolerance for greedy business practices.
Yeah, I'll just pirate it.
I only pay for games that aren't kneeling at the alter of enshitification.
Yeah this whole thing may seem minor to some people but that's what companies want you to feel. They'll slowly slip in these greedy practices until it becomes the norm. Not long ago, Yakuza made New Game+ a paid DLC. What's next? Paid save slots? Paid difficulty settings? I wouldn't be surpised if that's where we end up in a few years and we start posting "Remember when [X] was a standard feature in games?" memes.
“What can we get away with?” 👈 Capitalism
Yeah this whole thing may seem minor to some people but that's what companies want you to feel.
Remember when Oblivion's horse armor DLC was considered outrageous? $2 for an in-game cosmetic is hardly a blip on the radar now
Yeah this whole thing may seem minor to some people but that’s what companies want you to feel. They’ll slowly slip in these greedy practices until it becomes the norm.
This is why it's so important to push back on this crap.
Don't buy these kind of games, and never pre-order any game.
And don't listen to the shills/astroturfers telling you otherwise.
Oh fuck them!
The more I read, the more shocked I am.
They put out a damage control statement today saying that you can find these items in game too. Sounds like they're rare though.
Sounds like that shit is gonna stay out of my steam library forever lmfao
That's... a lot of DLC for a game that hasn't been out for not even a day.
I know the answer is money, but these should really be part of the base game.
"in a truly immersive fantasy world"
Micro transactions are there to help make you feel like more of a peasant I guess.
Oh my God
Well, guess I'll pass on this one yall
Adding this edit to the top because what the FUCK you only get one save file EVER? There's no new game? And it costs $2 to change your character's appearance ONE TIME? Words fail me
Rift crystals? Is there in-game currency for this single player game?
Edit: they have an arcade game style "insert a dollar to continue" option I'm dying
Get out of jail free for a dollar card? The more I read the worse it gets. I'm glad I saw this before sinking more time into the first game. Good to know it's safe to skip.
The teleport stones called "ferrystones" are 10k gold each which is a lot.
In Dragon's Dogma 1 they give you a reusable one for free after feedback that they were too hard to find in the base game.
Looks like Capcom saw a quick buck instead this time around, with a map 4 times as big this is a much bigger issue than in the original and it seems to have been done on purpose to drive MTX sales.
Obviously rarely enough that they expect people to pay for them.
Only thing actually rare are the fast travel items. Everything else on the list you can get within the first four hours of playing the game. The real dumb shit is the new game decision, the character creator demo gave you five save slots so why does the game only have one?!
They are not rare. They are easily obtained by paying gold, a currency which is very easy to come by.
Thats pretty much all capcom was thinking
What was Capcom thinking?
That nerds would bitch and moan and cry then buy it like they always do. Which is exactly what happened.
They added this shit after the reviews and shit came out and said it didn't have any of this garbage though, so it's a bit unfair.
I don't think that's true. I remember seeing some of this stuff on store description at the very least and as far as I'm aware, some reviews mentioned the DLC could not be reviewed because it wasn't live which inferred it was known. I'll have to research this tomorrow because I keep hearing both sides but this aligns with the fact they were available day one unlike RE4Make
Edit: A credible source suggesting DD2 Microtransactions were known about by Reviewers and just never mentioned. https://www.forbes.com/sites/paultassi/2024/03/23/why-dragons-dogma-2-reviews-didnt-mention-the-microtransactions/
I literally took that screenshot right before I made the post. Right this second it's still the number 1 seller on steam.
To be fair the developer that said that and the corporate shill that decided microtransactions should be in the game arent the same person
Unfinished slop will be bought if the game has a devoted enough following/hype, a notable example being Cyberpunk 2077
Geez! I watched the first few minutes of fightincowboy review on it and he was praising it saying the best thing since Elden Ring. I'm sure the gameplay is great, but what a way to get your game reviewed bombed for good reason. I'm sure this will go on sale soon enough if they don't make any changes. What a disappointment, micro transactions should never exist on Single Player games let alone most games. Scummy Capcom!
Is it really review bombing when the complaints are valid?
If they haven't played it, yes. You can't "re-view" something you haven't viewed in the first place.
So taking an aspect of the game and writing a review of it without actually playing it is review bombing.
I'm not saying it's wrong to review bomb, as this deserves it. But reviews are supposed to be for those that have already consumed the product or used the service.
I didn't play the first one, but I know that lots of people loved it and have been really looking forward to this sequel.
This reeks of some short-sighted execs undermining the reputation of what's probably a fun game otherwise for some easy $$.
The fuckers already raised the price to "compete with inflation". I might have been able to accept that by itself, but with this shit added in? It really reveals their intent.
I already clocked a handful of hours into the game, I've been lucky enough not to experience any issues at all with a high ish end system. I've been having a blast, and the game is everything I wanted it to be, but man, it's weird seeing the rest of the internet having a bad time with it.
