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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)KH
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2 yr. ago

  • Although you could travel the land. Perhaps not cross the Sahara but if you lived in the Roman world, you could quite easily take some years to walk off the edge of the map and just explore. There would of course be a good chance of death from illness, animal or person, but equally like today, you may also meet plenty of kind people who would let you stay and maybe even share their knowledge of the area and culture.

  • Infact we should go out of our way to swear because it's the fucking advertising companies that pedal the ad friendly, PG internet and if you don't support that, you're harming their ability to advertise by swearing.

  • I have a PC I built that was absolutely top of the line 9½ years ago, that still plays most games in high to max settings. It's a little powerhouse for its age, I often use it for rendering video and it still smokes everybody I know 's devices.

    Windows 11 is too powerful for my PC according to Microsoft and I've been so pleased about that. If it wasn't for the fact that I have no issues with my current windows 10 setup, I'd put in some time to jump to Linux. I'm just too lazy to give it the weekend it would take to learn, set up and move my content over properly.

  • There was an edgy but very fun indie game a few years ago (maybe 5-6?) where one player played as a parent running around and childproofing the house while the other played as the baby trying to kill themselves. The game was surprisingly fun, and weirdly putting the logic you'd heard your entire life to keep children safe to die was always quiet funny, from getting forks to plugs to filling the bath etc.

    Taking inspiration to make a game in a psyche ward in a jail break / death is victory multiplayer game would probably make for a popular streaming game, although the topic is as horrible as the baby death game, perhaps worse because instead of being in the role of a silly unfortunate baby, you'd be in the role of somebody fully aware and acting with premeditation.

  • What do you mean? Genuine question, I'm loosely familiar with the the issues with Discord having it's growing issues with data and advertising but I assumed Nitro was the worst element.

  • This may be slightly inaccurate but in the UK, life sentences basically never happen. A life sentence normally has a minimum term, in this case 45 years, before they can go up for parole. If they get parole, their freedom remains conditional for the rest of their life.

  • It's a shame that knowing average monster hitpoints is generally metagaming and there is no ranger option or similar to show you this.

    It would be cool to follow a fireball. If you know the enemy you're fighting has about 32 hitpoints for example, such as the thug, and a band of them got hit by a fireball for 30 damage, sleep is a perfect spell. But getting this combo off in game always feels a little metagamey in a way that just makes it ineffective.

  • I'd say the Rage beyond Death feature of the zealot is pretty major to how they're played. A level 14 barb may have 150 hitpoints or more, plus their resistances, but people play the zealot in high level games for this feature.

    The idea of getting to fight to 0 hitpoints, then keep fighting until you die and then still not relenting until the fight ends is rad. Hell I'd say that their level 3 and level 6 features, while cool, were designed after their level 14 feature and designed to let you get as much out of that final feature as possible.

  • The Witcher novels are one of the few epic fantasy franchises I've read and man, I didn't really like them.

    Unsurprisingly, I came from the playing the Witcher 3, and I loved the first two books; the collections of short stories. The actual main plot felt that it never knew clearly where it was going, and it often suddenly meandered at times that killed the pacing, and man was it horny.

    I don't mind horny either. I really enjoyed reading Murakami's The Wind Up Bird Chronicle, and the authors horniness is prevalent throughout the novel, but it actually works to complement the narrative. Even in the Song of Ice and Fire series where GRRM can get distractedly horny, it doesn't read as off-puttingly as Sapkowski's "edgy horny" style.

  • This is my favourite novel of all time. It's interesting how the conversation is always about if it's adaptable into film, where many famous novels are accepted as totally unable to be adapted.

    Part of it comes from McCarthy's very external style of writing. It's basically impossible to covert the layers of subtext in Ulysses to screen, or the introspection of The Bell Jar.

    Hell in university I adapted the first chapter into a screenplay to pass the time and I was super happy with the outcome. I'm paraphrasing here but when the Coen Brothers adapted No Country for Old Men they made a joke that the adaptation was as simple as Ethan turning the page and Joel writing the words. McCarthy's work screams to be adapted.

    On the flipside, Blood Meridian's meandering, epic nature may be what makes it unable to be adapted, not it's cruelty. Any and all adaptations for screen would need to reimagine swathes of the book, which is a disservice to it's structure. Many novels have this difficulty in adaptation but for reasons I struggle to explain, it feels it would hurt this novel more than most. Even if it were to be adapted into a 10 or 20 episode high budget show, I'd doubt it would adapt naturally in it's flow.


    On a totally unrelated note, chapter 14 is such a great chapter. I often pick the book back up to read that chapter again. It's got fantastic prose, a great monologue from the judge, and covers in my opinion the most critical point of choosing evil for the Glanton gang.

  • On the D&D side, the final big adventure is releasing for D&D now before they refresh the rules starting in autumn. That adventure is high level and the main antagonist is Vecna, with him effectively having lieutenants of many of the other popular villains.

    This isn't just a D&D tie in, it's an ad for Vecna: Eve of Ruin.