“New feature. Added F10 Map Coordinates Picker like in Mission Editor. Call it with LALT + Left Mouse click.“
I really really like that. And I could imagine that there are some DTC less f-18 and 16 drivers that like it, too.
ive filed a bug report with deka. the whole ground unit category "missile" does not have a radar footprint, as well as insurgent pickups. https://forum.dcs.world/topic/331767-ag-radar-returns-missing-for-some-units/
Yeah, you just have to be conservative with AB and keep up high.
The values in the sheet are very generous in terms of security margins etc. it’s usually no problem to stretch the loiter time a bit.
Unfortunately the Jeff is the only AG Radar capable module I have. I was planning to do a miz file and provide it so there can be comparable testing. Thinking about placing some set of targets in a lofi area of Caucasus to have nothing else giving radar returns in the vicinity of the targets. Can you explain in which luas to look? I could try.
Yeah the Jeff is really great. I am happy to have found an DCS air wing that sports a really active Jeff squadron. SP really is bleak
First thought „yeah, no, wacky“. Upon watching „Very well made!“
DCS World
- Weapons. AIM-54 loft trajectory adjusted
- MP. Fix scrolling to own slot if filters were used before select role dialog was closed
- Fix coalitions passwords feature
DCS: F-15E Suite 4+ by RAZBAM Simulations
- Fixed: Crash when OFF Missile is selected when in GUNS mode.
- Fixed: Crash when activating the A/G radar
- Fixed: Crash when selecting SEL BIT after jettisoning wing pylons
- Fixed: Corrected engine start and shutdown sounds not playing for AI F-15E
- Fixed: Corrected engine sounds not heard from other F-15E aircraft in multiplayer
- Added: Rear Cockpit MPD/MPCD display program
- Added: Livery Dragon Betty II.
- Added: Livery 494th AF00 Low Vis Combat Livery.
- Added: USAF AF86-183 "Number 1" Livery
- Added: MAN 2 default release program (chaff only)
- Fixed: Early Refuel numbers to display correctly
- Fixed: 391st Name in TMOTA livery description.
- Fixed: Incorrect texture name using in Livery for 48th FW Anniversary and TMOTA
- Fixed: Incorrect spelling error "USAF 48th FW 70th Anniversary AF92-364 Heritage"
- Updated: Increased and improved nozzle sound gain logic
- Updated: Improved gear configuration for better crosswind landing control
- Updated: MAN 1 & MAN 2 can now be modified by editing the ALE45_PRG.lua file
Asking because on helo one is usually a bit closer to the weeds :)
deleting fxo and metashaders2 folder contents might help maybe, in case you didn’t try yet
Hm, i get pretty hard fps drops if i fly low over villages etc. on the marianas map.
I will check this next time i am flying. Are you on fixed wing or helo?
Oh, thats really not great. ED has so many issues with DCS that they really need to invest time in. Maybe F-16 gets a bit of attention in the next updates
It got some fixes,no? And DCS got faster and more stable again. Never had it crash so often until the update before this.
Quite a bunch of fixes for the strike eagle!
In Germany there is this net. But you still have to pay alimony.
Unfortunately I don’t have any other module capable of AG Radar. Maybe I hoped that someone would step up :)
With geeky HRM Maps from the Strike Eagle in mind, i was playing around a bit with the - at least from me- much neglected A/G Radar of the Jeff and did some small test setups.
As it turns out, some Vehicles seem not to have a Radar return.
Attached there are 2 Screenshots - The Setup and the best Picture i could get in DBS 2 - Zoomed in as much as possible.
Whilst 2 Command Centers, BMP3 and T80U give clear radar returns, a DSHK Pickup does not (okay, i can dig that. its small) nor does A Scud Launcher (thats the part i cant understand).
Is it supposed to be that way?
