Weekly Item Discussion - Healing Rite
Weekly Item Discussion - Healing Rite
- Tier: 1
- Cost: 500
- +45 Bonus Health
- +3 Spirit Power
- Is component of: Healing Nova
- Passive: Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.
- 370 Total HP Regen
- +2 m/s Sprint Speed (conditional)
- 19s Regen Duration
- 30m Cast Range
- Cooldown: 64s
Side Note: I’m almost certain camps and minions don’t dispel this think it’s just the towers.
I used to take this over regen every time I had a hard lane but I’ve been taking regen more recently. Having to basically stay out of sight from the other team takes you out of the fight a bit too much in my opinion so I’d rather take regen and play more cautiously but have the continuous healing up.
Exception is on support ivy since I’ll upgrade it to healing nova but outside of support players I think regen is usually the better move.