if you have a penis i won't consider you a girl, that's how it really works. you on the other hand can consider yourself whatever and whoever you want.
i'm not defending anything, i have no knowledge of the situation in israel and am not qualified to talk about the good and bad, but i've seen what hamas did, and i see that as a terrorism. and i will not let the comparison of us and hamas slide.
fuck i really struggled to pronounce that even in my head, jesus.
that's a kindergarten level of doing things. "uuuuuuugh you did that to me imma do the same for you uuuuuuugh". that's straight up pathetic.
a ukrainian here.
shut the fuck up. you just compared us to fucking terrorists. that's fucking disgusting. what's happening in israel has no shit to do with us.
i'm typing really fast and sometimes my brain can't keep up with my muscle memory. and one time that played me badly. as i was once typing a command to remove a symlink from /usr/bin i actually hit enter on /usr/bin/, and my system froze, and only then i realised that my system is now defacto gone.
he only gives a fuck about profits. improving teenagers well-being is against his rules as this only wastes his money. it's capitalism mates.
I want to make an FPS controller that feels realistic, like when you move you really feel that your character has mass. In Unity I would've done that with RigidBody, but how do I do that in Godot 4.3.1 with CharacterBody3D? I know that RigidBody3D is not suitable for character controllers. May anyone show me the direction in which I shall dig?
netbsd is just chilling somewhere in the corner, left to rot alone :(
my opinion is:... it's obvious. it's microsoft. they do everything to make profit, AI included.
hey, we're not all like that.