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Nintendo would "rather go in a different direction" than follow AI trend, says Miyamoto
  • Dunno why people down voted you for asking, but personally while I love some of their games and the creative direction they take their consoles - they just have way too many anti-consumer practices.

    From recent memory, they've DMCA takedowned YouTube videos of people playing modded versions of Breath of the Wild before Tears of the Kingdom released. This isn't the firs time they've DMCA takedowned videos they didn't like, including videos showing emulation in the past. Their online service, despite costing money to play games online, primarily relies on peer to peer networking when their console has a very weak networking chip, meaning most online games have to account for very poor connections. They have been very aggressive in shutting down websites distributing Roms for games that no longer have a way to be accessed or played. It stinks that you have to pay for their online service if you want any form of save data backups, and even those are iffy because they really don't want you putting it on more than one console. Their handling of joyconn drift has left a lot to be desired. They replaced them... Sometimes... And when they did you had to wait a while and usually the replacement would develop it, too.

  • Hunter
  • Remastered Hunter never sat right with me. It was a little more believable that the original PS1 Hunter would be the kind of cat that would withold orbs from you, that they already had (which would be used to save the worlds), just because they wanted to play a game.

  • 'This game is going to easily—and I mean easily—take over': Major streamers, early fans, and esports players share their Deadlock hype after Valve opens the floodgates
  • It seems like a great game for those with the time and dedication to learn it.

    I'm not one of those people. This game takes a lot from DOTA and will demand an extensive knowledge of the map, characters, builds, and items to start to get good at it, and I just don't care to spend the time to learn it all.

    I know nobody asked, but I really wish more MOBAs like HOTS did well. I love HOTS for how approachable it was in comparison to the others. I'm at the point where if I play a moba and there's an item shop: I'm out. In every case I've seen an item shop the optimal usage of it is to build your characters stats to counter your expected build of the other team's build - and that is a LOT of added complexity I just don't want to deal with, especially because it requires so much knowledge and people with more time than you will flame you if you don't know it.

  • When will they learn? When will they learn, that their actions have consequences?
  • I just want to provide a contrasting opinion to the other response here. I and a few of my friends have tried it and we just aren't ready to dedicate way too much time to learning a game that seems to want to be almost as complex as DOTA2. So many characters, map mechanics, and item builds to adapt to the situation (this one in particular) - its just too much. Like, pick two and maybe I'd find it worth my time to start learning, but the complexity of all 3 make the game too daunting.

  • The current ban wave has issues

    If you go into your match history or any counterstrike community you will see lots and lots of banned CS2 players. It seems the latest ban wave has some sort of mistake and lots of innocent players are involved. I am personally not banned but a few of my friends who were definitely not cheating were banned.

    It also seems that playing a game right now has decent odds of banning you mid-game. There's lots of footage of this happening during mundane gunfights.

    With the scale of this, there's no way they don't reverse most, if not all, bans in this wave. There's simply no way that this many players were actually cheating.

    Just putting something here in case someone who avoids other social media wants to know what's going on.

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    poke @sh.itjust.works
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