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fatty lumps
  • Thanks!

  • fatty lumps
  • I want to learn more about this, do you have a link to the relevant announcement?

  • Attempt at a Philly Cheesesteak
  • Where is the hoagie??? It's a food crime but its your food so you get a pardon.

  • Kids today will never understand
  • I do this too with my Steam Deck!!!

  • I felt quirky, took a mirror selfie
  • Looking sharp!!

  • Rodent themed videogames
  • Tooth and Tail is a top-down realtime strategy game, with lots of rodent representation!

  • For the fun: Weapons
  • Stropha is soooo cool

  • Weekly Warframe: Voruna
  • Agreed, she isn't an insanely over powered monster. But she also isn't bottom of the barrel. Nicely balanced, fun to play, and she does have her share of power-boosting exploits.

  • I have built my first Redstone trap beside my cabin.
  • Gottem!! Thanks for including the 2nd pic.

  • I just mapped my surroundings.
  • Lovely pictures! Your base looks nice :)

  • 15 years ago today, the Minecraft Wiki (Minepedia at the time) was created by a user called Citricsquid
  • Huge congratulations to the successful move away from Fandom! R.I.P. Gamepedia, that was the 2nd best era of the Wiki IMO.

  • Can I ask for how to remedy my build here?
  • I learned this technique from a video, I don't remember who the author was.

    Their idea is to start by building hollow cubes of somewhat random sizes, each connecting to the other and possibly merging (some parts of a cube inside others). Once you have enough cubes, you use those as the skeleton to build the final structure. Square-ish cubes become rooms, tall and skinny cubes can become stairs, really big cubes can be multi-floor open areas. The hollow cubes act as a canvas with structure, so that you can "paint" your build on something more than just empty air.

  • What are the visually most stunning movies?
  • +1 Tron: Legacy

  • Visual client side chunk generation
  • I think your idea is a good idea. You could keep the view distance low on the server to reduce the number of real chunks being generated. Clients can render whatever they want.

    I think one issue would be when you approach a player structure from the outside, the client might see an unmodified world first and then the player structure would pop in and overwrite the client-side terrain. Its not a technical issue, but more a player experience concern.

  • Imagine a furnace that heats the whole neighbourhood, not just your home
  • I studied at Rensselaer Polytechnic in New York and they have a campus-wide steam system. There are tunnels below the ground connecting every building. It is somewhat common to see in that region.

  • Advice On Proposed Router Design
  • Your router and wireless access point seem OK. The switch looks suspicious, there is conflicting information in the description, some parts indicate Managed and some indicate Unmanaged. I caution against that switch specifically.

  • NSFW
    What is your weirdest comfort food or habit?
  • Smart!!! And, I'm glad to meet a fellow chocolatey cheesey cracker enjoyer.

  • Wolfizen Wolfizen @pawb.social

    https://wolfizen.net

    Posts 4
    Comments 58