Youtube, for so many years, was just too good. Yes, they changed the 5 star rating system to likes and dislikes and a few years later disabled dislikes altogether, but their algorithm mostly digs up interesting content and it just works for creators and viewers.
This might change soon. Their new strategy to disallow ad-blockers will frustrate a certain kind of viewer. Those who dislike surveillance and like open-source tech, those who use uBlock Origin and know why.
Just like a few years ago mastodon suddenly reached a certain kind of popularity, because twitter had their first big fuckup, maybe Peertube is next. It certainly is the most polished decentralized solution that doesn't use a blockchain. Creators or fans could easily host their own videos, fans can watch it, without ads.
Taking some simple napkin math, I have a 1min 1080p video downloaded from YT. It clocks in at 15MB.
So, Gamer's Nexus has 2.6k videos. (That's insane, btw, but fairly large channel, not even LTT size though).
Assuming just 1080p, and let's say about 10min average per video. (Some are less, some are 40+), that's 150MB per 10min video, and that means it's 390,000Mb (or 380.86GB) for their collection. Assuming I'm wrong and the average is even half of that, and the average GN video is only 5 minutes that's still 190GB. And that isn't counting 4k, or the multiple other formats to optimize streaming (720, 480, 360, misc bitrates, etc)
And that's just storage, not even taking into account compute! (Or egress, or transcriptions, or scaling, or..)
Really for something like Peertube to take off it will require each channel to spin up their own instance, which honestly is just another expense for them, one that Youtube does for them for free, plus Youtube offers to pay them. Which, would cut down on some of the chaff (only people who want to do it would do it), but yeah, I don't think it's going to replace YT at any point. Smaller channels can combine for sure, but there is definitely a threshold where it becomes extremely costly.
I'm all for the fediverse, but video streaming is freaking costly and expensive. There's definitely a reason youtube has a monopoly on it. Now this isn't to discourage, but more for anyone who may be thinking "yeah why doesn't peertube just replace it?)
You are vastly overestimating the amount of storage you need since you are looking at some download which itself has to choose the encoding (which is independent of whatever youtube does: youtube absolutely crushes the quality).
Most estimates assume that youtube has 1 exabyte of storage, let's say we buy this in bulk from retail (which we wouldn't do: you wait as long as possible since storage prices are going down and retail stores would give you the finger if you ordered and exabyte worth).
Let's take that number and run with it:
Buying retail, you can get Seagate Exos X20 20TB drives for 280€, 1 exabyte is 1Mio terabyte, meaning we have 1_000_000/20 * 280 = 14 Mio € (you'd need machines to put those into but you also wouldn't buy the entire thing upfront, and using retail prices either).
Compute also isn't that big of a deal if you do it correctly: the expensive part in video hosting is usually video encoding since to get small video sizes you need to spend compute beforehand to compress it.
However, you can shift this in significant parts to the user by implementing the transcoding in WASM and running this clientside (see e.g. https://www.w3.org/2021/03/media-production-workshop/talks/qiang-fu-video-transcoding.html) in that case users would compress locally in the browser before uploading (this presumably wouldn't even take longer than normal uploads for most people since you trade off transcoding time against upload time).
There are still other compute expenses but those are much more limited.
These mechanisms don't (at least to my knowledge) exist in peertube yet, but would be possible.
The actually expensive part is always the actual networking: Networking is one of the few things that actually get more expensive at scale due to the complexity explosion, rather than cheaper (e.g. having dedicated transcoding hardware drops in price per user since you have higher utilization).
Networking quickly runs into bottlenecks where you have to account for all the covariances between datasets in the network.
Basically to increase the amount of e.g. storage available everything in the network needs to be increased (from the local machines connections, over the cables and switches up to routers and outgoing connections) due to you increasing the density at one point, you have to increase the network everywhere.
That's why networking dwarfs everything: you just get crushed by networking being the bottleneck between your increasingly dense devices.
The clue behind peertube is that this is not as extreme of an effect due to
federation (certain connections just aren't dense due to the overall network topology being distributed)
torrents
The latter is the important part: instead of having network cost rising (super) linearly to the amount of users you have it rise linearly to the amount of simultaneous unique videos.
This is a much smaller number which means you do not need to compete in that space, which is the dominant cost factor. (if you have a method where one user can retain the video and share it without actively watching that same video, you can probably get real-world sublinear scaling)
Mind you, the costs involved here are still large, but not insurmountably large, especially considering there is not one unique organisation that would have to pay for the entire thing and its not an upfront expense. Fundamentally though the system is built such that it won't be crushed as users flood into the network.
That's why it needs to be an international project. Paid by every country together. Sure some will initially have to pay more but sooner or later everyone wants to be part of it and pay their part.
380 GB in storage for multiple years of contents is really not much. I archive that amount every 2 months.
The real problem is serving all that content to the viewers, and the first bottleneck is usually the upload bandwidth.
I think the more interesting number would be to know how much data would it be to upload an average sized video to every viewer of it.
