yuzu
- Progress Report October 2023 · yuzuyuzu-emu.org Progress Report October 2023 · yuzu
Hello yuz-ers! This past month, we got a plethora of GPU fixes, support for new applets, a lot of work poured into the Android builds, some interesting news of the future, and more. Let’s get to it!
- Pulling APK from phone?
Can I grab the APK for Yuzu/Yuzu EA from my phone? I still have both installed from Google Play before they were removed. My phone isn't rooted and cannot currently be to my understanding if that makes any difference. I just want copies of my own to archive since I still have originals for both installed.
- Discord is nuking Nintendo Switch emulator devs and their entire serverswww.theverge.com Discord is nuking Nintendo Switch emulator devs and their entire servers
And perhaps sidestepping its own policy in the process.
All the more reason to keep the fediverse alive.
- Suyu moved to Forgejo
After the DMCA takedown on Github/Gitlab, Suyu (the active fork of Yuzu)
Moved to their own Forgejo instance.
- In case GitHub starts taking down yuzu repos, I recently came across Radicle. It's an open source, P2P GitHub alternative where repos are hosted and seeded on peoples locally running nodes
Here's where you can get started: https://app.radicle.xyz/
If anyone who has the repo wants to host it locally and then share the rad: id so others can help seed it, that would be great!
- Help preserve Yuzu's code base
cross-posted from: https://lemmy.world/post/12733354
As you all know or may not know, Nintendo has taken down Yuzu, see following post for more info on that: https://lemmy.world/post/12728163
Now it's important to preserve the code base of Yuzu, so hopefully someday, once things cooled down a little, an active fork can stick it's head up.
After looking at the Azure DevOps Pipelines of
yuzu-emu/yuzu
, I noticed the latest pipeline ran 8 hours ago as of writing this post:- https://dev.azure.com/yuzu-emu/yuzu/_build
- https://dev.azure.com/yuzu-emu/yuzu/_build/results?buildId=26300&view=results
Which tells us that the latest commit, was a merge of PR #13198 from
zhaobot/tx-update-20240301020652
This fork, is the most up-to-date one / contains the latest commit done to Yuzu before the take down: https://github.com/zhaobot/yuzu/tree/tx-update-20240301020652
I encourage you all to pull, star and fork this fork, not only the
master
branch, but all branches! The more copies floating out there, the better the project will be preserved.You can pull the code base to your local machine, with:
bash git clone https://github.com/zhaobot/yuzu.git
(Requires https://git-scm.com/)And you can pull in all the branches, as described in this Github Gist: https://gist.github.com/grimzy/a1d3aae40412634df29cf86bb74a6f72
- Yuzu installer download is not available anymore. Anyone willing to share it?
As I said in the title, the installer isn't available anymore from this page.
I wanted to download it the moment I heard they were getting sued, but it looks like it's already too late.
Their Git repos now only has the website source code.
I was only able to find a copy here, but I doubt it might not be the latest.
Does anyone have the latest installer for both Windows and Linux? Would you be willing to share it with me? You can PM me to share a download link if you want.
It would be much appreciated.
- Nintendo Switch emulator, Yuzu, developers settling lawsuit from Nintendo with $2.4M payout, handing over its domains, and agreeing "Yuzu [is] primarily designed to circumvent [DRM]".www.theverge.com Nintendo Switch emulator Yuzu will utterly fold and pay $2.4M to settle its lawsuit
Just about a week after getting sued.
Crossposted from !technology@lemmy.world: https://lemmy.world/post/12728165
---
This also includes ceasing development and destroying their copies of the code.
The GitHub repo page for Yuzu now returns a 404, as well. The website is still up, though.
- Progress Report September 2023 · yuzuyuzu-emu.org Progress Report September 2023 · yuzu
Hi yuz-ers! Last month has been interesting, and we’re excited to report what we’ve been up to. Miis come out to play, GPU changes, Android improvements, and more! Let’s get into it.
- Has anyone tried Super Mario Bros Wonder ?
I know it has just been released but it usually people are quick to try it out. I'm just curious how it performs ?
- Progress Report June 2023 · yuzuyuzu-emu.org Progress Report June 2023 · yuzu
Hello again, yuz-ers! Our devs, old and new, show no signs of slowing down. This month we have general performance and stability improvements, many graphics bug fixes, Android gets its first wave of improvements, and much more! Helmets on, let’s ride.
