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  • By "illegal," do you mean the player is not allowed to choose the race for their character? Or do you mean the race is outlawed within the setting, i.e. Orcs would have no legal protections and are persecuted by the law?

    • @cjoll4
      As in being an orc is against the law of the kingdom their character are in. #MCDM has dragonborn as being created by Good King Omin, who was deposed by the evil Lord Ajax. Ajax then placed a large Bounty on the head of every dragonborn.

  • In some regions in my world there's a distinct amount of racism so some places have outlawed different people to different degrees.

    For example one city outlawed Goblinoids within their city limits. Another nearby city had a curfew for Goblinoids vs outright banning their presence within their city limits.

    There's quite a a bit that can be said about quite a bit by what restrictions exist in your world and the hardships people can face.

  • I would talk to the player(s). Playing the outlaw, making disguises, sounds fun.

    But also it could introduce racial discrimination into the mix. Y'all would need to be OK with handling that theme.

  • I am tinkering with something similar right now, with the elf-equivalents being virtually illegal outside the borders of their own empire.

    So, here's what I would suggest you consider:

    • First, discuss it with your players and make sure you're not going to piss any of them off by doing this. If any of them were planning on playing said race, make sure they're okay with the impact on their play style.
    • Consider the storytelling conflicts you want to explore with this. What encounters do you want to put your players through, and why? What themes are you looking to explore?
    • Consider the larger impact on other parts of your world. Try to make this more than a point that exists in isolation and a vacuum.
  • No but I would consider requiring a reflavor if it was incompatible with the setting. Not sure that’s ever come up but it could.

    Or are you asking about in-world legality?

    • @LibertyLizard
      I'm talking about in-world legality. #MCDM has lore about how dragonborn are created being that were crafted during the reign of Good King Omin, so they are a symbol of that better age. As such, the despotic Lord Ajax has placed a bounty for dragonborn heads.

      I don't really have anything comparable in my world, though? There is a bad guy evilling in a holding pattern over the western horizon, but I have other lore about his machinations.

      • I see. You definitely would need to consider how that fits into the desired campaign narratives. If the whole campaign is about freedom fighters opposing Lord Ajax, it makes little difference if one character starts out as more of an outlaw than another. But if the campaign is meant to be knights of the round table doing quests for the one true king, it might be more of a problem if a player has to have a secret identity or sit out most social encounters. I wouldn’t want to impose that situation on a player unless they are specifically interested in playing that role.

  • My DMs have always banned flying characters.

    Is that common?

    • I allow flying races but I insist they have in their background story a reason why they can't fly right now, and I'll bring it into the story and play later on so the character can do something to regain their flight when they get to the level I've decided they can have flight in this campaign (usually 8-11)

    • @Toes
      Not what I'm asking. I'm asking for lore ideas, like why would the King have outlawed Orcs and put a Bounty on their heads.

      But is is common for flying characters to be banned. Not sure why. Everybody can get a bow or crossbow, and there's no cover up there.

      • For me it's more about trivializing certain puzzles. Pretty much everything with a chasm gets reduced to "I pick up a rope and fly over there.". Sometimes, that's ok, but sometimes I don't want it to be that simple.

        Well, life has gotten a whole lot simpler, since I stopped DMing DnD altogether.

  • @Shkshkshk @dnd I play a Salubri in VTM, which covers a lot of the same narrative ground! It immediately makes a fairly rote part of the character creation process into a really interesting narrative hook

  • In terms of lore, have it be something like the king is forced to do it because of perceived attacks or threats and the populous demanded some sort of action. Then you can either play it where the party finds the real source of the attacks or it’s some weird splinter group or cult of the outlawed race and any orcs in the party have to fight against them or with them.

    Totally depends on the vibe of the party but I’d lean towards the first option. Maybe a rival to the king is stirring up trouble as an excuse to stage a coup. For comedic points, have it be an area where they aren’t familiar with orcs and they’ve been getting fooled by night raids of hired thugs dressed up in bad orc costumes.

    The second option might be especially good if a party member or an NPC they meet is a half-orc who has to deal with conflicting loyalties.

31 comments