Bonus points for being able to play with coasters on a bar, or with a standard deck of guards wherever. That way you don’t have to actually have brought the game to play it, but that art is indeed gorgeous
“Pirate dice”, aka liar’s dice. I love bluffing games and it goes quick.
Quiddler. The rules are very simple to learn (it’s rummy meets Scrabble), and you can set a # of cards to go to as a way of defining the length. But even going to 10 (the official end) doesn’t take too long.
It does for us! I see that it says 40-60 min on bgg, so it may be different for others. We are usually quite slow though, probably due to analysis paralysis which is not really an issue in this game in my experience.
I love Bohnanza! My friends and I added another layer to it called “future consideration” if we don’t have a good trade. Then I got some wooden tokens and we write our names on them to keep track and end up trading those too.
Tsuro is always our go-to short game for when folks are getting to game night and getting into the mood. We also like to play Uno at the end of the night when our brains are fried or Jackbox.
A) 6 Nimmt. scales relatively well with a sweet spot at 4 and 6 players. Takes about 20-40min to play a complete game.
B) One Night Ultimate Werewolf. The first two sets and maybe the bonus roles have lasted us hundreds of iterations. I think it's superior at 5, but other groups like it from 5-8p. Total round/game length is about 10min (almost regardless of player count).
C) For Sale. Skip the expansion, the base game is one of our better higher count options. Total game length is maybe 20min since the second half of the game is simultaneous action selection.
ONUW in particular should go over really well with a LARP group. I do recommend doing index card type role cheatsheets and laminating them. I used to have one that fit in the box but I've lost the photoshop file I made it in... If you get more than about 12 people, then Two Rooms & A Boom works as well and has a ~20min running time. It needs a lot of players though.
I love small, short games, too many favorites to choose from! So instead of all of those I will mention Khôra which is not small but every time we play it surprises me how quickly it goes. The box says 75 minutes but it's more like 25 or maybe even less.