You heard #Adobe. Deep down you knew this was coming. Now all your art are belong to them. Time to move on to better things...
You heard #Adobe. Deep down you knew this was coming. Now all your art are belong to them. Time to move on to better things...
Kreative Suite
* Krita is your new design/painting app
* Kdenlive will give you video-editing powers
* glaxnimate adds 2D vector animations to you videos
* digiKam organises your collection images
https://kde.org/for/creators/
Also:
* Inkscape - create sophisticated vector-graphic designs
* Scribus - layout like a pro
* GIMP - need we say more
* Blender - ditto
If you are a creative freelancer and have any confidentiality agreement with your clients, then it is now impossible to use Adobe without violating those agreements.
Adobe does not train Firefly Gen AI models on customer content. Firefly generative AI models are trained on a dataset of licensed content, such as Adobe Stock, and public domain content where copyright has expired. Read more here: https://helpx.adobe.com/firefly/faq.html#training-data
Adobe will never assume ownership of a customer's work. Adobe hosts content to enable customers to use our applications and services. Customers own their content and Adobe does not assume any ownership of customer work.
Thank God .... I've been on Gimp and Scribus for the past 15 years, mainly because I could never afford Adobe products for the little bit of work I needed them for.
I was open source a long time ago because I just couldn't afford paying for stuff for the little time I needed software. Now I'm happy to be fully open source and even contribute with donations to the projects I like the most. I donate annually now to projects like Wikipedia, Libreoffice, Scribus and Fediverse developers and projects.
This is one criticism I'll always have with open source supporters ... if you want open source alternatives, contribute with donations to them. Give anything you can afford ... $1, $2, $10 ... because they need money to survive and stay engaged and committed to their project.
If we all just stand aside and take advantage of free open software and not give anything, then we are no better than the corporations we were trying to avoid. Instead of corporations taking advantage of us, we are taking advantage of developers.
So if you want these open projects to live and survive, contribute to them with whatever you got. If we all just gave a dollar each to these projects, no matter what they are, the developers would have more than enough to maintain their work.
And whatever you contribute, it will be far less than the hundreds of dollars annually you would have given to a big corporation that would have just counted your money as profit and not directly contribute or support the actual developers.
However, all of the tools here, save for Blender and maybe Kdenlive, are lacking somewhat in either features or UX. Inkscape is not comparable to Illustrator in my recent experience, and even Krita, while decent, has some weird decisions that don't make much sense from a workflow perspective.
I commonly hear criticism met with either "Add the feature yourself, it's open source" (I am a visual artist with experience using digital art tools, not a C++ programmer) or "It's not supposed to replace <comparable software>" (then your software might as well not bother competing if it's not going to work much better than the other options). I have a necessity to switch, but I can't use these tools yet if they don't behave how I need them to, often how swaths of other competing software behaves. I'm willing to curb my expectations, I don't expect things to be *perfect*, but the amount of configuration I need to do to get similar workflows like comparable software is rough. I think once that gets addressed, more people will be interested in switching.
I'm so convinced it isn't even a feature issue, more of a look and feel with sane defaults sort of issue.
I was using Krita for almost everything anyway already. The only thing I still need Photoshop for is in the very rare times I need to add curved text to an image. And for that I have a Jack Sparrow edition of Photoshop that runs in a virtual machine that isn't allowed to connect to the internet.
I hate adobe and have been actively trying to switch away from them for a while. I work in game development, though, and for some reason no one has made it as easy to directly modify the alpha channel of a texture. It's something I have to do a lot and is probably the one thing keeping me from using krita or affinity photo.
I have been searching for good alternatives to AE and Premiere for a while now. I have messed with DaVinci a few times, but always bounced off. Any suggestions. Bonus points if anyone can point me in the direction of a Lightroom alternative.
@kde@floss.social@kde@lemmy.kde.social Bro, even YOU guys are suggesting GIMP, meanwhile most people try to use Krita as an image editor cuz of the UI and other issues i can't fully understand.
Is like using a Lawnmower to cut wood.
Edit: I need to clarify that i'm saying that people are using the WRONG TOOL for the job, i'm not saying either of these programs suck.
By comparison Inkscape was made assuming the user knows what they’re doing, very intuitive. Illustrator has so much handholding that its like it was designed assuming you do not know what you are doing.
I’ve ready made several thousand using only Inkscape professionally. Illustrator is not needed.
Y'all dont block all the .exe files with your firewall? I been doing that for years. I anticipate being stuck with the near current version of Photoshop I have now. An update never occurs, but thats okay. Ive got windows update disconfigured and blocked, too.
Ive found that originally, updates actually fixed problems, but it seems for the last few years, updates only benefit the company and not the user. They are either trying to reinvent the wheel, increase data mining, restricting access in the name of better services, to gear up towards changing to some bullshit form of a subscription service (again, to provide you better services! Better for them...)
And, sometimes, updates just straight up break things. I've soured to allowing any updates when things are already working smoothly.
@kde@floss.social@kde@lemmy.kde.social Thanks for this post. It's super helpful! Do you have any suggestions for replacing substance painter? I've been getting by fine with blender and krita. Your kdenlive suggestion was a godsend! 🤩
Inkscape is far inferior to illustrator, has stability issues, support for filetypes is limited, copy pasting to other software non existant.
Scribus is just awful dogshit.
Gimp is a graphic software that is hostile to UX, not to mention has stability issues, is slow and in every category inferior to photoshop.
Blender is fucking amazing but 3d graphics is not really the same kind of software as the rest. Different type of users use it that have a very different set of skills and needs. And with all video software.
Beyond all of this, even if we ignore all of that, almost all graphic designers use Adobe, companies use Adobe, if you are sending files back and forth, the files have to be Adobe files either for collaboration or for text amendments...
If you are a freelancer and work for any company, they will want Adobe files from you
(I'm sure there is an exception somewhere).
None of this is threatened. If companies don't care, Adobe will go with it. Nobody will switch. Especially because there isn't really anything to switch to. Not realistically.