- Yuzu doesn't recognize my controller on startup and forgets my mappings whenever I open the controls configuration.
As the title says, Yuzu is being a hassle. I'm having to reconfigure my controller every single session, which is extremely annoying when I'm streaming it through Moonlight/Sunshine and have to either walk all the way across the house to fix it or use the controller to emulate a mouse.
Also, Yuzu is "saving" my configurations, but only in name. Every time I open it up in the configuration menu, all my button remappings (ex: flipping face buttons) are reset to default.
Is there anyone willing and able to help with this?
- Yuzu Toolbox 3.2 release + now available on Itch.io! (OC)
Yuzu Toolbox (previously known as PineappleEA-GUI) is an all in one app for installing Yuzu-EA, managing saves and shader caches, and mod management. The app is entirely open source and I just released it on Itch as well!
What's new? The primary focus of this release was bug fixes + a new drop down error viewer for increased accessibility and quality of life. The change also re-adds the web-scraped version grabber for instances when the user has run out of Github API requests. The largest change however, is the branding. I decided to change the name and artwork for everything to better reflect the apps capabilities and increase the aesthetic qualities. I would reccommend installing the tool through Itch as at time of writing due to poor internet I am still struggling to upload the binaries on Github and Itch has a built in updater; but if you would like to contribute or report a bug the source is here:https://github.com/ZachAR3/YuzuToolbox
Features:
- Cross platform (Windows and Linux)
- updating with overwrites of previous versions
- Simple management tools such as clearing shader caches / install directory
- Shortcut creation and automatic unpacking for windows
- Basic backup tool (allows save directory to be duplicated into another directory and then restored when desired)
- Mod management features (downloading, installing and updating mods from a variety of sources; + ability to uninstall and detect manually installed mods) Current mod sources:
- Yuzu wiki
- Bananamods
- ZeldaTOTK Holo Github repo
(P.S) I am looking at adding the ability to download an update mainline Yuzu as well, but I would like to first see if that's something the community is interested in, so if you are please let me know. I am largely unsure due to the popularity of the flatpak and official repo versions on linux and the auto-updater on windows.
- PineappleEA-GUI v3.1 released! (OC)github.com GitHub - ZachAR3/YuzuToolbox: A GUI for installing and updating yuzu early access, in addition to some management tools and a mod manager. Early access builds taken from https://github.com/pineappleEA/pineapple-src.
A GUI for installing and updating yuzu early access, in addition to some management tools and a mod manager. Early access builds taken from https://github.com/pineappleEA/pineapple-src. - GitHub - ...
I just released version 3.1 of my yuzu early access manager + tool kit + general purpose mod manager. The update now includes the Github TOTK holo mods as a source for Zelda in addition to closing a lot of bugs and lots of backend work. Features:
- Cross platform (Windows and Linux)
- updating with overwrites of previous versions
- Simple management tools such as clearing shader caches / install directory
- Shortcut creation and automatic unpacking for windows
- Basic backup tool (allows save directory to be duplicated into another directory and then restored when desired)
- Mod management features (downloading, installing and updating mods from a variety of sources; + ability to uninstall and detect manually installed mods)
Current sources:
- Yuzu wiki
- Bananamods
- ZeldaTOTK Holo Github repo
Repo:https://github.com/ZachAR3/PineappleEA-GUI
- Is there a way to quit just using a controller?
I’m enjoying Yuzu with my PC hooked up to my TV via HDMI, however there are times I want to back out and get back into Steam Big Picture.
Is there a way to quit yuzu with just some esoteric button combination?
At the moment I’m having to Remote Desktop in to hit the Esc button and going from there, which isn’t really ideal.
- PineappleEA-GUI v3.0 release! (OC)
I just released the third major version of my yuzu early access manager, which includes the ability to install and update yuzu early access in addition to some basic QOL tools and a mod manager for your yuzu games.
Changes
- Big mod manager refactor to now use custom classes and save the installed mods list
- Support for multiple sources when getting mods (currently the yuzu wiki and bananamods, with ZeldaTOTK holo planned next)
- New settings page to easily reset your settings and installed mods file incase of corruption
- New mod search bar
- Mod download progress and input locking when installing mods
- Better async support
- Lots of bug fixes and cleaning
Repo:https://github.com/ZachAR3/PineappleEA-GUI
P.S: I am looking at renaming it, since it is now quite a bit more than just a GUI for managing pineapple builds, any recommendations? Or should I just leave it as is.
