Okay do well have one song, and there will be sad and happy and instrumental versions of that song. And we'll use that song for everything requiring music. Except for this one optional boss battle that is the result of specific choices that were made. He gets a super dope completely different song that he sings himself.
Neverwinter Nights 2 and BG2 had 9th level spells in a real time with pause game and it worked fine. So it is totally doable, especially since BG3 is turn based.
No, they can, they just have to accept that it isn't supposed to be a balanced experience in the first place. It was an absolute blast in throne of Bhaal. They would need a story that actually justifies it though.
Also, is anyone actually "bitching" about it? people just want more bg3 with their character and who can blame them for that?
Yeah the first 10 hours it's like nice and all. After 80 hours you just wanna drown her in this damn river.
Also the way the music swells everytime you kill an enemy....
I haven't actually played durge yet, but I'm planning to this next playthrough. I'm almost finished with my 2nd playthrough, which was supposed to be an evil playthrough, but at each choice, knowing how much I would be missing out on led me to helping and saving people, instead of telling them to fuck off and then hitting them in the face with my sword. Except for Balthazar. I wasted no time talking to that ugly bitch. I just attacked him.
Evil isn't about being a murder hobo, that's more of a homicidal maniac than an evil character (although it's still evil). A lot of times it's about being completely selfish, and self absorbed, but also manipulative to get what you want. Some of the most successful people on the planet are evil, hell, possibly all of them. It feels like there should be other rewards for an evil path.
I remember Divinity Original Sin was the same, the song was really shrill too, they don't appear to have a good track record with a games musical score
The most important way BG3 can improve is by fixing the right-click to examine bug.
If you try to examine anything during initiative while another player is selecting a reaction, it breaks examining until the next load screen. Happens nearly every initiative in my four player campaign.
Likely no dlc, hasbro laid off their side of the team who built the game so making more dnd content would probably be too much of a hassle and struggle for larian