If nothing else, this shows that the average gamer is not a min-maxer because humans in BG3 are just fucking trash. So many of the other races come with incredible power and the added benefit of not looking like their name is fucking John.
I prefer to be a plain jane human because I like my character to be the mundane yardstick to which all fantastical things around me can be judged. This is exactly how most main characters in movies and books are structured, so I imagine a lot of other people do this too.
Not sure this necessarily means that everyone is just rolling Default 1990s CRPG Character. You could have a bunch of interesting builds that still end up with this as the combination of the most popular choices
I think there's a pretty clear disconnect between the power levels of the implied background of the PC and the backgrounds for the other party members. Like okay I'm a Paladin/Warlock who was apparently a Guild Artisan and there are occasionally dialogue options based on these, but generally I'm a blank slate normal guy; the perfect example of a level 1 character background.
Then you have the party members (massive spoilers)
Shadowheart is an evil cleric who was probably kidnapped as a child but had her memories wiped by the memory-wiping faction she serves. She was doing some super important mission and should probably be higher than level 1.
Lae'zel is a weird alien fascist who should probably be higher than level 1.
Gale was a prodigy super-wizard who fucked the godess of magic, but now he's level 1.
Wyll was a super hero warlock, but now he's level 1.
Astarion is a centuries-old vampire spawn before he takes any class levels (Challenge 5 in 5e), but he's level 1.
Karlach fought in the blood war, but now she's level 1.
Every single one of them (except arguably Shadowheart) are way too powerful in-setting to be a level 1 character in D&D.
i always play a human or very close sort, because i am very bad at sliders to begin with and the more complicated the face structure the harder it is to make me hot
what's most important in a character creator (idk how BG3 is on this) is just real-life diversity, you couldn't make an east asian face in skyrim without mods, even though you can be a lizard person
Idk I haven't played BG3 but I do tend to make my characters in character creation look like me. I always make a Sim that looks like me when I start a new Sim game. Godfather Game was able to make a really good "looks like me". Ive made wrestlers that look like me in WWE games. And most recently instead of making the incredible abominations a lot of people were making in SF6, I just made a dude that looks like me. a Chubby brunette white guy with a beard.
So I mean, my BG3 guy wouldnt look like this becuase I'm not a twink and I have a beard, but it would be a white human, probably. Unless I felt like playing like another race idk. I did play Argonian the first time I played Skyrim and a woman Khajit the second time.
I made a dwarf monk, then a halfling bard who I called Harrier DuBois Jr. (the game has some bitchin sideburns) and then finally settled on a halfling bard for my playthrough.
Haven't played BG3 yet but in every Vidya game or TTRPG I always go non human. The only exception is if I'm playing an old man with a long white beard.
When i play computer games i want to play as myself generally if i have an option or make the worst meme monster but like roleplaying as a Draconian on a vg sounds so boring to me