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  • NG+ was a pretty big disappointment. There are a couple of dialogue choices which reference [Starborn] but for the most part you have to play questlines all over again as if you weren't Starborn at all. Seriously, I've lived through this situation seven times already - why can't I cut to the fucking chase that I know exists.

    • cause that would require effort, and planning, and design.

      3 things that were clearly missing during the development of the actual game.

      i'm sure they'll release 200 dollars of DLC to fix it all, so don't worry! /s

  • I'm holding out to see if the updates this year bring some life into the game, but I have doubts.

  • I liked it well enough. I didn't even hate the loading screens all that much.

    Flying and docking gets really old, really fast. I'd be willing to bet that most of the people who complain that they have a loading screen for docking probably forget that within a few hours into Elite Dangerous they probably just hit the auto-dock key because repeatedly doing it yourself gets boring as hell.

    What disappointed me was that there is simply no reason to replay it post-starborn. Sure...some things "might" be a little different. But it's fundamentally the same experience. So if you've completed most of the questlines before moving to the final mission (like I usually do), there is no reason to keep playing the game.

    New Universes is just wasted potential. I wanted my post Starborn life to have the ability to jump between universes, like we were able to in that one mission in the research lab. That was great. And it's a power that should definitely exist.

    Imagine you jump into a universe where Sam Coe is somehow the leader of the Crimson Fleet, and in order to accomplish a mission in one universe, you need to steal/get something from the Crimson Fleet, and instead of fighting your way through, you are able to go to the Universe where Sam Coe is the leader and use what you know about him to gain his trust so that he gives it to you and you can take it back with you.

    THAT is what I wanted post-starborn; the ability to fundamentally change HOW I complete missions I had already done. What I got was...hey, this person dies instead of this person. So frustrating

  • Huh… interesting. I got so bored of it that I forgot about it and moved the fuck on. I’m bored of most games, even the “good ones.”

  • Yeah it gets pretty repetitive in some areas

    I just used mods and a game trainer to make the game more fun and explore places without limitations like in game money or ship fuel

    But other then the exploration the game does get pretty boring and it's hard to find good places to explore that aren't bland

    Edit: it also misses the same charm skyrim had, people say it doesn't have the same charm because it's a space game but I disagree

  • I can't say much on behalf of the game. I played a total of an hour or so, game was non-appealing and I could tell I wasn't going to like the skill/weapon system. It was just meh on all sides. I can see why it hit mostly negative.

104 comments