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Opinions about a ban system
I always thought about the following champ select system. You basically exactly configure 10 champs you'd like to have in the game. In the launcher, before anything happens.
When the game starts, the pool of champions is made up of all the champions that have been chosen by the 10 players. The number of available champions is between 10 and 100, right?
You pick normally out of that pool. However, the number of bans is calculated based on that formula:
- X reprensts the count of available champions in the pool
- Y represents the bans per team
- For X > 19: Y = X / 20 - 0,5
What are your thoughts?