Is anyone else playing Avowed? What are your thoughts so far?
Is anyone else playing Avowed? What are your thoughts so far?
Is anyone else playing Avowed? What are your thoughts so far?
I really liked Avowed. It’s the first RPG since Skyrim that gave me a similar feeling. I’m almost finished with it, currently 45 hours in, which makes it the first game I’ve played this much in the last five years.
That said, I agree that it’s a bit shallow, and the story isn’t as strong as Skyrim’s. The combat actually reminded me more of Horizon Zero Dawn than Skyrim. It’s not on the level of Baldur’s Gate 3 or Skyrim, but for me, it’s easily deeper than Fallout 4, Fallout 3, or Starfield. The combat is really fun and engaging—I played as a wizard, and it was a blast.
I have to admit, I skipped some dialogues toward the end of the game because a lot of them felt like filler rather than meaningful interactions. Still, I’d rate it an 8/10 and definitely recommend it.
Refunded. Would have been a mediocre game 10-15 years ago. What a dead world.
Nearly beat it, not a great game 5/10.
The environments are nice and fun to explore.
Story is mediocre. Dialog is tiresome, I started button spamming to get through a lot of the conversations that didn't matter. Combat is nothing remarkable, no matter the weapon combos, and the enemies are just damage sponges with no real tactics necessary to defeat a given enemy. Magic is kind of cool but you have to really spec into mage to get there. The immersion is about as deep as a puddle on flat concrete.
It is one of the games of all time, a game you could not play and miss out on nothing.
Edit: Just beat it, terrible ending that feels like it was tacked on last minute to provide some sort of conclusion.
I'm absolutely loving it, the combat is great, love the world and graphics, love the exploration.
I am really enjoying it so far. I'm almost finished with the second map.
So many people seem to hate it for reasons I don't quite understand. I also really liked Outer Worlds, though.
I'm enjoying the story, the characters, the inventory system - everything everyone else seems to hate. I really don't understand why other people say the world feels dead. I guess I enjoy not having to run around to find NPCs who are always on the move? (Looking at you, Skyrim.)
Sure, most weapons in the game are exactly the same. But that makes the "unique" ones so much more interesting. I like that I can upgrade those unique weapons, so that they always stay useful. No more quest rewards that are already underleveled when I receive them! (Looking at you, Skyrim.)
I saw someone in this thread say they missed the "stolen item" mechanic. I'll tell you what I don't miss: becoming a wanted man because I took some food off a table in a common area or accidentally clicked and took one of the thousands of items lying around that are lootable.
I'm enjoying the Balder's Gate 3 camping system, but I'm glad you don't need to "spend" food for every night in camp.
My only "problem" is that it feels a little unoptimized. I get low frame rates sometimes that don't go away even at the lowest settings, especially inside cities. But, it's relatively minor. I can (and do) live with it.
It feels like a full game with no glitches on release, which is nice.
Although, if your glass textures all look frosted and weird, then turn "global Illumination" up to at least medium.
I'm liking it. I'm big on exploration, and I hate when games have difficult but reachable places, but when you get there, there's nothing. That is not the case with Avowed. Just about every hard to reach place I've managed to BS my way to has had something. It's usually just money and some mats, but occasionally I've found some unique equipment or accessories.
Combat is just a slightly better Skyrim combat but with a dodge. I will say the dodge has fucked me multiple times because it's just the jump button, but if you press any direction other than forward when you press it, you dodge in that direction. So no jumping sideways or backwards. I've accidentally dashed to my death off a cliff more than a few times.
I personally don't think the story and characters are as bad as everyone is saying, but I'm easy to please. It doesn't seem any worse than Skyrim story-wise. I like that the companions actually have personalities and banter with each other. They feel more like Dragon Age or Mass Effect companions, granted not nearly as deep. But I've already laughed several times from their ambient camp banter, and I only have two companions and less than 15 hours of play time.
The beginning tutorial area is weak, and character creation wasn't very good. I honestly expected to quit after my first short 2ish hour session, but when I finally got set loose in the first real area and started exploring and climbing around on rooftops and finding underwater caves, and finding loot left and right, I got hooked.
I found it the first RPG-ish I have spammed skip on the dialogue. Which felt odd to me, since I always sink into a RPG (even if this is a action game with RPG elements), but Avowed just felt a bit too surface-deep to me. It might not help that I booted up Kingdom Come Deliverance II around the same time...which reminded me of booting Phantom Liberty when Starfield came out.
It's a good game, though. Solid, just not for me I think. I much preferred the writing, setting and mechanics (not to mention the atmosphere!) of The Outer Worlds.
Being a skyrim and fallout fan, I wasnt necessarily disappointed by Avowed, just understimulated.
The whole 15ish hours I played i found myself just craving the depth of a bethesda game, which really wasnt there.
Cons: The lack of a fully integrated item physics system. No wanted or theft system. 1 dimensional npcs that only seem to physically adhere to any lore if they arent human. The human npcs look randomly generated in a character customization screen. The lack of an open world to explore and invisible walls all over. Shallow inventory management that doesnt feel like it matters. Very Mid story with a zero effort intro/character background. Weapons/magic combinations arent as versatile as I would like.
