Remaster as in upscaled graphics and leaving the janky controls untouched and unoptimized?? Or as in a whole reimagining that bastardizes the source material?
The new world has to be pretty similar to the old, given that the article says that one can flip between the modern and original graphics.
Talking of nostalgia, all three games are being released with an option to switch between the original blocky polygon graphics, and lovely patched-over modern designs. If it’s anything like the Monkey Island remakes, this means I will spend the entire time obsessively switching back and forth, unable to cope without knowing how every scene looks in each incarnation.
So, like HaloCEA and Halo2 Aniversary. But these work fine because the originals already had decent geometry to work with. TR1-3 though ? The levels are basically cubes upon cubes. Not sure how they'll make that work
Interestingly- I've found a few people not only think that there won't be a new control scheme, they actually hope that they don't add one. To their point, I guess the game would fall apart navigating the exact same environments with more responsive controls.
That'd be like playing Goldeneye 64 on a PC with mouse look. It'd be hilariously easy because all of the enemies are tuned to be handleable with the primitive control scheme.
They're remastering the graphics (at least somewhat, doesn't look super amazing), and they're leaving a toggle that lets you swap back to the glorious triangle boob graphics at the flip or a switch.
Can we just… not get remasters and remakes anymore? I’d rather just have the OG games re-released digitally as-is, and let AAA companies explore new IPs or allow them to be creative in the universe of already-existing IPs.
AAA companies aren’t making these remasters, they are typically handled by small studios that specialize in exactly this kind of work.
Most of the work of re-releasing these old games is porting the old code to new platforms. Making them run at higher resolutions and frame rates is usually not all that much effort in comparison, so you might as well do it.
Frankly it’s kind of weird to complain about the existence of a product nobody is forcing you to buy.
Exactly, this game I believe is being done by Aspyr. While KOTOR was a remake obviously, it was the last time they tried to do a big game and it apparently was a disaster.
People don't buy games as-is. They need at least some modern conveniences to be palettable. And frankly this is about as close to what you are asking as is reasonable.
Can we just… not get remasters and remakes anymore?
I'd like to have HD versions of a number of older 2D games that I enjoy re-released.
Honestly, I'd like to have HD versions of some newer games that were originally done with low-resolution graphics, like Binding of Isaac and Caves of Qud. Nothing wrong with low-resolution graphics -- I think that it enables shifting resources to developing gameplay, and that that's often a good tradeoff -- but those games did well, and I'd be willing to pay for flashier graphics.
If you look at Cataclysm: Dark Days Ahead, it's gone from ASCII to graphics to significantly-prettier tilesets. Dwarf Fortress did something similar. I think that that shows that there's demand for it.
I appreciate that not everyone wants that, but I would.
Can you not stick close to the source material but make it all new and nicer? Lol God this place is just as pedantic as reddit and annoying as reddit. It really is a human problem and not a platform problem.