I dunno, I'm just not that interested in trying to bring back Starcraft. I think MOBAs largely replaced RTS for good reasons.
Making and balancing a competitive RTS is very hard, and SC being the champ means every other RTS tries to copy it, especially right down to the micro. Micro is considered the key player skill in RTS and I think MOBAs won because it's much easier and more fun for players to manage the micro on a single hero unit than on several heroes and dozens of regular units.
RTS that try to reduce micro tend not to focus on competitive multiplayer so the whole genre has stagnated.