Pros: Streamlined inventory management, for people that dont enjoy it. Combat is solid. Magic and effects are beautiful, fun and tie into exploration well. Platforming is solid with excellent level design. Graphics and performance are great also. Unlimited stamina while exploring is great.
The scales just dont tip in the game's favor, especially when a game from 2011 outdoes it in almost every way.
I understand that obsidian is focused on churning out more easily digestible games more often, but is that really what rpg fans want? More shallow games that leave us wanting?
Idk maybe skyrim left me with unrealistic expectations, but all i want now is that level of world building and depth when it comes to rpgs of this type.
Avowed reminds me a lot of Kingdoms of Amalur, in that it's not really an RPG and is just an action game with some RPG elements. Still fun if you go in with the right expectations of just looting stuff and killing random enemies.
Yeah i definitely think its a good game, just not the right game for genre veterans with high expectations.
To each their own, but Bethesda's games are all too often criticized for having breadth but not depth, and as time has gone on, I've agreed with that more and more. Avowed is scoped smaller than an Elder Scrolls, by a lot, but its depth appears to be in its combat.
I guess it depends on what kind of depth youre looking for. Depth of lore, attributes and upgrades? Skyrim has plenty. Depth of gameplay? Things get a little more murky.
I will agree that Elder Scrolls games have never had combat be their strongest feature and that is definitely what Obsidian focused on with Avowed to make it stand out.
Refunded, was expecting an Obsidian interactive world got served a dead open world with static NPCs, static everything. The only saving grace is combat but it's not nearly deep enough to carry the game. I'll get it again when it's at 10-15€ which is the price I'm comfortable playing for this level of competence. Was back to Kingdom come in a flash.
kinda sounds like The Outer Worlds, in a way. Which is kinda the feel I got from some youtube videos I watched about the game. Got to wonder how on earth the current 70€ pricetag is in any way justified.
Oh well, wishlistforgotten, maybe some sale notification at some point comes a long
I think it’s great. The maps may be smaller than some other open world RPGs but it is packed with content. The voice acting is great, I don’t know what the hell people here are talking about. Graphics are good enough although the facial animations are pretty wooden and stilted.
I like it, but haven't played more than a few hours.
The voice acting and (most) character faces feel insanely dated, though. Fantasy just comes off weird in an American accent.
The game runs poorly and doesn't really look and feel that great considering the processing cost, but that's just Unreal Engine 5 being shit.
Those are my biggest complaints.
Combat is pretty engaging and I think it's pretty cool, but it can be kind of health-spongey. Feels like it needs some work to feel better and more fluid.
The story seems okay, although I haven't gotten far. Kind of generic fantasy akin to Divinity Original Sin 2/Baldur's Gate 3 or Pillars of Eternity (duh).
Honestly, I like that it's not just another murder hobo simulator and has a bit more focused story.
It's a pretty solid 6-7/10, which is fine. Maybe it'll grow on me, but there's no chance of it becoming another Cyberpunk 2077.
Hopefully they learned from making this and The Outer Worlds 2 is a lot better than the first one.
Any diehard pillars fans who have played it? For the most part it doesn't seem super well received but I wonder how much of a bump it gets for being in the pillars franchise. I loved the first two and would love to continue my time in eora. Haven't dived in yet mostly because of the price tag, waiting for it to get to at least $60
Diehard might be pushing it, but I liked PoE1 and loved 2, even playing through the second game twice so I could try it out in turn-based mode. I'm really enjoying it but for different reasons than I enjoy Pillars. Sometimes games are worth $70, and I'm personally finding this one to be.
I played it for a couple hours and it was fun enough, but... I've found myself drawn to playing other things very easily and haven't gone back to it.
I enjoy it. Good themeparkey action-adventure-rpg. Beautiful and awesome environments. Gameplay is good enough as I'm mostly there to see the spiritual fallout from PoE2.
I'm about 6 hours in, and I'm loving it so far. The combat is very unique and feels great. The way the levels wrap around vertically often reminds me of Dark Souls. You can see some vestiges of the previous designs the game went through before it landed on this one, but what they've got is very good.
I played it for about 4 hours and dropped it, there just isn't anything interesting to it.
NPCs are probably the worst part, they couldn't even make them move around despite Morrowind pulling that off over 20 years ago.
$95 for a case with no disc in it. No thank you.
So far I kinda like it but haven't played much, just arrived at the docks.
The art style is nice and you really can see the love for details.
The voices feel a bit off, for a non-nativ english speaker it sounds like americans trying as hard as they can to speak with a british/Victorian era accent.
For those who's playing on PC, check mods for performance. After some tinkering I'm getting solid 120+fps @1080p with high/max settings with RT enabled (FSR quality and FG) on a RTX 3060 and a Ryzen 3600.
I will give an update as long as i don't forget it
Don't have it although I am loosely interested in it, but not enough to spend the nearly $100 (after tax) asking price. Maybe when it's $10 on sale or something.
I am reading those comments and I feel good with $90 bucks in my pocket.
I could get almost 3 good games with that. What a time to be a gamer with all those indies.
Let's go Songs of Syx, X4 foundations to support the devs, and a little bit of Caves of Qud with that?
You still have some change remaining to buy a snack.