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What were your (now retro, but not at the time) gaming wow moments?

I remember a few from various stages of my life (born 1984).

Seeing the demo footage of Sonic 2 in Woolworths and thinking the leaves falling down in Aquatic Ruin zone was so cool and advanced.

The original Sega arcade of Virtua Racing with the moving cars completely blew me away.

I remember my uncle loading up Cannon Fodder on his Amiga, and a REAL song with REAL music came out, along with REAL photos. I was amazed haha.

A few years on I remember a PlayStation demo disc having promo footage of the first Gran Turismo and it looked so real to me, I watched it over and over. The first Driver on PS1 looked absolutely amazing to me also.

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  • Starfox 64. I played it at Toys R Us......oh, uh, kids Toys R Us was a toy store that had been around for like 80 years. And everybody knew it was never going to close, because there was always going to be more kids.......and then it closed.

    Anyways, they had a demo unit you could play. It reset every 10 minutes. Then Mario would pop up and say "THANK YOU FOR PLAYING NINTENDO 64, WHO'S NEXT???"

    And like a stupid teenager, I yelled "I AM!!!" as if it were voice activated. It wasn't. I was just a dumb teenager telling at a CRT tv.

    One time I got so invested in it, that I didn't even notice a kid was behind me for like 20 minutes. And eventually he said "Excuse me.....you went 3 times in a row. Can I try please?"

    Man I felt like an ass. He probably felt like I was bullying him out of playing. I was twice his age, twice his size, and even compared to other kids my own age I was always a kid who was at the top of the food chain. I genuinely didn't see him, and thought I was alone. I let him play all the turns until his family made him leave.

    But those visuals.....THE RUMBLE PACK???!!! OH MY GOD!!! THE CONTROLLER SHAKES WHEN YOUR SHIP GETS DAMAGED!!! And it had 3D space ship flying and voice acting, and oh my god.....

    It was all very overwelming. I'm not saying Mario 64 is a bad game. I loved it. But Starfox 64 was the game that made me buy a game for a console I didn't even own. I was THAT sure that I'd have to have an N64 one day.......that day was like 6 months later.

  • Everything about Metroid Prime. Incredible soundtrack, gorgeous scenery, interesting wildlife, challenging bosses/puzzles, and so so so much lore. It's still probably my all time favorite game. Can't wait for Prime 4 to come out!

  • Getting into Hyrule field for the first time in Ocarina of Time after being stuck in the forest for months or years. I got promptly destroyed by a pineapple.

    I don't remember much from my childhood, but that stuck with me.

  • Final boss fight of Portal 2 - one of my favorite and most satisfying gaming moments.

  • Oh boy I have a few:

    PC
    Another Lifeless Planet (and me with no beer) was fantastic for a text adventure.
    Testdrive pushed graphics hard
    Wolfenstein 3D was incredible at the time being surpassed by Doom then Quake.
    Day of the Tentacle for its high quality cartoon animation opening sequence.
    Unreal on a Voodoo graphics card was something else.
    HL2 of course with its physics (ragdoll) engine and jump in polygons.
    Doom 3 for its advance in polygon count again.

    NES
    Super Mario 3 was a leap believe it or not. Blew people away back then.
    Battletoads had huge sprites which wasn’t a NES thing until they did it.

    SNES
    Fzero and Mode-7 graphics
    Donkey Kong Country, its CG was nuts at the time
    FFVI’s snowfield theatrics
    Starfox

    Sega
    Earthworm Jim had a great art style and pushed edgy games
    Another World/Out of this World for that opening and style was amazing and still holds up!

    N64
    Super Mario 64 Japanese demo at Babbages in a mall before the US demos came out. That was mind blowingly smooth.
    Waverace 64 for its water effects.
    Ocarina of Time for its cinematic 3D story telling and fun gameplay.

    Neogeo
    Metal Slug was incredible in the arcade for all the sprites moving on screen and action. So much fun still to this day.

    PlayStation
    Resident Evil was incredible for the atmosphere.
    Tomb Raider for more detailed 3D environments.
    Warhawk also stood out for its great use of the analog dual joysticks.
    FFVII for its cinematic story telling and FMVs.
    Wipeout for its fast paced racing and great OST.
    Grand Turismo for its photo realism simulation and physics.

    Dreamcast
    Seeing the demo of Sonic Adventure blew my mind since it was so fast and colorful. The whale jumping after Sonic as you raced away was burned into my brain.

    Gamecube
    Wind Waker, still love that art style and loved the exploration that was enabled by sailing the sea. Didn’t feel that again till BoTW.

    Wii
    Super Mario Galaxy for its outstanding OST and gameplay.

    Playstation 2
    Grand Turismo 3
    Little Big Planet had incredible art direction and unique play style

    Wii U/Switch
    Breath of the Wild. What an intro to a new world! They absolutely pushed the hardware to the limits on the Wii U.

  • For me it was the jump to 3D in the 32 bit era. We already had some games in 3D prior to that, but with the arrival of Playstation and Saturn the landscape changed forever.

  • I’ll never be able to get over the opening cinematic to the first Kingdom Hearts. Having played mostly Game Boy Color prior to that, I had no idea that graphics could look that good.

  • Art direction in Comix Zone for Sega Genesis. After static cartoonish games it's unbeliveable you can pull it off on the same hardware. The animated intro, the hand painting enemies as you go and these transitions between scenes were very impressive.

  • Booting up Mario Kart DS and seeing 3D on a portable game system. For years it was 2d portables, 3D consoles. But now both had 3D. My mind would have exploded if I ever saw the steam deck or switch.

  • Impossible Mission on the Commodore 64. The running animation was mind blowing for the time

  • I come from the ZX 81, Spectrum, C64 and Amiga days….I made a lot of music on C64 and Amiga, but for gaming?

    Borderlands 2 with 3 friends battling Vermivorous the Invincible, everyone on life support and hanging on to their teeth and after a long struggle defeating it. Once in a lifetime.

  • I was always more of a retro gamer even back in the day. 80s and 90s playing MUDs or Atari and getting an SNES late to the game. My computers were always hand me downs from my parents so i never really got into the best games when i was a kid.

    But when i got that issue of PC Gamer with the demo of what Halo was going to be like, with the dinosaurs and cut scenes built into the engagement with your targets...wow i wanted to play that.

  • EverQuest, playing a 3d online fantasy game with some sim elements with other people, was something very new and felt like the future. Limiting fast travel to specific places and classes made the world feel huge. Stumbling across the weird stuff like giant chess boards or a whole underwater dungeon made it feel unique.

  • Biggest for me would be going online with the Dreamcast. At home I was online with the DC before we had a PC so used it quite a lot.

    I probably spent to much time on Dreamarena chat rooms and playing PSO with randoms.

  • My cousin rented Megaman 2 and I spent at least an hour in awe of the fact that he could get hit more than twice because he had an energy bar. Then he switched weapons and threw a saw blade and I had to go sit down and think about it for a while.

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