Pathfinder: should I start with Kingmaker or Wrath of the Righteous? Or it doesn't matter?
Hi!
So a few days ago, a friend of mine recommended me this game (just to be clear, I'm talking about the videogame) and it seemed really interesting. He kept talking about Wrath of the Righteous but as I looked it up later, I found out about Kingmaker.
I didn't really get any conclusive answer on whether I should play through the first one and then Wrath of the Righteous or not, so I'm guessing it doesn't really matter story-wise.
Nonetheless, since I didn't see anything regarding this game here on Lemmy, and in an effort to drive up some discussion and/or add to our small but growing knowledge base, I come to you with this question.
Also, do you like the games? And which one do you recommend to start with?
I've finished Kingmaker and WotR is in my backlog.
Pathfinder is a really decent RPG system with tons of choice, but the game Kingmaker comes out as quite linear, you don't really have much choice in how you play the game apart from being good or evil.
The game is split between being a typical adventure explorer RPG and being a kingdom management game, the former is interesting and has good quests, the latter is opaque, difficult to get to grips with and inflexible.
The worse part is no matter your best intentions, it you don't do exactly the right things with your kingdom you can find yourself in a dire losing position by the late game.
I don't mind games that have failure conditions, but losing the Kingmaker game after 30+hrs of playtime because your kingdom starts rioting and you can't complete any events seems too harsh to me.
Personally I had to turnoff all the failure conditions in the options so that I could grind through the game to get through the final quests, it ended up leaving a bitter taste for the game which started off as promising.
I hear most of these issues have been addressed in WotR though so I'm looking forward to picking up that.
Yeah, the more people mention, the more that kingdom management part is not looking good. Thankfully, as someone already mentioned, there are mods to handle both that and the crusade management part in WotR. But turning off all failure conditions is also a good option to keep in mind, so thanks.
I had a bug where I didnt get a treasurer until late in the game. So I kept losing to stupid bullshit over and over because my guy was underleveeled and I had a huge backlog of things for him to do. I just ended up using cheat engine and giving myself a hundreds of the +% success tokens to make it playable late game.
They are completely separate story-wise. Kingmaker's story is IMO a bit easier to follow at the beginning. WOTR is newer though and therefore has more character customization options. They both use the same engine and the gameplay is almost identical.
Oh ok, good to know, thanks! I don't mind harder to follow stories, and having more character customization options is always a good thing for me. I guess I'll go with WOTR.
One other thing worth mentioning: both games have a DLC which lets you play like an infinite roguelike dungeon crawl which is super fun. I probably have more hours in the respective roguelike DLCs for both than I do for either of their campaigns. I just love the idea of taking classic CRPG/D&D mechanics and giving it progression like Slay The Spire
I am a huge Pathfinder fan (check my home instance) and have played both games.
Tl;dr, play Wrath. The plots of both games are standalone.
I hated Kingmaker. Incredibly frustrating experience. The game is difficult, buggy, the writing is beautiful in places and baffling in others, and the kingdom management is balanced poorly. It's easy to get yourself into a death spiral on kingdom management that takes 50 hours to play out (which then gives you an instant game over).
However, Wrath of the Righteous is one of my favorite CRPGs. I have roughly 200 hours in it. The writing for companions is much better in this one and while the army management side game still isn't good, it is a lot less frustrating and opaque than the kingdom management mini game. There are still some bugs... I had one game-breaking bug where I had to install a mod to teleport out of an inaccessible area after the game deleted an elevator. My only other complaint is that the ending was clearly rushed, but the campaign is about 100 hours and most of it is of excellent quality. Overall it's very worth it. The different mythic paths have tons of interactivity in the world, so it really changes each playthrough when you make different choices.
Also kudos to Wrath for well written evil companions and choices! You can be a psychopath that kills everyone you come across if you want (and there's even a mythic path tailored exactly to that), but there are also more subtle choices that allow you to twist the crisis at the Worldwound to your advantage (try Lich!). It is still satisfying to be a big damn hero, too.
I'd say start with Wrath and don't bother with Kingmaker. Wrath is just much more interesting both as a game and as a concept, and there's no shortage of replayability there - the amount of variability between paths is crazy. That said, whichever game you start with, I'd strongly recommend you download a mod to trivialise the management minigame (kingdom management for Kingmaker, crusade management for Wrath). They're a) not fun, b) difficult (and unlike the rest of the game have no difficulty settings), c) have nothing to do with the core RPG gameplay, and d) can brick your campaign if you screw them up.
Also, you know about Baldur's Gate 3, right? It's coming out in two weeks after a very long and successful early access period and it very much looks like all the crazy reactivity of Wrath on a full AA budget.
That said, whichever game you start with, I’d strongly recommend you download a mod to trivialise the management minigame
d) can brick your campaign if you screw them up.
Wow wtf, really? Thank you very much for the tip!
Yeah, I know about Baldur's Gate 3. Made by Larian, no less, so my expectations are kinda high. I played (but never finished) the first one and I remember liking it at the time but thinking it was a bit dated. But I loved the traditional CRPG experience so I hope they stay true to that, more or less.
I haven't finished either game, but i agree with everyone else in that Wrath is a much better game in terms of balance and options, and there's no story overlap that you'd be missing if you started with wrath. If you get kingmaker on sale, the first arc is a decent story in itself and is actually the inspiration for my next campaign, so there's definitely some enjoyable content in there
Wrath's a lot easier to play, I'd say, because the mythic paths change things completely for your builds. It makes builds a lot more flexible, too, compared to Kingmaker/base PF1e.
WotR is one of my absolute fave games - probably because I GM Pathfinder 1e - so I'm super glad to see someone getting into it! Have fun, take your time. The only major timer is right at the beginning, and doesn't affect too much. Make sure you recruit Daeran, Woljif, and Ember!
If you plan on playing both, I'd recommend starting with Kingmaker. I'd agree that it has a bit of a nicer beginning, where WotR kinda floods you with exposition. If you're only planning on playing one, is probably recommend WotR, since I think it has a bit larger scope.
You can start with either, does not matter. I finished both, liked both. And both of the games were equally laggy and buggy for me. I sure hope the Rougue trader game will be less buggy.
You can play either and they are both fantastic. wotr then kingmaker might be a better order though since imo the difficulty curve is better done in wotr so it might be the easier of the two to learn the system with