Saw that someone was crashing on the first playable section of the game repeatedly and that blows to see. What really gets me is the mtx stuff, I don't pay it any attention and Im having a great time and it hasnt been in my face one bit.
What's really getting me down too is seeing how people are having a bad time with the game while Im having a great time but it feels like I shouldnt be. Is anyone else experiencing something similar?
That was my experience playing Cyberpunk at launch while everyone was up in arms about the performance issues. I was just quietly enjoying it and knew it was just a matter of time for the devs to resolve those problems.
I'm admittedly less patient/tolerant of microtransactions though, because they're intentional. They're the reason I feel like the mobile game market turned into to a cesspool.
Yeah, I'm in the same boat. Despite only having a laptop 3070, and not a desktop 4090 that others are seeing slowdown on, I feel like the numbers Steam is feeding me for FPS is a lie because it says I'm getting 40-50fps but it feels smoother than that for some reason. I am seeing significant slowdown in the capital but other than that I'm not getting bad performance, or bugs, and the microtransactions are easy to ignore because everything is easily obtainable. I've been having a blast for the most part, and when they get out some patches maybe I won't even see slowdown in busy areas. Maybe.
The one thing that gets my goat is the one save system. For the benefit of anybody reading, there IS a way to delete your save on PC, disabling Steam Cloud sync, deleting the file, starting a new game, then turning sync back on and telling Steam to use your local files rather than your cloud files when it complains about a conflict. But the fact remains that this should be a feature within the game itself, not basically cheated in. I frequently restart games because I get distracted and go play something else, come back, can't remember the plot. This is a major roadblock for me, though of course not one I'm encountering just yet.
I've got a high opinion of the devs at Capcom, as they seem to be genuinely interested in making great games.I rarely have a bad time playing a Capcom game. It's just... The execs. And things like the microtransactions, Denuvo, and the one save system reek of stuff the execs tried to shoehorn in that the game didn't need to try and bleed the users dry. I'm just grateful that, for the time being, these changes don't affect me much, but you're right, it does make me feel a little guilty to have a good time while others can't even play it.
See if there wasn't only online and Denuvo I would be able to mod that shit out. But because it has Denuvo I will wait until someone cracks it then pirate it so I can mod what features they pay walled to play how it was intended to be played by the honest developers
Just say "argh, matey." Don't need to gussy it up.
Holy shit, I read some of the other day that there was a bunch of garbage microtransactions but I had no idea it was this bad. And you can't edit your characters without paying $2? What the fuck?
that has been a thing since monster hunter world tbh, if people are only finding about this now, they havent been playing capcom games with custom characters in the past decade.
It's been a complaint every time, too. If people are only finding out about these disagreements now, they haven't been discussing Capcom custom characters with people for the last decade.
Glad I didn’t preorder. Gonna hope for the pc modding community to unfuck the game
They'll have to remove denuvo first, which isn't likely
Wtf is the point of anti-cheat in a single player game? Fuck Capcom, not buying anything they put out anymore. Been wanting to play Dragons Dogma 1, since I already own it, but now I don't even want to give them the player stat.
For mods? They’ve already got some.. denuvo has no bearing on modding.
Depends on the popularity of the game
Why are you guys pre-ordering. That behavior enables this type of greed. Promise me you won't pre-order a game ever again, okay? I don't care how cool that cheap plastic toy and paper map stuffed in a tin can looks. No more!
Nah, I’m gonna keep preordering games I know I’ll like
Travelling is a big part of dragons dogma, the danger of night fall while you travel is actually really cool. However, mtx is ALWAYS bad
The goal should be fast travel people don't want to use because travel is fun.
The Spiderman games for the most part made moving around the city fun enough that I didn't fast travel, but it was still there for the times I had to go really far away.
If you need a feature that lets players skip a part of your game, you should either make that part better or just remove it. But you should still make concessions to players who want to skip it anyway. Like the little "skip cutscene" buttons.
IMO Morrowind did fast travel best: they integrated it into the world, kept it limited (fixed origins/destinations, plus mark/recall) and gave it an appropriate cost (time, gold, magicka, and/or effort needed to discover transit locations).
Travel is fun, Capcom are just a dumb company. You'll get plenty of access to fast travel tokens throughout the game, but the act is still limited to only a handful of fast travel points. Cart travel has been my preferred method of going long distances, which does come with the risk of a griffon ambush, but griffon ambushes mean you get more combat.
I haddent heard of any of this until i saw the new Mortisimal gaming video, but he didnt get specific about them. Now that i actually see this, its a pass from me for years.
I guess this comment will ruin this now...
Don't cry because it's over. Smile because it happened
Beautiful
Epic.
Thank you for enshrining this beautiful moment.
I'll just wait until it gets the Dark Arisen treatment and all the MTX and pre-order content becomes freely available in the game and the limits on port stones and the random currencies that aren't just gold for shops are removed.