Bingo Calculator Data Entry Section,Internal / Overall lbs:,Internal Tanks Content -> +,2x800,2x1100,2x1100+1x800,1x800 Fuel Loaded in lbs,10996,--------->,5,126,8,146,9,486,10,996,6,636 Distance Airfield to AO in nm,350,800l Bag:,1,510 Security Margin in %,5,1100l Bag:,2,180 (L)ow or (H)igh Fli...
Turns out, the legs are not THAT short
https://www.youtube.com/@TheOpsCenterByMikeSolyom/videos
Tactics and Procedures, Tutorials for general DCS Stuff
YouTube Video
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https://www.digitalcombatsimulator.com/en/shop/
Upgrades Not on Sale
DCS: Normandy 2 Upgrade for DCS: Normandy 1944
DCS: Normandy 2 Upgrade for DCS: The Channel
DCS: Normandy 2 Upgrade for DCS: Normandy 1944 + DCS: The Channel
Aircraft Not on Sale:
DCS: F-15E
DCS: MB-339A Aermacchi
DCS: Mirage F1
Campaigns Not on Sale:
DCS: A-10C Operation Agile Spear
DCS: AV-8B Kerman
DCS: F-14 Speed & Angels
DCS: F/A-18C Flaming Sunrise
DCS: F/A-18C Hornet Inherent Resolve
DCS: AH-64D MAD
DCS: Mosquito FB VI - V for Victory
Terrains Not on Sale:
DCS: Sinai
DCS: Normandy 2
Campaigns with a 25%
DCS: F/A-18C Hornet - The Serpent's Head 2 Campaign
DCS: F/A-18C Persian Lion Campaign
DCS: F/A-18C Persian Lion II Campaign
DCS: A-10C Iron Flag Part 1 Campaign
DCS: F-15C The Georgian War Сampaign
DCS: F/A-18C Operation Pontus Campaign
DCS: F/A-18C Raven One Сampaign
DCS: F/A-18C Raven One: Dominant Fury Campaign
DCS: M-2000C Red Flag Campaign
DCS: The Enemy Within 3.0 Campaign
DCS: A-10C Operation Persian Freedom Campaign
DCS: F/A-18C Operation Cerberus North
DCS: Bf 109 K-4 Jagdflieger Campaign
DCS: F-14A Fear the Bones Campaign
DCS: F-14A Zone 5 Campaign
DCS: F-86F Hunters over the Yalu Campaign
DCS: Fw 190 A-8 Horrido! Campaign
DCS: P-47D Wolfpack Campaign
DCS: P-51D: The Blue Nosed Bastards of Bodney Campaign
DCS: Spitfire Beware! Beware!
DCS: Spitfire IX The Big Show Campaign
DCS: UH-1 Paradise Lost
DCS: F-14B Operation Sandworm
Aircraft with a 30%
DCS: F-16C Viper
DCS: F/A-18C Hornet
DCS: Mosquito FB VI
DCS: AV-8B Night Attack V/STOL
DCS: JF-17 Thunder
DCS: M-2000C
DCS: MiG-19P Farmer
Upgrade with a -30%
A-10C II Upgrade
Black Shark 3 Upgrade
Helicopter with a 30%
DCS: Black Shark 3
DCS: Mi-24P Hind
Terrains with a 30%
DCS: South Atlantic
DCS: Syria
Campaigns with a 30%
DCS: AV-8B Sky Warrior Campaign
Aircraft with a 40%
DCS: F-14 Tomcat
DCS: AJS-37 Viggen
So, one of the planes you really profit from creating own pre-sets for different situations beforehand and saving them. I didnt get it in preorder, but i think i will let a bunch of the upcoming videos make me buy it.
How does HRM affect your PC? I sounded like a big deal, especially as they implemented special options for it
Those Grenades usually do have a safety function. It Fuse gets activated at a certain distance from the shooter. They measure the distance by counting the Spins the grenade did...
YouTube Video
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After Bozos long fight in the DCSExposed Subreddit, the Topic got a little bit more Traction. The TWS Discord is on complete Copium Binge.
but...