Using your example of a 15 MB video, serving that to 300.000 viewers means uploading roughly 4,5 TB data, plus some for technical data (TCP/IP and HTTP headers and such). For every (average) video! Now that's a lot!
Fortunately PeerTube helps with that: viewers will automatically upload their downloaded chunks of the video to the others currently viewing it, so in the end the server needs somewhat less bandwidth usage.
Other than that, it would be the perfect place where channels could team up to host shared instances for themselves, or every channel their own one but with redundancy set up, so that their friend channels could also chip in with the bandwidth when needed.
Yeah, storage and bandwidth are massive considerations and there's no way Peertube can handle it. And each channel running their own instance actually makes it worse, since you're going to have smaller entities who can't take advantage of deals that larger companies can make for hardware, data centers, bandwidth, etc. Plus, if you're having to run your own instance to have a channel, then you're not just focusing on creating videos for the channel, now you're also a system architect, sysadmin, etc. It makes it a massive barrier to entry, and one that only tech enthusiasts will even consider tackling.
But even say that happens: a bunch of people running their own instances for their channel. Where are they hosting it? Are they purchasing their own hardware? Running their own data centers? They're most certainly not running it out of their home. The overhead for that kind of operation is massive. What you'll end up with is a bunch of people running their instances on AWS or some other PaaS provider. And then you're right back to the problem you're trying to solve with a distributed service: that the service is consolidated on one platform (even if it doesn't appear that way to the end user). Sure, AWS et al aren't dictating the terms of service for your Peertube instance, but the instance is dependent on that platform.
On top of all that, you have the issue of monetization. How are you going to make money from your channel? Peertube doesn't have the kind of infrastructure of advertising etc. that YT has.
You also have another massive issue: legal. YT spent over a decade going through the courts with the MPAA, RIAA, et al fighting about copyright issues. Google has massive amounts of money and was able to weather that fight. But it's competitors didn't. Which is why you don't have Vimeo stars, for example.
Running a YT channel is a massive time, energy, and money sink. Add all of these other considerations to it, and it's an impossible task. It's hard to think someone would could see PT as a viable alternative. Google destroyed all of the competition (or let attrition do it for them), and pulled the ladder up behind them.
I feel like all of these fediverse platforms are going to suffer from the same issue.
I searched up peertube and clicked on the peertube link. No where was there a "recommend videos" feed or "upload videos" or "create account" and the first link to a peertube platform is a cliche "rebellion" something or other.
These things will never see mass adoption if they aren't approachable to the casual browser. It sucks, but the average user would rather give their data to Google or watch 25sec of ads before each video then try to figure out fediverse. Especially since when you do figure it out, there isn't any good content yet.
Just to name a few I think have nice videos right on their start page.
You can only make it so easy... If you want a centralistic platform with algorithmic recommendations, use YouTube... Emancipating oneself is work. But I'd agree onboarding for new users could and should be easier.
You don't need a centralized platform to have recommendations.
You just let users choose some tags and go from there. Each server will surface different videos, but if they all pull from everyone they're federated with it would be a lot more accessible pretty quickly. And let users opt in/out of watch history tracking to feed their suggestions.
It won't have the potential YouTube does, but YouTube's so compromised on intent that it could easily be better in practice if content availability were the same (which is obviously way off).
If you have a bunch of people guess how many M&M's are in a jar you can average the guesses and you'll come very close to the correct amount.
A recommendation system can be very democratic in that way.
When reddit still had their public API I would take advantage of this fact and use it to decide if something was a "deal" or not on PC parts. I was tracking the prices of computer ram at the time as an experiment. It worked very well.
If they are federated properly, then their content can be filtered and appear on an instances front page.
There are at least videos listed. But they are 80% by the same channel and mostly about cars/EVs with a few other tech things. Immediately i think "this is for a certain type of person" and that aint me.
They really need to mix up their front page to show some sort of diversity. Should not repeat the same creator over and over again. Surely there are 10-15 people on all of pt that could be highlighted.
I think it needs a site like the old link aggregators, that scrapes videos across a ton of different PeerTube instances and turns them into a nice searchable frontend, as well as showing a variety of different vids on the landing page.
That would be like saying Patreon is monetizing video.
No.
I mean ad-supported income that automatically comes with YouTube. Not to mention members subscription and Superchats which are also built in functions and represent significant part of content creators' income.
peertube is never gonna be a replacement for youtube, it's good as a "upload random stuff you made" platform but modern youtube is so detached from that
How to videos for stuff I don't know how to do. Like, fix a leaky spigot or something like that.
Following content creators.
I could see PeerTube being fine for #1, but I don't see it ever being positioned as a viable option for those who want to generate reasonable profit for their content. Would be happy to be proven wrong though.
YouTube algorithm: Yo, dawg, I heard you like spigots! Check out the latest spigot content from these awesome creators! Don't forget to subscribe so you never miss out on the freshest spigot uploads!
