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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)FE
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2 yr. ago
  • Yes. You can mix it into “normal” resin to give additional toughness to the parts. It helps with small features that might require more delicate handling normally. I’ve used it at like 20-30% for stuff that needs just a little give, all the way up to like 80% for stuff that needed to be fairly flexible.

  • Just for anyone running across this later, another limitation of the EzFJr is that you have to load a custom F/w if you want SGB to work. The Krykzz cart works fine out the box for both platforms. That said, I do own both, and the EzFlash is a great budget alternative for handhelds if you can get it.

  • I have a X7 and a EzFlash Jr because I want my experience to be seamless and compatible with RTC games, but if you’re really after something for homebrew or don’t mind the added step for anything that supports saves, just get the cheaper one.

  • Not exactly. Some original carts with SRAM would save automatically. You could shut it off and when you turn it on again, your progress would be saved without doing anything manually(eg. Mario Six Golden Coins). In any case, even those games, you still have to do another manual operation on the cart to save the “virtual save”, so the difference is that saving requires an additional, manual step, beyond whatever the game itself requires