Does Microsoft have the power to pull the plug on Linux gaming?
Does Microsoft have the power to pull the plug on Linux gaming?
So I'm talking about playing previously Windows-only games on Linux, e.g. via proton.
I don't know about the libraries etc that are used - is it possible for Microsoft to use some legal voodoo, for example, to suddenly end it all, and make the use of their libraries illegal (if they belong to Microsoft in the first place)?
Or could there be other ways of interference?
Proton is built on top of wine for windows compatibility. The wine project has been very careful to independent build its compatible versions of libraries. There should be no Microsoft code in wine.
Microsoft knows that if they start tampering with that they will get into all kind of shit antitrust wise. Proton is a pretty small project from their perspective, so it’s really not worth the risk and/or public backlash.
Even then you can still have someone read the source and write a spec for a second programmer to write a library. The programmer never saw the source code but it was still useful. Still legal to do this. If someone dumped original source into the projector could be similarly checked for duplication without breaking the law.
There are techniques to insulate the codebase. For example, you can have one person read the actual leaked code, explain the data structures and algorithms at a high level to a developer, then have the developer implement that logic themselves based only on what they understood from the explanation. I believe this is known as clean-room reverse engineering.