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Baldur’s Gate 3 is Causing Some Developers to Panic

While Baldur's Gate 3 is being widely celebrated by fans and developers alike, some are panicking that this could set new expectations from fans. Good.

Gaming @kbin.social

Baldur’s Gate 3 is Causing Some Developers to Panic

28 22
161 comments
  • Oh no, if people remember that games are supposed to be good, no one will buy our lootbox-infested crap anymore.

    Good.

    • Loot boxes are so 2017. It's all about battle passes, engagement, and player retention now.

    • people remember that games are supposed to be good

      I've played a lot of great games in the past few years 🤷‍♂️

  • Developers? Panicking? Developers will rejoice that they don't have to build these garbage mechanics. Publishers and game studio execs? Yeah they'll panic

  • BG3 is what games used to be and what they should have been like. It bring me back to my KotOR1/2, and Witcher 1 days. It's great.

  • The expectations have been set for a long time. BG3 isn't the first good game. It's just the first in a while, after mountains of AAA garbage ultimately driven by shareholders and MBAs.

    The sad thing is: those people are so clueless that they dont see they'd make more money by just not getting in the way of a good dev team.

    • The problem with your second statement is that it is patently untrue.

      That is why rocketed has been milking GTA microtransactions. The GachaGaming reddit tracks a series of microtransaction-heavy mobile games. They make hundreds of millions (as much as an entire AAA very hyped game release) quarterly through microtransactions.

      Companies have come out and said that microtransactions are more profitable than making new games which is why they are shoehorned into every damn piece of game possible by AAA studios.

      I hate microtransactions and I wish it wasn't the case, but stupid kids with daddy's credit card and stupid gamers and whales make bad games with microtransactions very profitable.

  • This reminds me of the time Ubisoft developers decided to have a removedfit about Elden Ring because it didn't have any of the same shitty monetization or trash formulaic design choices as their games.

    It's like these developers think that because they're painfully mediocre, every other studio is required to be as well.

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161 comments