A decentralized gaming platform for alternatively obtained games
Hey folks,
our team has worked tirelessly for a year to bring you Crackpipe, the open-source, decentralized, and liberal alternative to conventional cloud-based game platforms like Steam and Origin. We're thrilled to announce that Crackpipe is now available for everyone, and we're delighted to share it with the community as an open-source project.
With Crackpipe, you and your friends can enjoy playing and tracking games on a shared file server, free from the restrictions of traditional platforms. Embracing "alternatively obtained" games, including DRM-free titles, Crackpipe offers a flexible and open approach to gaming - think Jellyfin, but for Videogames.
Take full control of your gaming experience with Crackpipe's self-hosted approach. Explore your server's game collection, securely download, launch, and play games, and monitor your playtimes and progress - all even when the server is offline. Compare stats and play states with other users on the server for added fun.
Our server features include automatic indexing of games, metadata enrichment with RAWG API, multi-user authentication, configurable logging, health monitoring, full-text search, filters, sorting, pagination, and a fully documented API. Crackpipe's high configurability ensures it fits your specific needs.
Join us on this journey to embrace a more open, flexible, and enjoyable gaming experience for all. Try Crackpipe today and share your contributions, feedback, bug reports, and feature requests.
Cool idea, problematic name. Have you considered any others? There’s a ton of racist/problematic connotations in the US with this name that probably wouldn’t be well understood in DE/EU…
I'm not going to talk with my friends about using something called crackpipe. Might be cool software, but I can't take it seriously. This would be like if Plex called themselves bootlegpimp.
I for one will not be using this to introduce my kids to gore simulators where you can see chunks of peoples' heads blown off at your own hands, because it's called crack pipe, and that is where I draw the line
While Crackpipe can be used with cracked games, it does not encourage or condone piracy.
This is so fucking hilarious to me. Your logo is a pirate, and your app name is "crack"pipe (which is dumb for many reasons), and you use 'alternatively sourced' in the language instead of just talking about DRM-free games.
Cool software, but if you don't want to get shut down you certainly should reconsider your approach.
If you guys want this to take off in the US (and probably Canada too) you gotta rethink the name. If it doesn't come off as vaguely racist it will come off as edgy for edgy's sake. Low-brow and amateurish. Otherwise, it looks cool. Best of luck to you.
cool stuff but what about packaging the games? only transfering files is most of the time not enough and games need registry stuff and what not and on games that need a setup.exe to be run, is that unattended like on steam or do users need to click "next, next, finish"?
Lol, gonna be honest, it would be pretty hard telling my friends about this awesome thing I learned about called Crackpipe.
That said, it's not really something I could do anyway. My ISP doesn't let me host servers, and they're the only ISP in my area without disgustingly draconian data limits.
I've always wanted something like that, very cool!
Any plans to incorporate customizable cloud saves? I'm envisioning listing files and registry keys, maybe fetch a starting point off PCGW to give users an idea of what to expect and whatnot.
Linux client support would be great too, the Steam Deck could make great use of this.
Someone correct me if I'm wrong since I'm not familiar with all this, but would I be able to "upload and share" a game that I bought from GoG since GoG games are DRM free?
This seems cool, but damn I wish there was something like this for Steam games or something. That's the biggest thing I miss from Sony's ecosystem, and Steam's "Family Share" is pretty bad in comparison.
Second, pretty much directly encouraging piracy. Just... That's also a hard no.
Sorry, while the technological concept is interesting for games that don't have a restrictive license, between a lack of forethought regarding the name and the outright condonment of piracy, I'm gonna have to stay away. If these issues are readdressed in the future, it my be worth re-examining