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175 comments
  • STOP blaming age groups! It’s a divide and conquer tactic. It’s not your parent’s fault. It’s not your grandparent’s fault. It is the fault of the rising Oligarchy Super Wealthy. Their system works when we work against each other. We’re even suspicious and blame our parents and grandparents these days. WTF??

  • Mobile and fast broadband internet is what ruined gaming. Back in the day, it was impossible to download a game very reliably plus it was super slow if you tried. It was far easier to go to a store and buy the disks.

    Mobile showed that there is an enormous crowd of extremely stupid people willing to throw hundreds of millions of dollars at adolescent half baked code and that the best retention and monetization is often with junk that is never fixed or is even broken worse over time. That standardized garbage and flooded the space with loads of slop. Just sorting through the slop is a chore now and fools have proven that it is profitable to take a giant shit of slop and dump it on everyone to let people pay their way through searching for undigested corn kernels in these places. The same is true of streaming. You pay for it to waste your time. You lower your expectations, and the cycle continues. It is profitable to target the stupidest people. Culturally, it will require the majority to stop being brain dead zombies, but good luck with that. We're both zombies on an idiot brick right now.

  • I don't know, games are getting really good these days. If you ignore the aaaaaaa slop you're going to find some awesome stuff

  • Nah, not really, it's only shit if you only play AAA suit-driven slop. There's a ton of awesome games being released and the older ones are still there to (re) play.

  • Indie games are where it's at.

    Big companies like Bethesda and EA are still run by fucking boomers and gen xers. The millennials and younger that work for them end up working on one game, and then they get fired after management fucks everything up.

    • This is so true. Indie games are legitimately better these days. AAA titles can have a good game at their core, but it always feels like you're fighting with the game itself to enjoy it. From custom launchers and meaningless boring "side quests" and "achievements" to pad them out. Indie games are much better at cutting right to the point of what makes the experience rewarding.

175 comments