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  • The zeitgeist with DND druids has always bored me. I play them exclusively evil, as I am finding out just as I think about it now.

    There is a middle finger of vecna druid archetype that allows for unique shapeshifts into an abomination. It's a lot of fun to play and the shapeshift options are very versatile and adjustable each shift. I role played a LE human who sook out expediting the heat death of the universe for the Eldritch pantheon. I joined the party as they were already doing a good job leading to the destruction of society. It was all for the purity of nature, of course.

    Another I played was a spore druid who was basically Shaggy from Scooby Doo, but evil. The archetype I used was absolutely awful but it came with lots of good stories as I got incredibly high irl to play the character. I conspired with the DM against the party for the glory of Strahd for an entire year of play, and then abandoned the vampire lord when the party started winning the final fight. Convincing the party irl (who was none the wiser but absolutely hated my character) that Strahd was just trying to get in their heads to split the party will probably be my favorite memory of DND for all time.

  • Gus watches from his hunting perch. He knows that the prey is there. He can smell it, hear it... He's just waiting on his hunting partner to fulfill his end of the deal. Gus could easily handle this on his own, but when training a companion, it pays to be slow, especially when dealing with the limited capabilities of your "chosen" "assistant." Rodge was neither Gus's first choice (second third or fourth either), nor was he a particularly capable assistant, but somehow Rodge seemed to make the choice, which is against the order of things. Regardless, Gus was stuck with who he had, and all things considered, there were some unexpected benefits to Rodge. Who would have expected the talons? Claws? ("What are those things called in this case? I've not seen digits that function that way often," Gus thinks to himself) would be so damn useful? Sadly though Rodge was absolutely terrible at sneaking and seemed almost blind most of the time. "At least he is able to take commands well enough to distract our targets, maybe one day he will be more useful than startling birds out of the undergrowth while hunting, and it's not as though I need him to carry me around and rub my tummy with those...! Fingers, they're called fingers!"

    Gus Gato the awakened bobcat and Rodge the useless human ranger, druid companion pet

  • My favorite druid was a Wizard / Druid (Circle of the Land) multiclass. From a role-playing perspective I didn't really differentiate between his wizard spells and his druid spells - he was a "hedge mage" hermit who taught himself how to work magic. He used a component pouch because that covered all the non-scarce spell components for both classes.

    From a gameplay perspective, he wasn't very powerful because his access to higher-level spells was delayed. On the other hand, he had a WIDE variety of lower-level spells. He was able to cast most level-appropriate ritual spells from both classes, always had a utility spell ready for any situation, and Arcane Recovery + Natural Recovery meant he almost never ran out of slots. He was a good versatile caster.

    Oh, and he was a goblin who used Disguise Self to pass as a gnome whenever he visited civilization.

  • Not mine, but once heard of the concept of an undead spore druid with fungi inside its body that serve as its digestive system.

    It was a novel idea.

  • I've been playing Elenath, a 500 year old Stars druid for about two years now. She was originally a priestess of a god of light (though a recent revelation uncovered some arcane truths) until a cataclysmic event shook the world and severed her connection. So she fled to the woods and looked to the cosmos to reconnect with her fey ancestry.

    Playing a 500 year old character is really fun because she was alive for anything involving a History check. Though she's rather disconnected from the modern world and is unaware of anything that happened in the last few hundred years.

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