- Yuzu Progress Report - May 2023yuzu-emu.org Progress Report May 2023 · yuzu
What a month! GOAT releases, yuzu ventures onto new platforms, we get a taste of Project Gaia, full Amiibo support, further Project Y.F.C., and a lot more! Put on your safety belt and start playing some eurobeat, this will be a long ride.
- TotK crashes on launch
After working fine for nearly a month, TotK has started crashing whenever I start the game through yuzu. I have tried updating and resetting my keys, but to no avail.
I came across a similar issue, but the returned error there was "Device loss occurred", which is not what I'm getting.
As you can see in the log, sometime during shader compilation there isn't really an error, it just crashes. Would anyone happen to know a solution?
Thanks!
- Yuzu Mainline 1468 / Early Access 3673 Patchnotes
cross-posted from: https://lemmy.world/post/136475
- Guides / Links that have helped you with Yuzu?
Hi all!
Instead of having the monthly reports as the pined post of the community I feel it would be better to have some sort of compendium of guides to help newcomers or the general userbase to delve deeper into Switch emulator, for example the basics: How to set up the emulator, brief explanation of the settings, how does EA work, etc..
Also maybe some guides on modding or other useful resources to help contribute to the project. I don't know things like that.
I'm open to suggestions! Which web content helped YOU get started / go deeper into the world of Yuzu?
- /r/NewYuzuPiracy banned from Reddit
Regardless of how you feel about the intended content of the sub, it served as a sort of Reddit hub for modding TOTK due to it being one of the only places to discuss the game from the leak up to its actual release. I never thought that sub was a good home for that kind of content, so it will be interesting to see if the modding community moves over to /r/Yuzu or somewhere else entirely (maybe even here on Lemmy?)
EDIT: I just set up a TOTK Modding Community! Go check it out - Still a WIP, but I'm gonna try to turn it into an ideal place for TOTK modding content.
- Update to fruithapje21's TOTK Ultrawide Mod
EDIT: fruithapje21 now hosts their ultrawide mods on a GitHub page which can be found here.
> Original Post by fruithapje21: > > This is an update to the Ultrawide UI FIX that fixes some of the issues present in the previous version. > > What's new: > > - Menu map and mini map can now move independently of each other. This allows for having a cornered HUD version for all aspect ratios. > - Yellow selection box that was visible on the title screen and during dialog options has been removed. > - Header / footer text of the minus menu, scope and camera is no longer stretched. > - Removed black bars from dialog history and camera save menu > - Removed shadow from camera window > > Issues that remain: > > - UI elements belonging to 3D game objects (NPC text balloons, enemy health bars, item descriptions, etc.) are still stretched. > - Pre-rendered cutscenes play stretched. > - In the quest menu, part of the map is duplicated. > - Pictures taken with the in-game camera are squished. > > Downloads: > > - https://pixeldrain.com/u/3ybGLkGa (21:9 Center) > - https://pixeldrain.com/u/VANcqhPo (21:9 Corner) > - https://pixeldrain.com/u/uQJPN9P1 (32:9 Center) > - https://pixeldrain.com/u/Ewk8i1x2 (32:9 Corner) > > Unpack the file in your mod folder and disable any other aspect ratio mods, controller mods, and / or BlackscreenFIX before using this mod. > > I also created a custom tool to patch the Common.Product file with the UI changes. I mainly created this for myself to speed up testing new versions of the mod, but I made some changes so that it should run for everyone. For custom aspect ratios simply run UIFIX.bat and follow the instructions. To patch a controller mod with the UIFIX, replace the Common.Product file with the one from the controller mod and run UIFIX.bat. The default Common.Product file is the one from BlackscreenFIX. > > Tool download: https://pixeldrain.com/u/t5NVyFQE (Use at your own risk) > > Edit: Updated Tool
- Progress Report April 2023yuzu-emu.org Progress Report April 2023 · yuzu
Hello yuz-ers! There were fewer individual changes this month, but the changes that were made are substantial! You won’t want to miss this.
Hey eveeryone! This post is just so that there is something to start with. Fell free to post about anything yuzu . :)