Disciple of the Dreamweaver - cleric subclass for my homebrew setting (2/3)
Disciple of the Dreamweaver - cleric subclass for my homebrew setting (2/3)
i don't think this one is very balanced so please help with that if possible, thanks
Disciple of the Dreamweaver - cleric subclass for my homebrew setting (2/3)
i don't think this one is very balanced so please help with that if possible, thanks
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I love the thematic elements of this subclass, but the mechanics could use a little work.
To be honest, I think the emphasis and mechanics around the Subconscious Realm are a bit over-specific for a general subclass. If you had a world or campaign that included the Subconscious Realm as part of the lore, it would be great, but it might be prohibitive for a GM to try to shoehorn that into their otherwise-established world. Having some general lore in your description is great, but it needs to be abstract and flexible enough to make sense in a variety of worlds. Again, if this is for a specific campaign, you're fine to be as specific as you'd like.
For your specific features:
I get the impression you're really into the Subconscious Realm idea (I'm getting Tel'aran'rhiod vibes, which is cool). But the whole idea might be better suited for some sort of module (which might include some dream-related feats, spells, etc.) rather than a subclass. If you want to explore that more, consider making an adventure module or something in that vein for it.
Here are a few thoughts for features that might fit the overall vibe:
Hope that's helpful!
thanks! this is really helpful.
you're correct that the mechanics are overly specific for this setting. this subclass was made for a homebrew setting and fits that lore accordingly, so i don't expect it to be adaptable to any other world. the subconscious realm as a whole is pretty important in my campaign since i basically use it as a plot device for lore drops and stuff. i think in that context, abilities like Partial Delve make more sense since there's an actual reason to go there.
i really appreciate your suggestions and will definitely use them to make the subclass more mechanically sound. thanks again