Alan Wake 2 is finally profitable over a year after release, says Remedy
Alan Wake 2 is finally profitable over a year after release, says Remedy
![](https://lemdro.id/pictrs/image/707c3785-9ce6-4bbb-a716-ad7e1853b363.jpeg?format=webp&thumbnail=128)
Alan Wake 2 has now passed 2m sales and has finally started making a profit.
![Alan Wake 2 is finally profitable over a year after release, says Remedy](https://lemdro.id/pictrs/image/707c3785-9ce6-4bbb-a716-ad7e1853b363.jpeg?format=webp)
Alan Wake 2 is finally profitable over a year after release, says Remedy
Alan Wake 2 has now passed 2m sales and has finally started making a profit.
Kingdom come II was profitable after the first day. EGS is just a black hole.
Hmmm, I wonder if there was something unnecessary created to limit their market? They wouldn't shoot themselves in the foot and cost themselves huge revenue like that though, would they?
The game was acclaimed and beloved by virtually everyone who played it, and it's only becoming profitable now? Is it too simplistic to say that a normal release across multiple storefronts, namely Steam, would have made it profitable in a matter of months?
I genuinely keep forgetting the game exists. An article like this one will pop up from time to time, and only then will I remember about it. Epic is a black hole.
But... but... Epic funded the game, this means they physically cannot put it on Steam! Nevermind the dozens of games on Steam published by owners of competing platforms, such as UbiSoft, Activision, Sony, CDPR, EA...
Epic probably bankrolled a significant chunk of development to get that deal. Whether accepting the deal was a bad move or not is really hard to say
They funded a lot and take 50% of the profits. Luckily Control 2 and Max Payne remakes are not Epic published/exclusives.
An excellent game that was undercut by their exclusivity deal with Epic
Epic was the publisher and funded the game so not the basic Epic exclusive what we’ve used to see with many games.
can't wait for it to hit steam so I can play!
It's not happening, this is more than just a publishing deal - Epic financed the game's development and they're not going to budge.
Just pirate it at this point if you're so adamant about refusing to install the Epic launcher. The game is too good to rob yourself of the chance to play it over trying to make a point to Tim Sweeney.
Unfortunqtely Epic said it will never be released on Steam.
don't you just hate it when money gets in the way of having fun? smh
Well, Tim Sweeny can suck his own wiener then. I have hundred(s) of games on Epic and I haven't spent a dime there. And still won't spend, because I have principles.
Yarrr harrr fiddily de dee
I would have bought it but there was no physical release until later when Limited Run games did a limited run of the game at their premium price point. And by the time I knew Limited Run was doing a release, it was too late to get one.
Until I can do the following:
-- legally resell a digital copy of a game I bought,
-- be able to easily and legally backup and restore the digital games I've bought,
-- have legal guarantees that the digital games I bought won't be taken away from me,
my reasons for wanting physical copies are more than valid.
I've been waiting for a sale before grabbing it on xbox. Moderate fan of the original AW and absolutely loved Control. Remedy are amongst the most unique devs out there right now.
I loved Control.
I absolutely could not get into AW, and it bums me out because it seemed intriguing.
Same. I wanted to like the mechanic but the flashlight levels just feel grindy and repetitive. The rest of the game is beautiful. Control feels like you can recover from your mistakes more.
You should try the second. It’s an excellent game, and you can very much get by without having played the first. Just read a synopsis of the first and you’re good to go.
They also made Max Payne. Shame they don't own the IP, tho.
I completely missed this since it apparently came out on Epic.
So glad it seems to be a stellar game. The horror might be to much for me tho
It took so long because Steam is a monopoly.
That's what it means, when half the comments lament how the game isn't on Steam. People will say there's only one store that matters, and then insist there's plenty of meaningful competition, and utterly refuse to understand their own words.
Epic is an eight-ton gorilla. Half the industry licenses their engine. They made four billion dollars a year off one game. They offer lower prices, they give things away, they create exclusivity, and they offer a better revenue cut for developers. And they still can't move the needle. Blaming a janky storefront is grasping for any excuse.
I love that you're saying monopolies are terrible, while crowing about how successful Epic is and how they licence their game engine to half the industry (presumably making them the largest share, given the remaining 50% is shared among every other alternative).
Seems like this Steam monopoly isn't having the negative affect you're suggesting.
I'm agnostic to all storefronts and platforms, I just hate exclusivity contracts.
you’re saying monopolies are terrible
Where?
What negative effect have I suggested? Be specific. Look for it, clearly.
People get so fucking weird about this. You're having an entire other conversation, inside your heads.
I fail to see how a Steam's quasi monopoly should affect game engines sales. Or is that about Fortnite ? Because I have an easy answer right there : its main demographics are kids who are either locked to their console's ecosystem, or on the off chance that they're playing on PC, they likely don't have 587 unplayed games in their steam library, so they couldn't care less that the game all their friends play is on EGS.
That is basically the strategy with all the free games imo. Trying to reproduce what steam did (through big sales and some very alluring giveaways during the first ones, e.g literally get all current and future Steam games for free, or the top 10 games on your wishlist, etc) on these kids, so they stay on that store.
I think PC gamers' boner for Steam is extremely unhealthy and has been slowly killing the only good storefront for a while (GOG) and will blow up in our faces when (not if) Gabe ends up being replaced by some suit who only cares about money.
Infrastructure monopolies are the nastiest. This one is so insidious too.
The weirdest part is, it's fine. Steam's only clear sins are the 30% cut that they copied from consoles, and the real-money charges that must be legislated out of existence. But they have the power to become a problem - and we can't guard against that if we don't recognize it.
Having one good option is a single fuckup away from having no good options.