I'm just going to go ahead and say this now, do not expect most windows games to run better on Linux than windows. Typically the case is when you find a well optimized game that is CPU bound, or is natively vulkan. Anything else, expect comparable framerates.
Everyone called me mad when I told them that I get more FPS in linux through wine/proton than on windows native with my AMD card, look who's laughing now
People criticizing the ability of Linux to play games reminds me kind of like when people criticized solar power back in the early 90's. They would say how it's too expensive or it will never be able to produce the amount of electricity we need. Well, here we are.
Awesome! I can’t wait to generalize the average of 10 cherry-picked games with tons of Linux work against the 2k+ in my library! I bet I can pick up CS2 with this knowledge and get 10%+ better performance!
The video is pretty neat. I’m just not sure what we gain from it.
Well in my case I get intermittent audio issues in games like the classic Alan Wake. Audio will disappear for like 4 seconds straight then work as usual for 30 seconds only to repeat again. Can be very infuriating if it's in the middle of an important dialog.
I installed Linux on my old laptop recently because it was impossible to install the drivers for the graphics card in windows. It just kept blue screening. Linux worked out of the box. From 13 fps to 120+
Didn't expect a follow up this quick. Anyway, a few random observations:
I would've tested Assasins Creed Mirage without adaptive quality, as it might smudge the results. Shouldn't make too much of a difference though, at least at these framerates.
Shadow of the Tomb Raider compares HBAO+ vs inferior BTAO, so not really that useful.
The frame graph for Watchdogs: Legion on Windows looks... weird, to say the least. Even though it ultimately comes out on top it might be worth investigating into, as it might have an effect on the other games as well.
I completely forgot how useless the benchmarks in Final Fantasy games are. At least there's the overlay.
If nothing else, ths is a good example of why youtube should continue to exist. At least it plays a video in full when I click on it, instead of playing 30 seconds or so, then pauses for eternal loading. I suppose having funding to improve infrastructure does have some practical value.
There was one game (ECHO) where I had weird performance issue on Windows but not on Garuda. The game is not CPU bound i think. If someone has an explanation as to why this is happening, don't hesitate to tell me : https://piped.video/watch?v=ODL-jpZgy_M