I think PeerTube could possibly work for streamer VOD channels, since a lot of them probably keep them locally for archival/backup purposes, anyway. I've seen people mention thar PT uses BitTorrent for streaming videos to other users -- I think that could work for this particular purpose
I think PeerTube could possibly work for streamer VOD channels, since a lot of them probably keep them locally for archival/backup purposes, anyway. I've seen people mention thar PT uses BitTorrent for streaming videos to other users -- I think that could work for this particular purpose
It also needs some big content producers using it in order to anchor it. And that requires it to enable an intuitive business model for those producers.
Patreon integration, payment processor integration, and ads management. And that last one is kind of anathema to a lot of people and projects on the Fediverse.
Yeah I think the only way 'creators' will be there is if there is something to move across these larger ones, or at least makes sense to cross-post between YouTube and PeerTube. It's going to be a hard battle to fight especially with PeerTube limited Space on most instances.
I really tried to visit the main instance regularly, which was hosted by the developer. But the latest video was 1 month old and every video there targeted a niche I don't care.
And I don't think we can solve this easily. I've heard bigger creators say they want to make money with their videos. And Peertube doesn't do ads, so it doesn't pay the creators. And we're kind of going in circles now anyways because your initial suggestion was to switch to Peertube because of the YouTube ads. We can not have them and don't have them at the same time.
Maybe the solution is sponsoring. I heard ad revenue had declined anyways and many creators mainly rely on sponsoring nowadays.
I've just signed up for access to MakerTube but yeah I agree, most Instances won't be able to host 5+ years of content from users making rather the user or the instance to rather have to delete the content or the user to create a 'second' channel to upload more. Hopefully with time, storage get's better and easier but quality of video files (and there for size) will most likely grow so it's really a cat and mouse game.
Ad blocking is always going to be a game of Whac-a-Mole, with YT's latest efforts likely converting some users to turning it off or subscribing while pushing others away.
Thing is, converting a nonzero number is, in a vacuum, all that's needed to make the line go up.
When YT insinuated its way around uBO, I tried Piped and Invidious, both of which had such severe drawbacks that I was relieved to find instructions on how to update uBO to once again get around it.
But I'm one of those people who simply cannot handle the audio of advertising. That overexcited tone announcing grandiose solutions to invented problems makes my blood boil to the point that I've not listened to the radio outside of NPR since the '90s, have never had a cable subscription and never bought rabbit ears. I do not stream anything on my phone for the same reason. If advertising is part of the package, well, that's what VPNs and torrents are for ... unless I can purchase the content without it for a reasonable price (my Beatport collection confirms this).
But there's no fucking way I will pay for a service that includes advertising. And on YT, even though that's nominally what happens if you pay, well ... there's a reason SponsorBlock is also a thing. Spotify absolutely baffles me. I have no problem spending $10 (or whatever it's up to now) a month on music, but I damn well better own that music in perpetuity if I'm paying for it.
It's impossible to avoid being manipulated in life, but it's not particularly difficult to excise voices telling you how much happier you'll be if you buy something.
I’m placing my bets on piped video instead, for now at least. YouTube needs something more tragic, like getting acquired by Elon Musk, before it bleeds for real.
Yes, it's a client. Well, for better or for worse, no chance that this huge of a user base will move to piped. I don't understand why it's not super famous yet, but I guess invidious and piped are simply fringe tech still.
That's why I said that YouTube would need a major tragedy to get a real hit, real alternatives like Peertube are going to struggle a lot against the network effect. Nebula has a much better shot given the amount of content creators invested on it, and it's still a long shot.
That's without doubt the worst feature of YouTube.
The amount of algorithm spam is unfathomable. A web search of "how do I ...?" went from one line responses to ten minute videos with an automated voice.
There last ten years of internet have been a mistake.
The near stranglehold YT has had on online video could not last forever. I think they'll be the 800 pound gorilla for years to come, but I hope many smaller guys pick up speed as YT continues to throw its weight around. And I believe YT will continue to shit on users and eventually pay a high price for that.
If people have bet their livelihoods on fleeting hobbies on platforms that actively fuck them over, repeatedly, then frankly I can't be too upset about it.
People will make stuff for free because they enjoy it. Most people don't have much free time to chase their creative hobbies; I wish we didn't live in a world where artists have to justify their existence by monetary means, but let's not pretend that ads are paying for the creative underclass.
A lot of people have jobs doing creative work like YouTube, even before the age of YouTube people where creating stuff such as TV Shows, Radio and Movies (Legacy Media). Sure a lot of people would still create something in free time but the reason people create quality content on places like YouTube is because they are being paid as a bonus, otherwise they wouldn't be able to spend as much time on the content they create.
I think they are Federated, it's just hard to find users as one of the people on your instance needs to know what the creator is called before you can expand into, finding there content, this TBH kills the PeerTube experience as you need to use other instances or sources to find the creators you want to watch instead of just working like YouTube does.