I hate the current push towards insane graphical requirements in PC games
I hate the current push towards insane graphical requirements in PC games
Currently trying to refund the new Indiana Jones game because it's unplayable without raytracing
I hate the current push towards insane graphical requirements in PC games
Currently trying to refund the new Indiana Jones game because it's unplayable without raytracing
You're viewing a single thread.
There are some good videos out there that also explain how UE5 is an unoptimised mess. Not every game runs on UE5 but it's the acceptable standard for game engines these days
That and DX12 in general, in my experience. Almost every game where I've had the option to use DX11 instead of DX12, the difference has been night and day. Helldivers 2 especially had an absurd improvement for me.
Can you link some, that sounds very interesting.
I also would like to see them
This is the main one I saw. It's kind of an as for this guy's game company, but clouds in a skybox shouldn't cause performance issues https://youtu.be/6Ov9GhEV3eE
I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:
It's optimized around dev costs and not performance, sadly.