An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added 64-bit support for Windows/Linux client and server Should include performance improvements for most users Bugs can be reported here: Fixed an ex...
Guild Wars 2 came out in 2012 as 32 bit and kind of sucked with big groups and felt like a completely new game when they released 64 bit client in 2016.
The issue isn't that they don't bother rewriting it to compile to AMD64, but that they'd have to rewrite it for ARM and Metal for basically no real payoff since OS X isn't a popular gaming platform.
For me it is actually huge. I went from 90-120 FPS to nearly 300. I must be some outlier though. I also haven't played a while so old numbers are based on memory and likely on different kernel, drivers and more. I also don't recall if I was using Vulkan before while the new build asked me if I wanted to use Vulkan (and I switched).
Valve still makes money off TF2 through passive financialization in the game's cosmetic/sidegrade microtransactions. Having a snappy feel to an old game is important. I would rightfully expect a game from 2007 to have perfect performance even if I have other stuff open.
It is one of the most played games on Steam: https://store.steampowered.com/charts/mostplayed (make sure to sort by daily players, TF2's regional/timezone distribution is different from other games)
Aw fuck, time for youtube to force that shitty game into my sub feed again. For fuck sake just die already.
EDIT: Come on you all know that's true, the gameplay sucks and the skin economy is basically just NFTs. You cannot in good faith say you genuinely enjoy the game so much as trapped within it because the community is a fucking cult, one which is forced onto you by every platform at every moment after your escape.