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Dev Behind Highly Regarded PC Game Explains Why He Raised The Price: "Go Pirate It, I Don't Care"

www.gamespot.com Dev Behind Highly Regarded PC Game Explains Why He Raised The Price: "Go Pirate It, I Don't Care"

David Szymanski is hoping publicity from the upcoming film makes up for lower sales volumes right now.

Dev Behind Highly Regarded PC Game Explains Why He Raised The Price: "Go Pirate It, I Don't Care"

summary:

The article discusses game developer David Szymanski's decision to raise the price of his game "Iron Lung" from $6 to $8. Szymanski explained that he raised the price to make more money and believes the game is worth the higher price due to added value/content. He openly stated that he makes games to earn money and that if people don't think his games are worth the price, they are free to not buy them, wait for a sale, or even pirate them. Szymanski acknowledged that the price increase was a gamble and that the game's sales volume decreased as a result. He expressed hope that the upcoming film associated with the game would help make up for the lower sales. Szymanski also mentioned that he is open to adjusting prices based on feedback for future releases.

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Dev Behind Highly Regarded PC Game Explains Why He Raised The Price: "Go Pirate It, I Don't Care"
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