Uncut_Lemon @ Uncut_Lemon @lemmy.world Posts 0Comments 13Joined 4 mo. ago
Lol, I'm the server owner, so I am expected to pay to allow multiple accounts. Which is my exact complaint.
I had issue with offline usage, and found, with time, it only got worse. My lan clients eventually stopped showing my server unless I logged into my Plex account first. Maybe things changed since, my experience, Plex became overly dependant on a connection to their servers.
To little to late, I've since moved to Jellyfin, which solved my frustrations. I have no interest in moving back to Plex.
Plex also uses token based login that expires after 48hours, if you don't have an active internet connection
A quick look, it seems hardware transcoding is locked behind Plex pass...
If you say so, but my clients started refusing to locate my Lan server, but worked fine once I logged into my Plex account. I've never struggled since moving to jellyfin. No chance I'll ever go back to Plex
You need an internet connection to connect to a offline LAN Plex server... Just so unessessery, otherwise it doesn't find your server (I was quite confused on that one, when that started happening) Plus having to pay for multiple user accounts, all just seemed like it was heading towards user extortion. It also lacked hardware transcoding at that point in time, which isn't a huge issue, but did make it harder to run if you had a client that didn't support a specific codec.
While jellyfin requires zero internet to be functional and login, supported hardware transcoding before plex and has multiple user accounts usage out of the box, at zero cost.
I stopped using Plex shortly after they started forcing logging in with your online Plex account to connect to LAN only based server. The writing was on the wall all those years ago. Who wants to be locked out of their media when the internet is offline, completely defeated the point of self hosting local infrastructure
Jellyfin, while lacking a bit when I first migrated, has continued improved over the years and it has been joyful to use. Plus Jellyfin supported hardware transcoding before Plex did, which was a gripe I had with Plex at the time.
I stream from my server remotely and share with Family without hassle. I dunno where Plex is trying to go, glad I bailed long ago
NVTOP - terminal top-like app, works well for AMD GPU stats.
Mission Control - flatpak, windows task manager style process monitoring, shows GPU stats, much like windows.
MangoHUD, in game overlay, showing live fps, CPU and GPU usage
This are the 3 I tend to use to monitor my system performance
(If you running a Wayland powered desktop, that may be a source of issues. I've had issues that I dont experience in good old X. But that was some time ago. My 6800XT performs as well as I expect it to under windows. Running NVIDIA on Linux is generally a real chore, AMD has been plug and play for me)
My feelings exactly. Somehow Linux has managed to achieve so much with C. And running on all the major cloud providers, running missing critical apps. Shit we have Linux and BSD in space, running long term missions successfully.
The rust cult constantly seems to demand integration with the Linux kernel and being toxic about it, while actually contributing very little to achieve the interoperability, demanding the kernel Devs sort it out, or else...
I'm not a dev, it's just how a lot of this drama reads.
This won't happen, there is a lot of industrial software that digs it's fingers deep into windows subsystems that wine does not support. Even popular commercial, like adobe, cannot run on wine correctly
At this point I'm not even sure Microsoft knows how some of those sub systems work, they just migrating ancient code bases and patching it enough to make it work again on the new compilers.
So windows kernel will exist untill everyone else leaves.
Move your workflow away from windows, if you can, as Microsoft doesn't care enough about their userbase.
You better off enabling compression on a dataset.
Dedupe, even with the recent improvements, has huge overheads and will generally degrade in performance as the dataset increases in size, as it needs to keep track of the 'routing' table in RAM to redirect the request deduplicated blocks to the actual stored data. Apparently the latest openZFS release reduces the speeds loses over larger datasets, but it's still subpar compared to compressed data
Video files are already heavily compressed, you'd be better off transcoding it to a more efficient media codec, like X265 or AV1, to save space on video files
I think this phenomenon is more commonly referred to as bouncing. And you are looking to debounce an input. (Switches bounce, and relays chatter)
It may be worth looking into libinput for debounce parameters/tweaking. They may be hard coded.
It's not something I've messed around with on a PC. It's common issue when reading the raw state of a button, as an input on a microcontroller.
If your keyboard has configurable firmware, it could be an approach too.
It looks very underwhelming. Do Linux Desktop Devs ever actually managed a collection/playlists or even listen to music on their machines?
2500K are good overclockers, ran one for many years at 4.7GHz. It definitely kept my CPU relevant way past it's supposed life span.
Roboquest
Industrial HVAC systems use water towers to cool the hot side of system. The method relies on physics of evaporative cooling to reduce temperatures of the water. The process requires water to be absorbed by atmosphere, to drive the cooling effect. (Lower the humidity, the higher the cooling efficiency is, as the air as greater potential to absorb and hold moisture).
The method is somewhat similar to power station cooling towers. Or even swamp coolers. (An odd example would be, experimental PC water cooling builds with 'bong coolers', which are evaporative coolers, built from drainage pipes)