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131 comments
  • There are very few games I would spend $80 on. Actually, at this point I don't buy a lot of new games to begin with, I'm mostly just grinding the same old favorites now.

    But for the games I really care about, I'm willing to spend on games I know will be worth it to me. I've waited 22 years for a sequel to Kirby Air Ride and if I have to pay $80 for it, I will pay $80 for it.

    • There are a few franchises that still have me day 1 even if they went to that price point (The Witcher, Persona, Trails). Those are always 80 hours minimum, though.

  • For the GTA delay, if it is so they can release a less bug filled finished product instead of the usual AAA strategy as of late of throwing whatever out and maybe kinda patching it later on, then good on them for doing it how it should be done. I probably won't buy it either way since I haven't cared for the tone of any of the GTA games since San Andreas personally, but for the people that will it is a good thing.

    As for the price of games in general. I'm not opposed to theoretically paying $80, or even more, for a game I deem worth that kind of money. Never have been. The issue is 99% of the time the games in question aren't worth that kind of money. As an example, I am a Hitman fan. Over the course of the varies releases since 2016 to what is now just called Hitman: World of Assassination, I have spent well over $100 for maps and content. And I don't regret it because the end result is a huge game that I have gotten untold hours of enjoyment out of over the last ~9 years.

    The AAA players have simply started to price themselves out of their own market, and smaller players have started to fill the void they left behind.

  • That's basically what I've been saying ever since the switch 2 announcement, I'm glad I can just copy the Sources from this article to support my intuition. Thank you, Superjoost!

  • No kidding. Not counting games I play 'any way I can':

    • Oolite
    • Endless Sky
    • Nethack
    • Shattered Pixel Dungeon
    • Dwarf Fortress
    • Liberal Crime Squad
    • Mindustry
    • WarZone 2100
    • OpenTTD
    • OpenRCT2 (though this requires some investment, you need the files from the original 2 games)
    • FreeCiv
    • EDOPro
    • Card-Forge

    That's just what I have on this machine. If I check my GOG account, I'd have more. And I don't give money to Valve.

  • For the last 10 years I've only paid full price for one AAA game: Elden Ring. I've gotten something like 200 hours out of it. It may be the best value for a AAA game ever, in my book. (And I haven't yet played the expansion.)

    I'm happy to wait for sales on everything else, including the secondary market for Nintendo games, but after their recent fuckery in multiple arenas, I'm not keen buying anything they produce. (Not that it matters. Their stuff will sell regardless.)

  • I've said this elsewhere before but video games are a commodity and an impulse buy. Very few people view the next video game as an essential purchase for themselves. So sure people can have them and haha about how much the cost of developing a video game has gone up till they're blue in the face but that is not going to change how the consumer will feel at the register buying the game. If the person at the register does not feel that the price is justified they're not going to pay it they're going to wait for a sale, borrow it from a friend if they can get access to physical media, or pirate it.

131 comments