Friday Facts #416 - Fluids 2.0 | Factorio
Friday Facts #416 - Fluids 2.0 | Factorio
Hello, Grab your best lube, because it's time to talk about fluids!
Friday Facts #416 - Fluids 2.0 | Factorio
Hello, Grab your best lube, because it's time to talk about fluids!
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This is nice!
Does anyone else wish the oil patches would actually dry up, like in Krastorio?
They sort of do, or they do in a way that makes them almost useless once they hit their final low level. Are you suggesting that instead of asymptotically going to zero, they just hit zero at some point?
Technically they don’t asymptotically go to zero. The minimum yield is the maximum of 20% or 20% of the original yield.
So at worst, an oil field will produce 2 oil/sec, which can still be bumped up by speed modules/beacons as well as mining productivity.
It’s not going to be enough alone for a large base, but I’d say it’s a lot better than almost useless.