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error.
My favourites:
https://www.youtube.com/@CasmoTV Casmo - Great Ressource on the Apache and other Helo Stuff.
https://www.youtube.com/@volkvoort Volk - Great Tutorials and Hints for using the KA-50 Black Shark
https://www.youtube.com/@BogeyDope Bogey Dope - Short and very helpful Tutorials for the F-16
https://www.youtube.com/@deephack Deephack - General DCS channel with many good Tutorials on a whole Bunch of Modules
https://www.youtube.com/@DCSDigitalCombatSimulator Fox3 Simulations - Tutorials on different Modules, General DCS Stuff
https://www.youtube.com/@thewarthogproject The Warthog Project - Great Simpit and hints how to build your own.
https://www.youtube.com/@RedKiteRender RedKite - General DCS and Tutorials on many modules.
https://www.youtube.com/@ralfidude Ralfidude - General DCS Stuff and Tutorials for the SU-25T and A10
NATOJO Taskforce Gypsy https://discord.gg/TMwF8cmyQr
Big DCS community with weekly Community Events for all DCS Airframes. Although it depends a bit on the Squadron, its all really laid back and fun. OP Attendance are usually between 15 to 30 Pilots in several Squadrons (by Airframe)
A place to promote your DCS Communitys in the comments. I feel that does not belong in the Sidebar.
That shall be a sticky post to collect good YouTube Channels in the comments to learn DCS World Modules.
That’s the channel of “Starbaby”, with great footage out of the mudhen. The interviews of Starbaby on the “10% true” fighter pilot podcast are absolutely worth it. Such a Great Story Teller.
https://youtube.com/@10percenttrue
ED is working on a radar overhaul, this is their whitepaper for further development.
Important Links Donations - Patreon: https://www.patreon.com/ciribob or Paypal: https://tinyurl.com/srs-donate Support - Discord - https://discord.gg/vqxAw7H Installation and Update Instructions Do...
DCS-SRS Release Version 2.0.8.6
Hope you're all enjoying the new Gazelle changes! This update adds support for the Gazelle as well as fixes a number of small annoyances across the board and some small new features too.
This may also fix a long standing bug that I've struggled to replicate for a while where if multiple autoconnect messages were sent in quick succession (usually from spamming a blocked slot or just DCS things) it could cause SRS to disconnect every 10 minutes (pretty much on the dot of 10 minutes). Thanks for all that sent in their logs as that helped to crack it!
Changelog:
Fixed support for Hercules mod radio! Thanks to @gcask Added support for the new Gazelle changes. Well done Polychop! Added Gazelle Transponder / IFF panel now its clickable - again thanks Polychop for making it interactive! Added In Cockpit Volume control for FW190 (both variants) Added In Cockpit Volume control for Viggen for one radio (other radio doesn't have a knob) Fix for possible race condition when multiple autoconnect messages are sent in quick succession (under 1 second). This may fix the annoying bug some experience where you disconnect every 10 minutes from SRS Possible fix for crash when mouse wheel was used on the AWACS panel intercom spinner Fix for Mirage F1 IFF panel showing incorrect values Basic support for the F15E upcoming module. Thanks to RAZBAM for this! Added support for M2000D mod Fix for crash when other non text files matched the name of the radio (thanks for the report on this!)
Download Release here: https://github.com/ciribob/DCS-SimpleRadioStandalone/releases/latest
To update - just download and run the SRS-AutoUpdater
Please make sure to report bugs giving as much information as possible.
Donations: Patreon: https://www.patreon.com/ciribob or Paypal: https://tinyurl.com/srs-donate
EF2000 Throttle | Falcon Matter is developing and producing state-of-the-art flight simulation hardware products. Designed and engineered in the heart of Europe, we place a great deal of emphasis on quality and durability, aiming to exceed customer expectations.
Cool new HOTAS in the making. Maybe my TWCS will be replaced