It also crashes (at least for some people) if you set CPU affinity at all. That's really strange, and problematic if you're using certain cores for background work, or if you just want to avoid the game having to cross a CCD boundary. Here's hoping they fix it.
I believe you've made a typo. But either way, the game can only use (effectively) 4 threads. Your CPU is got 4 cores 4 threads, so 100% usage makes a ton of sense. If you upgraded to a multithreaded 4 cores 8 threads CPU, you'd see performance in this game would not scale up as it should.
This game is in the height of fanboy denialism. Any criticism, no matter how small or how valid is met with rejection and blaming. It's like you have to preface and end everything with "I am loving the game and recommend it" or else people will downvote you for not liking the game.
It's so upsetting seeing this game get praised as one of the most polished games. I guess the bar really is that low these days. I'm glad they're actively fixing stuff but there's a lot to fix.
If you made a valid point in a discussion positive manner, then people might take you seriously. But then again, maybe you want to come across as an asshole.
Of all the games to comment this on, BG3 is one game that is justified at full price for the sheer density of it, and all of it interesting. From day one they were hotfixing and it's never run badly, just not perfectly optimized.
I get gaming on a budget but this comment really sounds like hate trying to say it doesn't deserve full price.
I am normally a budget gamer, but Baldur's Gate 1 & 2 were a huge part of my childhood, and after seeing how good the game was, I caved. And I'm glad I did! I am 8 hours into the storyline and I still feel like I've only scratched the surface. The quality is fantastic. AC6 might break me too, but I think I can be patient on that one.
Of all the games to comment this on, BG3 is one game that is justified at full price for the sheer density of it, and all of it interesting. From day one they were hotfixing and it’s never run badly, just not perfectly optimized.
What justified a game to me is not having something else I'm playing right now, so that I would actually have time to play it.
While I agree that it's definitely allowed to be a full price game (especially for a smaller studio) let's not pretend this game doesn't run badly. A PC game in 2023 running on an SSD shouldn't have a 3 minute loading screen for the opening menu, followed by another 3 minute loading screen, followed by the environment popping in one object at a time.
Also it's a Larian game, so not only will it have all the thousands of bugs fixed (literally, the first patch had over a thousand fixes), you'll probably get the Extended Enhanced Definitive Divine Edition that rewrites half the quests and adds a bunch of new ones.
Lmao, if by wins you mean loses out than yea. BG3 is an amazing experience and you’re not gonna have a bad time period in terms of playability.
This isn’t the games that day 1, week 1, week 2, etc patches because the game was released unfinished. This is them taking serious user feedback for small niche issues. That’s how you properly care for your user base.
But keep hating on things you don’t actually understand I guess
I am absolutely fucking loving this game. The split screen coop is incredible, albeit it needs some work. Honestly one of the best game me and my SO have played in a long, long time and by far the most immersive campaign we've ever been able to play together.
I'm playing on Linux and there are only a few issues I've come across: local multiplayer is disabled by default and requires an environment variable to enable, also there seems to be a memory leak after playing for a few hours where fps drops pretty dramatically. Other than that I don't think there's much of a difference between windows and pc.
I'm one of the six or seven Mac gamers out there...
Cross-platform play currently isn't available for me and my PC buddies until the Mac version gets the full release build next week. If the PC version is on patch 2, will that still be compatible for cross-platform play, or will we forever be playing catch up?