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Had this conversation with someone who chose to no longer be at my table after meeting a blind NPC

Another player who was at the table during the incident sent me this meme after the problem player in question (they had a history) left the group chat.

Felt like sharing it here because I'm sure more people should keep this kind of thing in mind.

478 comments
  • I've always wanted to have a DND character that's an armless monk and all they do is kick bad guys to death.

  • I really don't understand what's wrong with people not "curing all illness and disability with magic™" in a world where magic exists and is a thing.

    See, in most such fantasy settings, magic not only exists but it has an attitude. Sometimes, a conscience, and not a very ethically nice one (if it allows for eg.: necromancy!). Sometimes, magic even is a god (or gods). Even if they aren't, the people who use magic are still ultimately humans (with leafy ears etc but still ultimately humans with costumes, at worst) driven by greed, envy or a weird righteous idea of how should a woman dress and behave when in public.

    Would you trust some rando nutjob, who claims to speak for Evelok the Eternal Coffee Mug of Satisfaction, to up and magically conjure you new eyes, new arms, whatever? To alter your body to such a fundamental level? Normal people in such settings are already afraid to death of werewolves and those are quite normal things. Compare: even in our magicless, relatively normal world, we have the power and the money to cure most illness and to treat disabled people adequately yet Obamacare is not universal and we can not trust that the people who give people implants and prosthetics haven't backdoored them to force those disabled people into corporate servitude.

    Your player party may be the goodest bois, but they're only one. The various guilds and churches around quite likely aren't such goodies on aggregate either, or else there would simply be no plot.

    • There are deaf people in the real world with treatable deafness that opt not to because they don't view their deafness as a disability. In addition, not all neurodivergent folks view their conditions as disabilities and wouldn't change even if there was a "cure" for it.

      So, I don't see how disabilities in a fantasy setting would be different. It's not even necessarily about trusting the cure, many times it's about how folks view the condition and themselves.

      • I agree. It's just that I've seen that angle tackled already by people who can express it much better than I can, so I went for a vector that I saw unexplored. Like, what happens if in a fantasy world magic itself doesn't want to cure people?

  • Could magic overcome, resolve or undo a disability?

    .

    someone who chose to no longer be at my table after meeting a blind NPC

    Sounds ridiculous to me.
    Anything in roleplaying is possible, why not this stuff then?

    .

    I have a metal mini-titan in my chat text roleplay with friends. It got born 2 weeks ago (game lore time). It doesn't speak and understands pretty much nothing when other party members try to communicate.
    Still they have been happy with my character and they have played normally.
    (I have agreed that if it becomes too boring we can find machinery that helps communicating.)
    I told about our game to an acquaintance and she seemed happy/intrigued of my character choice!

  • I'm dreaming of a VR game with a disabled wizard who is confined to a chair and uses telekinesis or teleportation to move around. That would give the game a lore reason for VR locomotion.

  • It depends on the tone of the setting. Someone who gets their leg broken in a Forgotten Realms game can usually find a small-time priest to cast Cure Wounds on them, preventing most disabilities that aren't from birth. Someone who gets their leg broken in Warhammer Fantasy has to hope within their gimped traveling distance that there's a priest of the correct faith capable of appeasing the gods for the healing to happen, before their detriments become permanent. As such, having a disabled character in a game with more accessible healthcare requires an extra degree of explanation, on top of the PCs' and players' emotional response to someone being so downtrodden. The circumstances of their ailment, who or what was responsible, how they see their ailment and work around it, all are weights on the players' suspension of disbelief that a GM has to take into account that they generally otherwise wouldn't with John Miller, the able-bodied dude who runs the mill with a wife, three kids, and a problem with rats stealing the grain that he mills. It's like a Chekov's Gun in that sort of way, the GM as a storyteller surely wouldn't spend the effort to decide that an NPC has a trait that is notably separate from the default without it being somehow relevant to the plot. The mage asks the party to do a quest for their magical research, a general asks the party to do a quest for national security, and a person in a wheelchair... what desire do you give them that wouldn't be misconstrued as able-ist or a waste of that character trait? It's very difficult, often comes with an air of making some kind of a statement, either that they're a writer capable enough to wear disabled-face without it being offensive, or taking a preachy high-ground telling people a message about human sympathy, determination, and adaptability that they've already been made well aware of by the existence of popular culture.

  • Why are people in the comments arguing about what is or isn't possible in D&S or Star Trek or whatever? As far as I can see it, there is no description about what kind of universe this plays in.

    It doesn't make sense to argue whether or not a wheelchair like that "makes sense" in a D&D universe?!

  • The wheel chair is a bit of weird in the setting. GRRM was more creative and in a more massively magic world it should be easy to think of a more fitting solution.

  • But... That depends on the magic, doesn't it? I'd argue you could easily use magic to fix disabilities. Or do healers not exist in your world?

478 comments