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Steam is a ticking time bomb

47 comments
  • Eventually, the bomb will go off, and the full 'enshittification' of Steam will commence. There will be competitors ready to take its place, but the current reluctance to embrace any Steam alternatives right now makes me worry that even a malicious Valve could keep a stranglehold on the PC as a software platform for years.

    I didn’t find this conclusion well supported by the evidence presented

    • Valve’s faults are very well documented but I don’t understand the ticking time bomb reference at all.

      I absolutely appreciate all of Valve’s Linux efforts. Linux wouldn’t be thriving as a gaming platform without them.

      • Enshitification usually happens because Wall Street demands infinite growth. I don’t see how that applies to Valve as a privately owned enterprise. If anything the complaint with Valve is that they only work on stuff they feel like working on and nothing more. If what you want isn’t something they care about you’re SOL.

    • How curious that a certain user (OP) isn't responding to this thread after getting dismantled in this x-post here. Hunh. 🤷🏼‍♂️

  • I take issue with three things about this article.

    1. Enshittification happens when a company seeks short term profit over long term stability, usually to appeal to shareholders. Valve is privately held, so the shareholders it has to appeal to are just GabeN and anyone else in the company that holds stock, and GabeN at least has a long history of valuing quality over short term profit.
    2. The article seems to just gloss over all the reasons online sentiment about Epic trends negative, such as controversial statements made by the CEO, missing and long overdue features that should be quite basic, and yes, timed exclusives. It just memes about how they give out free games, and now that I think about it that does stink of the first step of enshittification, and the lower cut from developers stinks of the second.
    3. I'm much more inclined to blame Apple for Valve not bothering to support Mac, as Apple is the one that should be responsible for so many of the things that make it not worth bothering. Apple is the one that failed to make their platform attractive to gamers and is the one that made their shiny new computing architecture that is incompatible with all the existing software. It's quite unfair in my eyes to ask Valve to support a platform that nobody else does.

    Maybe the author has a point, maybe Valve will sell out when GabeN retires if he has the company go public, but until that happens I'm unconcerned. This all reads to me as someone using the shiny new word for clicks.

  • There is way more evidence to support Steam only getting better over time than there is to support it going back to shit, like it was when it first launched.

    Edit: Oh. Article is written by a Mac boy. No wonder. 🙄

  • Great points, valve is literally committing suicide as a company for not supporting a platform that is damn near irrelevant to then

  • Your argument is interesting. I get that it's upsetting that Mac isn't well supported.

    Valve isn't obligated to continue supporting all its games and software features on Mac, especially when Apple's reluctance to natively support Vulkan and other cross-platform technologies makes game development more complex. There's no excuse for Steam on Mac...

    You wrote the excuse/reasoning for Steam not to support Mac before saying there's no excuse. If Apple enforces their control over their software and hardware by making everyone developing sign restrictive EULAs and dictating what technologies can run on their hardware, why does Valve have to play ball with that? Apple has had no interest in courting gamers to their platform for several years, so it is their problem why Steam has become unsupported. It seems like they even tried by converting their app to 64-bit just for Apple, then they get shut out because the architecture changes to Apple Silicon. How many hoops is Valve expected to jump through?

    Epic is the company trying to be the Amazon, Walmart, etc. of the gaming industry by "disrupting" the existing ecosystem with free games every week, paying devs off for exclusivity with their fortnite cash. It's clear as day when they take over is when they are sure to enshittify themselves.

    GOG games I do support, but I'm just sad that they haven't done much for Linux.

    You didn't mention itch.io, which has a well-functioning app (at least on Linux), and a revenue sharing model set by the developer, and a pay what you want scheme for buyers.

  • My primary complaint with Steam is the quality of the games.

    I've had a Steam account now for... let's see here... 19 years:

    Being primarily a console gamer, I rarely used it until I bought a Steam Deck. Then I went looking for Steam exclusive games I couldn't otherwise play on my Xbox Series X, PS5, Nintendo Switch...

    What I found was a lot of garbage porn games, and a lot of garbage anime games, and a lot of garbage anime porn games.

    It's super difficult finding something worth while to play. So it's not a surprise to me to see that the #1 game is eight years old:

    https://www.msn.com/en-us/entertainment/gaming/8-year-old-game-is-currently-steam-deck-s-most-played/ar-BB1l2KRV

    • you shouldn't draw conclusions from outliers

      The recent 1.6 update for Stardew Valley is likely the reason for this spike in players, with the patch bringing an enormous amount of new content to the game.

    • You’re essentially complaining that of the 50k+ games on Steam, you can’t find a game you like, and you prefer being handheld and told what you like by console companies?

      This is… a really weird argument. “Too much freedom, restrict me harder daddy Nintendo.”

      • I'm looking for Steam exclusive games that I either can't or haven't already played on other hardware. Not an easy task.

47 comments