As Dragon's Dogma 2 launched on PC Thursday evening, a previously hidden suite of microtransactions became available for purchase.
Things you can buy for the single player ARPG include fast travel points, Rift Crystals for hiring Pawns and buying special items, appearance change and revival consumables, a special camping kit that weighs less than normal ones, and a few others.
In response to the microtransactions, Dragon's Dogma 2 is being review bombed, with the game currently sitting at "Mostly Negative" on Steam.
Imagine putting microtransactions, paid character edit vouchers, Denuvo, and anti-cheat into a $70 single player only game. They know what's happening, they're just trying to shift blame onto the community.
They almost got me with preorder last night, but I was like nah I'll just wait and see in the morning. I love how i've been reading for weeks that "it's good they made fast travel hard", like preparing us for a fast travel MTX. Or it's the greatest character creator of all time, but to edit after you have to spend more money - the game is basically $100 canadian. Absurd.
Damn... I was really close to pre-ordering this one and I held off basically just because I wanted to wait for information about the Steam Deck compatibility. So glad I didn't pre-order. I figured all of the glowing reviews that came out earlier this week would have mentioned secret microtransactions, but it seems like this was a very nefarious bait and switch. I like to give the benefit of the doubt and apply Hanlon's Razor, but it really feels like this was a deliberate and sinister act.
I'm going to be angry about microtransaction once the game actually runs. A 5800X3D and 7900XT should not be getting 20 - 40 FPS with medium settings at 1440p.
The rest is absolute bullshit and I hope Capcom gets shredded for this travesty... I'm the type to give a game a chance, and I will play this, but holy shit the greed is disgustingggg
It was getting really good reviews as well. All they had to do was fling the doors open and count the money.
Activision did it the other year for Crash Team Racing Remastered as well, only they at least had the good sense to wait a few weeks after release. At least here you can cancel your order and request a refund.
Capcom really saw the positive hype they got with this previously niche tittle and decided to go all RE4 weeks after release on it day 1. There's not even a new game option, I feel bad for Itsuno but it's deserved imo.
You can get all items in-game but cheats shouldn't ever be a paid feature, I criticized Saints Row 4 back then, I'll criticize Dragon's Dogma 2 today.
It's sad that Japanese developers (and Japanese people in general) have no idea what is going on in the outside world, and are therefore always 10-20 years behind societal development. I remember going there when Pasmo (rechargeable card instead of buying ticket stubs from machines for the subway) was relatively new and having a very proud Japanese person explain to me that Japan was the most convenient place in the world to live because of this. This was in 2011. Fuckers still go to 7/11 to pay their bills.
As I write this, Capcom's new ARPG Dragon's Dogma 2 is now officially playable on PC through Steam, with the game slated to go live on Xbox and PlayStation consoles in just a few hours.
"Then, after pre-purchasing the Deluxe Edition, I went to install it today and saw a whole page dedicated to it's Micro Transactions in the store," wrote player Superius.
The former monetizes the ability to fast travel wherever you want in the game world — Portcrystals are extremely rare to find in gameplay — while the latter's random nature essentially turns changing your Pawn's inclination into a slot machine you can spend $2 to "re-roll."
We've only been able to find two Art of Metamorphosis tomes for sale at a single NPC's shop despite finishing the game, for example, which suggests that there may be a limit on the number of times you can change your appearance unless you're prepared to fork over some cheddar.
In the past I've received review guides that included developer explanations with PR language that I felt might be designed to try influence my opinion of a game.
It's a slippery slope to ex-EA's John Riccitiello and his infamous "I want to sell bullets in Battlefield" microtransaction quip of yesteryear.
The original article contains 929 words, the summary contains 209 words. Saved 78%. I'm a bot and I'm open source!
Damn what a shame looked bad ass. Oh well was not going to pick it up until I finished the first one (if I do since I dropped it within a couple hours....)
Yeah I get it, I would never pay for microtransactions. I'm enjoying the game so far. I used mods to get all 999 of the items they sell so I don't have to be bothered. It runs well enough on my system so imma keep enjoying it.
I'll leave a negative review for yall
How disappointing... At one time Capcom was my all time favourite video game developer, I grew up playing the Breath of Fire series and it remains one of my all time favourite video games. Such a shame that they turned into such short-sighted idiots.
I was looking forward to this game and I would have 100% purchased this if it lacked micro-transactions and the Denuvo bloatware/malware. In their attempt to make more money, they at least received less money from me.
Man the update sure made the author look chastened huh? I wonder if they were pressured at all?
Anyway, new topic:
Following its launch, Dragon's Dogma 2's rating on Steam has slowly but steadily improved. At the time of writing this update, it has risen to "Mixed," with 42% of all reviews giving it a positive score
I would be interested in whether the steam rating is being "review (what do you call the opposite of bombed? Review bumped?) bombed" in a ⏫ direction. Anyone read those positive reviews? How do they seem?
I'm going to be downvoted to hell, but I'm loving the game, and all the mtx and complaints about the easy to travel and such are from people that didn't play the original, honestly. This game is like the original but better, maintaining the spirit of the original.
Yes, you could buy revival stones in the original too.
The legit complains are the performance issues and crashes, but anything else... Idk what to tell you, they knew that the slow gameplay that is expected of the player would not be well received but wanted to conserve the original feel, so if you want to bypass the original feel go for it. I won't.
Before everyone jumps on the hate-wagon, all of the items that you can buy with real money are purchasable easily in game with in game currency as well. Its real shitty to sell them, but you are not required to buy them, at all.
So these are just speed up purchases that you can get in game? Seems scumy but not a deal breaker. There were what 3 or 4 easy port crystals in the first game, and to get the the max you had to keep restarting the game or playing it over and over. And once you knew where you were going and had some port crystals in good spots, you could get through main story in less then an hour. You have the chance to easily get multiple of any item. If its the same or similar in the sequel, why waste money, unless you have limited time to play games or maybe you're just not into sinking dozens of hours into anything. Honestly its stupid, but as long as no one is blocked from getting the items in game this is such a non issue.