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  • does Fallout:London count for patient gamers? Fallout 4 is old, but the mod itself is new. That mod has consumed all my gaming hours so far.

    • I've been wanting to try it, how is it? Is it closer to Fallout 4 or Fallout 3/New Vegas?

      • it's been multiple eternities since I've played 3 or NV. 4 I've played more recently, but that was ... basically when the last dlc dropped? So... memory of those games not really the sharpest.

        London is mechanically almost identical to 4 (duh? because mod, duh.). The parts of the main-story I've done has been great. I recall preferring side and dlc missions over main-plot in 4, but I was pretty into the main stuff (dlc or not) in NV.

        some thoughts about it in no specific order:

        • I'm around 20 hours in, and it feels like I've only started. Plenty of map markers opened, but VERY little of actual land area explored.
        • there seems to be less emphasis on settlements, haven't had a permanent residence (storage, bed) so far, been storing my junk in some friendly town crafting stations which don't seem to de-spawn stored stuff (as tipped in the mod's discord).
        • but settlements are apparently still a thing (not sure how I feel about it, they were the worst part in 4, imo) - haven't aquired a settlement yet.
        • it's bit more difficult than 4, ammo is a bit scarce and some enemies are ridiculously tanky, even at normal difficulty.
        • the early game can be a bit brutal, but eases off as you get levels (ref: at ~10-15h or so in, I was finally able to take enemies down with confidence)
        • The city is HUGE and dense (requires some more grunt from the computer than base-game), there's things to do and see in every corner, a lot more buildings to enter.
        • "level design" is mostly great, but there have been places where the route forward/mission critical progression item was hidden by all the clutter and generally darker lighting.
        • the level design also contains surprisingly deep puddles here and there on the streets, and those build up radiation QUICKLY. Bodies of water in this game are dangerous.
        • Food and other non-stimpacks seem to be in quite a big role, at least in early game. IIRC fallout 3/nv/4 basically showered the player with stimpacks.
        • Voice acting is pretty good, if a bit hammy at times.

        I recall enjoying all fallout games, some more than others. I mostly mod for convinience (eg. busywork, carryweight) so I'm not really playing the game(s) as intended. And this one is great... if a bit buggy here and there - but not any more so than actual Fallout games. :D

        I totally recommend London, but it comes with an asterisk: the mod requires tweaking, and depending on your computer-skills it can be either "man, this is obvious" to "wtf am I doing". Config-file editing and extra mods are required to get it actually working. Def recommending Mod Organizer 2 as well. Also, if your base fallout 4 (and dlc) are from steam, you need to downgrade from the "Next gen update". I'm fairly sure there's good step-by-step how-to's to get it set up at this point.

    • I guess we play old games partially because we wait for mods to release? So we shouldn't have to wait for the mods to be old?

    • it counts! looks great

  • Rimworld, finally started playing with one of the expansions, Biotech. Permadeath mode or whatever it's called.

    I keep shooting pods of toxic waste at one of my enemies. They keep coming over to complain about it....with fire and pain

  • Did you know Need For Speed: World is alive and kicking? Not officially, obviously, but through the power of fan servers and the wonderful project that is Soapbox Race World. It's not the best NFS in the series and can be pretty tough if you play it without power ups but it's fun.

    For those who never heard of NFS:W - it's a live service, online only entry in the series. It consists of maps from Most Wanted and Carbon combined into one and brings some additional gameplay changes specific for the live service model (power ups, performance parts with incremental stats upgrades etc). It also has a pretty good visual editor - can be a bit cumbersome at times but you can do some great stuff with it.

    Fan servers are surprisingly active and provide A LOT of new cars, parts etc do play with. They also have different rules so if you want a place where getting everything you want is easy, you can do that as well.


    My second game is Wagahime or Waga Himegimi ni Eikan o, a comedy visual novel by Minato Soft. Unlike their other work (that I read anyway) it's set in a medieval fantasy world with magic, beast races and all the usual stuff. It has three main routes, each expanding the world and providing details for the other ones, and each filled with fun characters and events.

    I won't be spending much time on it since all that's left is finishing the final route but it's a great read and I really wanted to mention it. Minato Soft seriously reignited my love for VNs lately.


    Last but not least, Reverse Collapse: Code Name Bakery - a sci-fi strategy RPG. It came out this year so I'm not going to go too much into it but it's a great and at times challenging title. Worth looking into if you're interested in this genre.

  • I just started playing Sekiro.

    I started once before, but life happened and I kinda just stopped.
    It is a lot of fun though and I think I will stick with it this time.

  • I’m playing Dishonored these days. It was highly recommended after I said I was loving Prey.

    Is it OK if I’m not loving it? Hahaha.

    The no kill limitation was really shoe-horned in there, so I think I’ll only really have fun on the second playthrough. Shame.

    Prey limits you quite a bit for the good ending, but it’s still complex, broad and fun.

  • I'm about to finish Phoenix Wright 1 and with it the whole saga (I started my replay with 2), and I'm playing Breath Of Fire IV. The first time was 2 years ago and my phone died mid-playthrough, hopefully this time there will be no issues. I'm playing it on an RG Cube for the portability, the only downside is I can't fully appreciate the gorgeous sprite work in such a small screen.

  • I got Far Cry 5 for like $7.50 on sale and have been playing it with a friend, and it's actually been pretty fun, mostly driving around blowing stuff up with a rocket launcher.

    I also got Doom Eternal, which has been more interesting than I expected; I thought it would be mostly just hold-left-click kind of gameplay, but you actually really need to think about managing ammo and positioning and cooldowns and tons of stuff like that. I feel really bad at it but it's been lots of fun.

  • Picked up elden ring on sale three weeks ago, and already have 90 hourd in it, and I'm on my second run. First was a strength build, and now a dex/arcane bleed build!

    There was a sorcerer build in between those two, but it trivialised my favourite part of the game so I stopped it

101 comments