5 years later - Star Wars Jedi: Fallen Order
5 years later - Star Wars Jedi: Fallen Order
Jedi: Fallen Order holds its head high as a Soulslike Metroidvania amalgamation and one of the best pieces of Star Wars media in the last decade.
Of all Star Wars games, it’d be tough to discern one that’s been as widely praised as Star Wars: Knights of the Old Republic, and for the longest time its reign was fairly uncontested beyond classics such as entries in the Star Wars Battlefront series, Star Wars: Republic Commando, or Star Wars: The Force Unleashed. That said, this debate has had greater meat on its bones since Star Wars Jedi: Fallen Order introduced Cal Kestis as a fledgling Padawan who witnessed Emperor Palpatine’s Order 66 firsthand when he lost his Jedi Master and fled to Bracca as a refugee in hiding.
Respawn and EA’s Star Wars Jedi: Fallen Order capitalizes on several gameplay genres—Soulslike, Metroidvania, platformer, and action-adventure—and melds them into a flavorful cocktail while never abandoning its immersive and unmistakable Star Wars atmosphere. Not since The Force Awakens has a Jedi-related Star Wars story felt as authentic, at least not without relying wholly on fan service. It’s not without its flaws, but Jedi: Fallen Order is a reminder, half a decade later, of how much potential for original storytelling and gripping gameplay still flows within Star Wars’ rich vein.
What are y'all's thoughts on the two games in general? I tried getting into it but just couldn't because the gameplay felt a little too action-y and too much like Uncharted vs Dark Souls or something