The original game originally had limited fast travel, too. But it was eventually made non shitty and you can just buy the stones you drop as FT points at a shop in the main city.
The most insane part to me still isn't necessarily the money-grubbing shit, because capcom has been doing that in basically every game they've made for a while now. It's sad to me that dragon's dogma is kind of, the outlet for getting shit on, with this, basically because the other games they put out have built-in fanbases and engagement that are gonna ignore the monetization. But maybe they also have more easily ignored monetization, and it's not as though dragon's dogma doesn't have a fanbase, even if the fanbase is much smaller than the others.
Anyways, the thing that really baffles me about this game is that it's not multiplayer. That seems like an obvious sell. Is there like, some idea there that they'd be cutting in on monster hunter's turf, or something? I dunno, the pawns just seem kinda annoying, and the game, overall, seems kind of mid. I haven't seen a large amount of it, in any case, but maybe it's just sort of, the monetization and denuvo is kind of the final and most prominent cherry on top of a dog shit sundae, and nobody's talking about the actual game itself being maybe more mid because of that. I dunno, though, I legitimately haven't seen much on this game outside of this.
They were thinking, "Look at what customers constantly put up with from Blizzard and Ubisoft. Our core gameplay is fun and people have FOMO, so let's be similarly shitty."
Capcom is back!
In all honesty, this might be the end of Dragons Dogma if they don't turn it around. The first game was a commercial flop even if it is a cult classic now, the MMO crashed and burned and now they ruined a good sequel for no reason.
I just don't see how execs will greenlight another one if this isn't a success.
The game will likely be a moderate success provided they can fix the performance problems.
Most players (unfortunately) do not care about having microtransactions in a full priced video games or about things like Denuvo. This is party the reason why the triple-a game industry is in such sorry state at the moment.
Also I find it funny that you're already worrying about sequels when the newest game has not been out for even a day.
I know it's weird to think about sequels already but this was a franchise that everyone thought was dead for years only to get a second chance and flush it down the toilet at the finish line.
This makes me afraid for Monster Hunter Wilds. That is my favorite series and the only game I still play online.
Luckily the only paid Monster Hunter content so far has been cosmetics and expansions, hopefully it stays that way.
I love the first one, janky stuff but mostly great, so when i heard this game is being made, i was ecstatic about it until i learned the game is $70 with no localised price, at that moment i'm guessing the greedy capcom is really back, because their game used to be fairly priced up until MHW. And then this happened.
Money. They were thinking money.
"all you have to do is learn how to have fun while role playing as a person without any clothes (or pay five bucks)"
Patient gamer activated. I might revisit it when they've improved performance and released an ultimate or definitive edition that includes everything.
Is that fun?
You can get all of these items in game for free for not that much effort. Yes it's dumb but everyone is exploding about this a bit much
I think the concern some people have is that it's a slippery slope. Sure, right now it might not be too egregious, but if this behaviour is just accepted, publishers will want SP games to be designed around mtx. There's no limit to greedy peoples' imaginations when it comes to squeezing people for their money, so god knows how they'll limit your ability to play games without putting in either a lot of time, effort or money.
This has been happening for years. Shadow of war (2017) had orcs in loot boxes, every assassin's creed since, and including, black flag (2013) has had microtransactions in some form, odyssey (the last one I've personally played) had a rotating cash shop in every city. I know it's another Ubisoft game but farcry 5 had cosmetic microtransactions in a game that is permanently in first person. You could only see your outfit on the change outfit screen. This comment isn't meant to come across as antagonistic but I do find it strange to be warning about a slippery slope when we've all been riding the toboggan for years.
It's not a big deal. You can purchase and find these in game. All of the dlc is pointless and is practically the same as the original games dlc. For real.
One of the DLC is just a better version of the camp item that you can't find in-game.
That's just a straight up lie. I found a better camp than the dlc from a side quest less than 8 hours into the game.
The fact it exists is shitty, but in their defense travel seems actually fun.
Also you have "fast travel" by the means of carts, which can be attacked during the journey.
They could have either not had fast travel at all or only made it available in game. Making it something you can buy through mtx is the terrible part.
I thought about it and yeah, I agree. Just make it a limited item in game (or unlimited but expensive af), microtransactions suck
i mean havent played 2 yet, but travel in dragons dogma 1 was not fun, especially the number of times you had to cross the stone canyon path between the Cassadarris and Gran Soren got very stale.
This whole thing has blown up completely unnecessarily. Guys, it's a SINGLE player game! Everyone one of these things can be easily unlocked in game. If you are against it, here is a crazy idea; Don't buy them.
The game is awesome, for anyone not blindly joining in on the circlejerk.
Exactly, it is a SINGLE player game! None of that microtransaction-crap needs to be in there.
So why are they in there? to prey on people?
Maybe predatory behaviour is bad and wrong? Things can be unacceptable without them personally hurting you btw.