Will the performance still be there after the mandatory x86 to ARM emulation layer needed to play 99.9% of PC games on the hardware?
I'm loving the classic mode. Pretty much every character I play I like their old moveset way more than their new one. 6v6 is the superior format and I hated role queue when it was added. The only characters I think really benefitted from their reworks are Torb and Sym. Old Roadhog is way better, old Mei can actually freeze, old Cassidy can stun flash, these characters can actually do the things their kits were designed around. I even enjoy the chaos of no limits being the default. I get that comp players want balance and teamfights but I hate comp. I love the chaotic rush that is old Overwatch. I also loved 24/7 2fort servers in TF2. Gaming is supposed to be fun and letting me play whoever I want in a game where everyone has crazy OP abilities is fun.
What is special about this controller? It looks like a basic layout, no haptics, nothing that compares it to the actual Steam Controller or Steam Deck other than the Steam logo. Why would I want this over an Xbox, DualSense, or Switch Pro controller?
I should install Bazzite on my Ally and give it a try. I have Arch on it now, dual boot with the Windows 11 it came with. I want to keep Windows on it as I use it as a low powered Windows runner for GitLab projects, but Arch isn't as nice to use on it as I wanted and if I'm just going to be gaming on the Linux side, immutable is fine I guess. I recently tried playing Fortnite on my Ally and it ran well, I have a Steam Deck for things that already run on SteamOS and I much prefer it to the Ally so if I install Bazzite it would just be for comparing vs the Deck and to experiment.
I'm pretty happy with my Arc A770. It's in my secondary build because it can't do 4K 144Hz, but for the price it has been a great 1440p card and has solid Linux support. I would rather buy Intel than NVIDIA when it comes to a gaming GPU because of NVIDIA's poor Linux support.
The best situation would be that the ARM processor is powerful enough to run an x86 emulation layer so you can directly play the same games you play on your PC on your phone or tablet. I've been experimenting with box86 and FEX on postmarketOS using a OnePlus 6T and already Steam and several lighter weight games are very playable, but the next generation Snapdragon chips should be able to take it a lot further when it comes to running more demanding games.
Agreed to a point. I don't care so much that "the devs need to eat" because these are AAA corporations, not indie devs. The moderate gains and losses aren't directly affecting the people that actually made the game, they're just affecting the bonuses the CEOs get. What does matter though is that if we as Linux gamers want them to care, they need to see that Linux users are generating revenue. They're greedy corpos and revenue is all they give a shit about. I'm OK contributing a small amount to games that continue to support Linux. I'm OK spending $5 every few months to buy the Overwatch 2 battle pass if it means Blizzard sees that someone who only plays on Linux is generating income. I'm certain they looked at the money coming in from Linux players more than the actual number of said players when making this decision. The only way to make corporate monsters care about you is to feed their greed. Sometimes, feeding them a small amount can potentially help your cause.
How do they know you haven't trained an AI to get headshots? The cheats often break the bounds of what is realistic in games, whether it is allowing you to see through walls (server shouldn't be sending enemy positions that aren't in view), going too fast (server should speed check pplayer positions), getting items they shouldn't have (server should do inventory sanity checks), etc. Other than that, look for signs of automated movement/things unrealistically precise for a human to do. Eventually the cheating will just be moved to a separate air gapped computer running AI on the video feed. Client side is an invasive, broken, and malicious concept.
God fucking damn it. Fuck off with the anticheat bullshit. Fucking plague is destroying gaming. If the whiny tryhards want "cOmP3Tit1v3 int3grIteE" or whatever dumb excuse the devs pulled out their ass this time then just make RANKED mode locked behind this malware-powered prison shit. Don't ruin the game for everyone. The majority of the player base isn't whining about cheaters, and this is true of pretty much every game. It's the tryhard comp scene most affected, let them enable it to play comp. At least give us the option to play on non anticheat servers. I hate how every multiplayer game is ruining itself over this garbage.
Roblox also doesn't work on Linux IIRC. I don't play it but it was in the Linux gaming news cycle a while ago that they broke Wine compatibility, not sure if it was anticheat related or not.
Except for more and more multiplayer games unfortunately. If you only play single player games, Linux gaming is awesome. If you play with your friends, the shitty anticheat situation means you may need to keep Windows around. I have Windows 10 just for Fortnite because my friends play. GTA Online just killed Linux play by adding BattlEye. Just today, one of the biggest online games that did work on Linux including its anticheat dropped support (Apex Legends). We desperately need a way to fight back against this bullshit, because it's undoing all the incredible progress we've made. Valve needs to start banning games from their store for retroactively breaking Linux support.
On Linux I usually just keep them in my home directory because I'm lazy. On Windows though I usually do C:\git\ or D:\git\ if I have a second drive.
Why can't they put the power button on the front where it belongs. It's already stupid that they put it on the back, putting it on the bottom is downright idiotic. If they don't want to mess up the oh so important Apple aesthetic just make it an invisible touch button or something. Apple hates usability.
This Android Translation Layer looks amazing for Linux phones. Waydroid is already pretty awesome, but it's just running full fat Android on top of your Linux system and has all the limitations that brings (poor to no notification integration with the host system, poor integration of filesystem, extra resource usage for all of the Android services, issues with power management and suspend, inability to change resolution on the fly, poor integration with host onscreen keyboard, etc). I've used Waydroid on postmarketOS and it's nice to be able to have Android apps available, but it almost feels like still carrying around a second phone, just that second phone is virtual. Something like ATL sounds like it properly integrates Android apps into the host OS. I need to give this a try soon.
If Rockstar hadn't just royally screwed all Linux gamers over by adding that god-awful BattlEye anti-cheat to GTA Online, I might be interested. Now I see Rockstar does not care if I have access to the games I've purchased, so why would I want to buy more of their games? No thanks, especially not $50 for a 20 year old game. Rockstar won't be seeing a penny from me.
Software Engineer, Linux Enthusiast, OpenRGB Developer, and Gamer
Moved to lemmy.today from CalcProgrammer1@lemmy.ml