- Mirage: Tornado lift duration reduced from 1.5s to 1.2s - Mirage: Tornado T1 bonus lift duration reduced from +0.5s to +0.4s - Mirage: Tornado base bullet evasion reduced from 30% to 25% - Mirage: Djinn's Mark T3 now also reduces Multiplier Cooldown by 0.5s
- Mirage: Tornado lift duration reduced from 1.5s to 1.2s
- Mirage: Tornado T1 bonus lift duration reduced from +0.5s to +0.4s
- Mirage: Tornado base bullet evasion reduced from 30% to 25%
- Mirage: Djinn's Mark T3 now also reduces Multiplier Cooldown by 0.5s
Before there were retroreflective coatings on road signs, some places used retroreflective dots to trace the letters and shapes.
I've been treating !bun_alert_system@lemmy.sdf.org as a different kind of thing to post about wild rabbit sightings instead of general rabbitness.
You'll really need to know where they are and which are online so you can farm souls efficiently.
Kerry picked example
Try fairly cutting this pizza.
It was a real surprise to learn that a pro wrestler voices Abrams. And I was dead locked on Ellen McLain as the voice of the female patron, so I guess it's very over for me now.
This is what happens when you ask a mathematician to find a way to fairly divide a pizza. As of a few years ago, we now also know this works for 4D pizzas as well!
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https://dadako.itch.io/bad-pixels
The developer occasionally uploads clips of the game.
The skull is your warning.
The uploader followed up a few days ago with the build guide.
Ooh, please share
Do you have to? No. Should you? It would help Valve and you if you did.
In Abraham Lincoln's day, everyone just rocket jumped to get to the second floor!
I wonder how riffable an episode could be.
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- Replaced the recent soul duplication hotfix with new behavior. Pre 10 min, lanes now always split orbs when there are more heroes than the assigned participants for that lane (3+ people in a dual lane, 2+ people in a solo). Previously it only split with 3+ people regardless of the lane, which...
- Replaced the recent soul duplication hotfix with new behavior. Pre 10 min, lanes now always split orbs when there are more heroes than the assigned participants for that lane (3+ people in a dual lane, 2+ people in a solo). Previously it only split with 3+ people regardless of the lane, which is what allowed soul abuses when dipping into a solo lane.
- Private lobbies can now assign players to duo and solo lanes
- Fixed some recent bugs with Vindicta Flight that could cause some large bursts in a direction
- Fixed being able to shoot while using Ethereal Shift and flying with Vindicta
- Veil Walker: Fire Rate reduced from 30% to 20%
Well, I did post this here more than a week ago, so I'm not surprised it's fallen off the pages. You'll probably have to experiment with post sorting options.
Trimming my YouTube watch history has blessed me with niche, low-views stuff like this.
Also, if you want to see more of these kinds of videos on !videos@lemmy.world, share some and encourage more interest in them. The US politics posts are boring.
- Fixed players being able to exploit soul sharing across multiple lanes to earn more souls than intended. The way the fix is implemented is that each player can only be considered for an enemy trooper death event 4 times per wave number during the laning phase. - Fixed troopers sometimes not...
- Fixed players being able to exploit soul sharing across multiple lanes to earn more souls than intended. The way the fix is implemented is that each player can only be considered for an enemy trooper death event 4 times per wave number during the laning phase.
- Fixed troopers sometimes not dying after doing their death flash state
- Fixed Unstoppable state not preventing fire rate reductions
- Fixed Grey Talon's Charge Shot and Vindicta's Assassinate cameras not working properly
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Have fun! This is how everyone reacted when it was revealed a few years ago.