Cities Skylines 2 dev stuck to launch date despite “potential kicking”
Cities Skylines 2 dev stuck to launch date despite “potential kicking”

Cities Skylines 2's developers expected some backlash, but decided to launch the game anyway

Cities Skylines 2 dev stuck to launch date despite “potential kicking”
Cities Skylines 2's developers expected some backlash, but decided to launch the game anyway
Tl;dr obvious issues already addressed in testing patch, wanted to get game out on stated release date to let players enjoy it regardless
I just got in bed after playing for 12h straight, and it has some minor issues, but I don't regret my purchase at all.
How's the frame rate? I saw some reports of 7-12fps from systems that kick the absolute shit out of my 2 year old gaming laptop and had flashbacks of wasting $50 on KSP2, which I still can't play despite exceeding the minimum specs. So I figured I'd wait to hear from people for a week or so this time instead of potentially wasting money on release day.
There's a lot of entitled people who are upset because they kicked everything to ultra and yeah , that's where that 7-12 fps is. Most people can't fathom fiddling with the settings a bit and maybe lowering them.
The dev sent out a forum post on what settings are causing the biggest lag. I followed their advice and it is completely playable. I'm about 10 hours in and I'm loving it
In my experience turning off dof and global illumination takes you from 20 fps to 80 (1440p, rtx 3090)
A laptop with a 1660ti 6GB got me 20-25fps 1080p low to medium around 10- 20k population. But I turned nearly everything off except for level of detail. Turning off Vsync somehow made it run around 5fps faster.
I'm getting about 30 FPS with 2090
The key though as far as I can see is to make sure it's on the SSD, that speed up level streaming pretty quickly.
Vsync also doesn't work, but I haven't had time to figure out if there's a workaround.
I don't know who's reporting 12 frames per second but they must be running on a potato. It's definitely not well optimised, but it's not that bad.
Also played a ton yesterday. Biggest issue I had was a small stutter every 20 mins or so when zooming in or something. Maybe with certain hardware it's having issues, high end cards or something? Overall I'm having a great time
Yeah, honestly, the state of the game is fine. Yes, they should have taken a couple of more weeks to fix up the performance, and they definitively should have chosen more sane default settings..
But, other than that, the launch state is fine. There are no major bugs, and there is nothing too major missing. A lot of things are done and designed quite well actually, I'd say.
Just give it a month or two and then look again. There's no rush, it's not a story game. But I've been enjoying my time so far.
Good, I was hoping this is one developer who won't totally deuce on their player base.
Really low bar for game studios but that's where we are.
If you want to blame someone, blame the producers, not the devs. They don't want to be pushed to strict deadlines with artificially limited budgets and whatever enshittification method the execs bought into this week. They want to make good games, but often they work under stifling conditions.
What video card are you using and what resolution / refresh rate.
I’ve been playing on my 7840U (integrated graphics) laptop, 1440x900 low settings and FSR averaged around 30fps in early game, so not great but playable
Radeon VII (damaged from a psu failure, though). 1080 ultra, no motion blur, no AA. 25-30 fps, as expected on this card (a fully working one I'd expect ~70, it's about half dead).